Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Valkyria Chronicles review (PS3)Reviewed on January 08, 2009Valkyria Chronicles looks like a water color painting in motion. Whoever made this artistic decision is a genius, because watercolors make anything look amazing, whether it be a stream or a pile of rocks, and here you’re seeing whole countrysides and full out warfare. The baleful music and the beautiful art blend together to create a nostalgic feel that leaves you coming back for the same broken mechanics and repetitious dialogue. |
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Rhapsody: A Musical Adventure review (DS)Reviewed on January 08, 2009Every once in a while, something will come along and completely blow me away and surprise me by its quality. Video games tend to do this every so often, and recently I was witness to this very phenomenon occurring. There was a game released for the Sony Playstation a while back named Rhapsody, a cute strategy RPG game that got by on its musical charm and unique storyline. |
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Meteos Wars review (X360)Reviewed on January 08, 2009When I first started playing this game, I felt like I was being dropped into the fastest level of Tetris with no warning. While I now feel I've gotten the hang of things, it still moves fast enough to demand all my concentration in order to top my computer opponent. While each contest only lasts three minutes, that time seems an eternity as I frantically try to keep from being overwhelmed by the blocks quickly filling my side of the screen, while attempting to craft large enough combos to put the computer in a world of hurt. |
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Final Fight Guy review (SNES)Reviewed on January 07, 2009What the player actually gets is the exact same game as the original SNES version with one difference — Cody is gone and replaced with Guy. Yep, that’s it. The fourth level doesn't find its way back into the game and there still is no two-player mode. But, uh, you do get to play with Guy and that has to amount to something, right? |
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Braid review (X360)Reviewed on January 07, 2009it’s like Wardner meets Prince of Persia, with time travel shenanigans. |
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TrackMania DS review (DS)Reviewed on January 05, 2009The sulky shot soon turned into a toast. I have no idea how the Scots at Firebrand have managed it, but Trackmania DS is a triumph. I can’t help feel this may have been to spite me. |
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The King of Fighters Collection: The Orochi Saga review (PS2)Reviewed on January 04, 2009You could, in fact, buy the entire compilation for ‘98 alone, and not a single person would blame you. But included is five years of iconic team battling all held together by an over-branching plot that would do numerous RPGs proud, the trip back in time is indeed appreciated. |
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Perfect Dark Zero review (X360)Reviewed on January 04, 2009Co-op modes commonly up the enemy count with the inclusion of a second player, and as well they should. Taking a friend in tow demands more targets to aim at, and Zero obligates. It obliges in the form of crippling overkill. |
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Resident Evil 4: Wii Edition review (WII)Reviewed on January 03, 2009Most people have played an earlier version of this game and enjoyed it. Some couldn't get enough and others were content with one play through. This game was so popular that the game was released three times. The original GameCube release had great character models, you could see the wrinkles and dirt on their face; however, it was lacking in bonus content. The PlayStation 2 release had an abundant amount of bonus content including Separate Ways, Assignment Ada, and Mercenaries modes. Though the... |
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Chrono Trigger review (DS)Reviewed on January 02, 2009It’s always difficult to cast an objective eye over a game more than a decade old, especially one as celebrated as Chrono Trigger. Nostalgia often has the effect of wearing rose-tinted glasses, but I think this revival on the DS (a full fourteen years later) really does prove Chrono Trigger to be an all-time classic. Ironically, it’s the additional new bonus dungeons and arena mode that leave the most to be desired. |
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Shadow Hearts: Covenant review (PS2)Reviewed on December 31, 2008I didn't know what to think of this game. A lot of people are conflicted on whether it's truly an upgrade over the original Shadow Hearts. As someone who was blown away by the quality of that game, I was curious to see if the sequel could live up to it. And boy, did it. Not only does it surpass Shadow Hearts in my eyes, it has become one of, if not the best, video games I have ever played in my entire life. From amazing graphics to a varied and rich soundtrack, I was completely blown away by eve... |
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S.T.A.L.K.E.R.: Shadow of Chernobyl review (PC)Reviewed on December 31, 2008Stalker is so far removed from the relentless fright-a-minute conventions of the genre that it somehow works on a much higher level than any of its competitors. A staggering majority of Stalker takes place in wide, open and relatively calm outdoor expanses. But the atmosphere never lets up; it only shifts from mood to mood. It's unsettling for different reasons, and on the occasions where it throws the real chills at you, the effect is mind-blowing. |
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Thunder Force VI review (PS2)Reviewed on December 31, 2008It's obvious that Sega and the former Technosoft employees who worked on this project still love the same scenes that I loved ten, fifteen, seventeen years ago. That reassures me; my fascination with such details was clearly no accident. For children who have grown up, for people who stopped embellishing in their minds and only accept what's "real"... Thunder Force 6 makes those moments real — no imagination required! |
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The Longest Journey review (PC)Reviewed on December 30, 2008About a week ago, I got introduced to The Longest (-winded) Journey, which people told me was the best point-and-click adventure game ever made, and that I would instantly love it the second I began playing it. So I downloaded it, installed it, and played about halfway through. What I found is that The Longest Journey definitely lives up to its name, but that it definitely is NOT the god-adventure I was told it would be, and is DEFINITELY not the best adventure game of all time. |
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Fallout 3 review (X360)Reviewed on December 30, 2008War. War never changes. |
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Rogue Galaxy review (PS2)Reviewed on December 30, 2008It also doesn't help that the two companions you can have at your side at any time are idiots. I didn't notice those guys going for charge attacks when necessary, leaving me to do that myself while they ineffectively flailed at the monsters. They also didn't seem all that keen on blocking attacks or any sort of evasive action. Instead, they'd occasionally request to use a healing item or ability when they felt that'd be a good change of pace from blindly running at monsters and attacking with all the grace and style of a drunken berserker. |
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LittleBigPlanet review (PS3)Reviewed on December 30, 2008Suddenly I felt hope. Hope for myself. Hope for humanity. Sony might’ve intended HOME to be their global glue for PS3 players, but the true community is right here, in Little Big Planet. |
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FIFA Soccer 09 review (DS)Reviewed on December 30, 2008Developing football games on the DS used to be like playing both Gerrard and Lampard on the same pitch, never quite worked, and the amount of titles made shows. Gameloft's acclaimed Real Football series stands as its only competitor; the shambolic Pro Evolution Soccer went out with a wimper. FIFA’s typical multi-platform ubiquity can easily be dismissed as another EA style money-spinner, as brand-recognition is a sure sign of sales. But FIFA isn’t the complacent footb... |
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Strong Bad's Cool Game for Attractive People Episode 4: Dangeresque 3 - The Criminal Projective review (PC)Reviewed on December 26, 2008 |
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Zoom! review (GEN)Reviewed on December 25, 2008 |
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