Review Archives (All Reviews)
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Dragon Ball: Origins review (DS)Reviewed on November 14, 2008For many of us, Dragonball Z is synonymous with "my first anime". Big muscle-bound men powering up to over nine-thousand and beyond, taking on aliens, androids and a fat pink blob... Like it or loathe it, Akira Toriyama's testosterone-fuelled series, the first mainstream anime dub, made anime cool. |
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Banjo-Kazooie: Nuts & Bolts review (X360)Reviewed on November 14, 2008There was a time when Banjo and Kazooie were considered 3D platformer icons, probably in the same era when the term “3D platformer” could be uttered without inspiring snickers. A decade after the pair’s first outing, even the folks at Rare seem to be aware that the series is well past its prime. Recurring villain Gruntilda died at the end of the first game, and yet they’ve still managed to bring her back twice, first as a skeleton desperate to restore her gargantuan body mass, and now as a rathe... |
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3x3 Eyes: Juuma Houkan review (SNES)Reviewed on November 14, 2008There comes a time in every man’s life when for the sake of a seemingly pointless competition he is required to review a game whose name is a number because he wasn’t lucky enough to be one of the twenty-six other people and get a letter. Unfortunately for me, I have a terrible university internet connection, which ruled out downloading the game XIII and reviewing that. So naturally, I began looking through some romsets and picked the first game in my 7,637 SNES roms – 3x3 Eyes: Juuma Houkan. Go... |
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Midnight Club: LA Remix review (PSP)Reviewed on November 14, 2008One mistake shouldn’t decide the outcome of a race (unless you were inches from the finish line, of course). Likewise, the opposite shouldn’t happen either, but it occasionally does in LA Remix. If you manage to drive perfectly for the first half to 75% of the race, there’s a good chance you’ll be so far ahead of your opponents that there’s no way they can ever catch up. |
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Ultima: Quest of the Avatar review (NES)Reviewed on November 13, 2008And so your quest isn't to overpower some great evil, but instead to master eight virtues and become an Avatar — the human representation of goodness whose purity of soul will be the necessary inspiration for the populace to enter a new era of prosperity. |
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Half-Life 2 review (PC)Reviewed on November 13, 2008Imagine the future. Not shiny metal and fluorescent lighting; not lightsabers and foreign planets. This is a disturbingly grounded future: today's world and today's ideals, painted black by the harsh brush of technological surrealism. A future where, day by day, life becomes a little more synonymous with survival. |
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Alisia Dragoon review (GEN)Reviewed on November 12, 2008But she does have need of two things that set her apart: a quintet of highly-destructive pets that faithfully tail her wherever she treads and the rather handy ability to channel flickering forks of lightning into the faces of evil hostiles ranging from hives of undead monkey-bats to teleporting guardsmen swinging mammoth claymores. |
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Celebrity Sports Showdown review (WII)Reviewed on November 12, 2008As for the actual celebrity roster, it doesn't do the game any favors. About half of them are washed-up athletes that you may or may not recognize, while the other half are generally successful pop and country artists. You've seen better line-ups gathered for VH1 specials making fun of stupid criminals and the 80s. It's so underwhelming that to add some flair, the developers even threw in 'wannabe' celebrities such as Steve (he looks kind of like Elton John with a potbelly hanging out of an Elvis-style jumpsuit), Chad (goth all the way) and Kylie (some girl who runs around in a bunny suit). |
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Alone in the Dark review (WII)Reviewed on November 12, 2008Imagine if you were driving along a coastal highway with your girlfriend on your way to a weekend resort as part of a paid holiday. Suddenly, out of nowhere, a semi truck slams into your vehicle, forcing it from the road to tumble amidst the jagged rocks a hundred feet below. Somehow you survive and pull your carcass out of the vehicle. You look back to help your girlfriend out of the car and see she's unconcious. You give her arm a tug to see if you can free her and her upper torso comes of... |
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Rock Revolution review (X360)Reviewed on November 12, 2008It by no means beats out Harmonix's effort in terms of gameplay, but if you've played so much Rock Band that you're in danger of burning out on the series -- or if you were disappointed by the lackluster Guitar Hero: World Tour -- Rock Revolution is a refreshing alternative. |
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Dreamfall: The Longest Journey review (XBX)Reviewed on November 12, 2008Having been a huge fan of Longest Journey, I was excited for Dreamfall. It was one of the reasons I bought an Xbox (now given away). In retrospect, I can't say I disliked the game, but I was definitely disapointed in some areas I never thought I'd be dissapointed in. |
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Silent Hill 4: The Room review (PS2)Reviewed on November 12, 2008The Silent Hill series moved from episode two to episode three on the back of new imaginative content alone. The technicalities of gameplay barely changed. Silent Hill 4: The Room (SH4) comes on not unlike the prison guard who, caught nodding off, wakes suddenly and starts cracking his whip at everything in sight. This is an arduous game, and I came out of it feeling more unhappy than not about the experience, even angry with the game's conclusion and my inability to alter it without resorting t... |
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Midnight Club: Los Angeles review (PS3)Reviewed on November 12, 2008If you can get past the pain of losing the same race for the umpteenth time, Midnight Club: Los Angeles is a very good racing game. |
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Fable II review (X360)Reviewed on November 11, 2008One of the most impressive evolutions in Fable II is the way it holds your hand in a non-intrusive manner. For years, games have been including mini-maps in the lower corner of the screen so that you can check at a glance where you are in your environment. Here, there's none of that... and the game is actually better because of it! No longer do you have to consult a semi-transparent overlay to see where the next exit lies. You can still pause the game and bring up a cumbersome—and sometimes useful—map if that's what you want, but often there's no reason. |
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Nancy Drew: The Haunting of Castle Malloy review (PC)Reviewed on November 11, 2008Nancy Drew can do everything. This adventure, her 19th game outing, gives her an opportunity to work as a wedding planner, chemist, musician, bartender, astronomer, mathematician, and shepherd. But of course, her most important role is always that of super sleuth. To completely unravel The Haunting of Castle Malloy, Nancy must decipher an intriguing blend of old world folklore and modern scientific mysteries before her friend's wedding is canceled for good! |
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Xenogears review (PSX)Reviewed on November 11, 2008And there were plenty of moments like that throughout the game that kept me wanting to keep playing so the countless number of questions I had could be answered. Why did imperial commander Ramsus have a serious grudge against Fei, considering that Fei seemingly has no clue as to who the man is? Why does Citan (the doctor you visit in the game's beginning) seem to know so much about virtually everything? What is the connection between Fei and the ominously threatening Grahf, who constantly preaches the joys of utter destruction? |
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The Legend of Spyro: Dawn of the Dragon review (X360)Reviewed on November 11, 2008To make matters worse, sometimes you aren't provided with enough information to solve puzzles even when you're looking right at the various components of a given solution. Though each challenge you face is logical and you'll find yourself saying “Aha!” at several points throughout the game, the many situations where you just don't know what to do can be exasperating. |
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NBA 2K9 review (PS3)Reviewed on November 10, 2008Though you can acquire almost the exact same experience from NBA 2K8, you have to play 2K9 to experience the living rosters (which allows 2K Sports to update your rosters as the sport evolves in real life), full five-on-five multiplayer and updated Association mode. Basketball fans will love how the game changes when every teammate and every opponent is controlled by a real player. Gone are the days of shouting at the screen because the AI screwed up – now you’ll spend these moments shouting at your friends. |
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Donkey Kong Jr. review (NES)Reviewed on November 10, 2008I remember playing Donkey Kong Jr. as a wee lad, and loving it. Looking back, I must have either really sucked at video games, had a very short term memory, or just been too naive to know any better. Maybe a combination of all three. |
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Namco Museum: Virtual Arcade review (X360)Reviewed on November 10, 2008Namco truly was at the top of its game when the selections here were originally produced. The result for today's retro gamer is a backlog that includes familiar classics such as Mappy, Pac-Mania, Xevious and Pole Position. Many of those have been offered numerous times in past compilations, so some extra treasures have been added to the mix. Rally-X, King & Balloon, Dragon Buster and The Tower of Druaga are all examples of quality games that you may have heard of but never tried for yourself. Now you can. |
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