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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Ninjatown (DS)

Ninjatown review (DS)

Reviewed on December 08, 2008

Everyone knows about Ninjas. Their infamous reputation precedes them everywhere. If you close your eyes, you can probably picture one in your mind. Clad entirely in black, they're a short, round people with no discernible hands or feet. Their society resides in small, colored huts based on their station and they all survive by eating delicious shuriken-cookies, which also double as a form of currency. ...Wait, what?
dragoon_of_infinity's avatar
Samba de Amigo (Wii)

Samba de Amigo review (WII)

Reviewed on December 07, 2008

Samba de Amigo on Wii has the unenviable task of reinventing a cult classic. Rhythm games weren't exactly plentiful when the original Samba hit the Dreamcast in 2000, but its specially-designed maraca peripherals made it a wholly unique experience. This version keeps the same spirit, retaining the original soundtrack and an indomitable cast of characters, and its quick-fire Latin rhythms keep you shaking all about. But the Wii motion controls, even though they seem like a natura...
woodhouse's avatar
Prince of Persia: The Sands of Time (Xbox)

Prince of Persia: The Sands of Time review (XBX)

Reviewed on December 06, 2008

The brainchild of Jordan Mechner is undoubtedly among the icons who defined the term "oldschool"; Prince of Persia is right up there with Sonic and Mario and the like. The original Prince of Persia, released in 1989, was a masterpiece of technology and even now, despite technological advances, the original game still looks great and plays very well, even in the context of the new generation. There are two things about PoP that stuck in the mind: one was the fighting system, and the other was Pri...
Fedule's avatar
Prince of Persia Classic (Xbox 360)

Prince of Persia Classic review (X360)

Reviewed on December 06, 2008

Almost 20 years ago (1989 to be precise), Prince of Persia blazed onto the gaming scene and was successful enough to create an entire subgenre of games, the Cinematic Platformer. Besides featuring fun puzzle and combat gameplay, Prince of Persia was notable for its precise controls and fluid animations, with each movement of the Prince and his various short-lived adversaries compared extensively with filmed footage to ensure the most realistic possible animations. To put it another way, Prince o...
Fedule's avatar
Virtua Racing (Genesis)

Virtua Racing review (GEN)

Reviewed on December 06, 2008

Pushing a games console to its limits can be risky business for developers. Try too hard and the game will get panned for looking ugly and having choppy frame-rates, but games are expected to make some use of the systems potential. Efficiently making the most of the systems resources whilst still making a decent looking, playable game that doesn’t get swamped by slowdown is perhaps one of the greatest challenges in developing a game.
bigcj34's avatar
Spyro 2: Ripto's Rage! (PlayStation)

Spyro 2: Ripto's Rage! review (PSX)

Reviewed on December 06, 2008

There was a time when Spyro games were good. Out of absolutely pure coincidence, this was the same time when Spyro was made by Insomniac, who since moved on to Ratchet and Clank. The original Spyro the Dragon was the start of what would become a hallmark franchise of the PSone platform genre, stripping 3D platforming to its fundamentals and demonstrated how they should be made. A small, cute purple dragon but with an attitude, and, um, fiery breath, how could anyone hate wee Spyro?...
bigcj34's avatar
Pokemon Yellow Version: Special Pikachu Edition (Game Boy)

Pokemon Yellow Version: Special Pikachu Edition review (GB)

Reviewed on December 06, 2008

I remember the days when Pokemon was all the rage in my primary school years. Trading card swapping was everywhere, rushing from school to catch the program on TV and eventually most schools banned any merchandise being brought in because of card theft. How dare they! Those were the days when everyone kept saying Pokemon would never go out of fashion…
bigcj34's avatar
Spyro: Enter the Dragonfly (PlayStation 2)

Spyro: Enter the Dragonfly review (PS2)

Reviewed on December 06, 2008

Oh Spyro. How unfortunate such a franchise suffered a fate that parallels with the likes of Sonic the Hedgehog and Crash Bandicoot. Once good on its console of origin, but a step up on to following platforms and he’s lost his sense of what he was. Yet despite their console mediocrity, they seemed to get it right on portable formats with relatively pleasing results.
bigcj34's avatar
Half-Life: Opposing Force (PC)

Half-Life: Opposing Force review (PC)

Reviewed on December 06, 2008

1998’s Half-life was seen by many as revolutionary to the FPS genre from its atmospheric feel, the first person presentation of the story and it’s astounding gameplay. Since then, dozens of mods spawned from its engine such as Counter-Strike, plus expansions like this and 2001’s Blue Shift. Half-Life: Opposing Force intervenes with the original HL’s plot, playing the role of US Marine Corporal Adrian Shepherd. As part of the Black Mesa clean-up crew, you must s...
bigcj34's avatar
RollerCoaster Tycoon (PC)

RollerCoaster Tycoon review (PC)

Reviewed on December 06, 2008

Chris Sawyer has been no stranger to management games in the 90’s, single-handedly programming Transport Tycoon before his White Knuckle project, eventually renamed Rollercoaster Tycoon. Various expansions and sequels followed, the third seeing a shift to full-on 3D and ending Sawyer’s exclusive development, but this original RCT remains as strong as ever. You’re simply building theme parks with a large emphasis on constructing your own custom rollercoasters. Swanky c...
bigcj34's avatar
Shin Megami Tensei: Persona 4 (PlayStation 2)

Shin Megami Tensei: Persona 4 review (PS2)

Reviewed on December 06, 2008

The character imbalance may irk some fans but doesn't actually make the game less fun, and for the most part Persona 4 has its own identity, plot, and tone wholly independent of Persona 3's. Given what a massively influential title Persona 3 was, and how easy it would've been to make the entirety of Persona 4 about reminding you how much you liked Persona 3, the fact that Persona 4 is an actual interesting game in its own right is really a bit extraordinary.
Lynxara's avatar
Sonic the Hedgehog (Xbox 360)

Sonic the Hedgehog review (X360)

Reviewed on December 05, 2008

Sonic The Hedgehog has been run into the ground by his creators as fast as he once ran along it. That was not a retrospective comment about recent Sonic games generally, that was a comment about Sonic '06, referred to as such to prevent any of the following comments from being associated with the original Sonic the Hedgehog, a memory Sonic fans must cling to now more than ever.
Fedule's avatar
Geometry Wars: Retro Evolved 2 (Xbox 360)

Geometry Wars: Retro Evolved 2 review (X360)

Reviewed on December 05, 2008

I once demonstrated Geometry Wars: Retro Evolved 2 to a person (you all know someone like this) who has no knowledge, let alone experience, of games, who still is unconvinced that they constitute anything more than toys for overgrown children. After the initial realization that there was actually a game in progress under all the flashing lights and loud noises, his first actual comment was, and I quote; "this looks very playable." I think if the phone hadn't rang immediately afterward he may eve...
Fedule's avatar
Shin Megami Tensei: Persona 4 (PlayStation 2)

Shin Megami Tensei: Persona 4 review (PS2)

Reviewed on December 05, 2008

What do you hate about yourself? Come on, be honest. Or are you too ashamed to admit anything? Perhaps you’re not even aware of it. It’s those perceived flaws, those nagging insecurities that can drive a person mad. Maybe you’re afraid of failure, that everything you do in life will ultimately amount to nothing. How about the resentment or jealously you might feel towards someone more successful than you are? A close friend you keep around to satisfy your sense of self-worth and need for accepta...
disco's avatar
Castlevania: Harmony of Dissonance (Game Boy Advance)

Castlevania: Harmony of Dissonance review (GBA)

Reviewed on December 04, 2008

Adding to the intrigue, a couple of meetings with Dracula's top subordinate, Death, seem to show that the grim reaper seems more than a bit confused as to what's going on and why his master's castle even returned. Fortunately for Juste, the instant Death figures everything out, he tells the Belmont everything in a fit of excessive gloating, which eventually leads to the endgame and (if you meet certain stipulations) happy ending. And Dracula keeps this guy on staff for what reason?
overdrive's avatar
Disney's Kim Possible: Kimmunicator (DS)

Disney's Kim Possible: Kimmunicator review (DS)

Reviewed on December 04, 2008

Kim can punch and kick, stringing together ‘combos’ of each attack simply through button mashing. But there are major issues with responsiveness and hit-detection. Sometimes Kim simply will not attack though you think you might be pressing the right button, and other times Kim's punch or kick will execute but miss completely when it appears that it shouldn’t. But you needn’t worry too much; enemy encounters are few and far between. It seems as if there are maybe four enemies in each stage. I’m exaggerating, but not much.
Masters's avatar
SpongeBob SquarePants featuring Nicktoons: Globs of Doom (PlayStation 2)

SpongeBob SquarePants featuring Nicktoons: Globs of Doom review (PS2)

Reviewed on December 03, 2008

It‘s not perfect, but Globs of Doom provides a well-crafted, fun experience for younger players. Older gamers may find small portions of the game enjoyable, but will likely find that the main game’s lean gameplay wears thin quickly.
jpeeples's avatar
Mega Man Soccer (SNES)

Mega Man Soccer review (SNES)

Reviewed on December 03, 2008

When one used to think of a gaming franchise, such as Nintendo’s Super Mario Bros, chances are that the first things that will come into their mind is Mario’s adventures against Bowser. But now with all of the Mario games released not related to the original series, such as Super Mario Kart and Mario Golf, one might not necessarily think of those adventures, but of some other event that he participated in.
Halon's avatar
Kirby's Dream Land 3 (SNES)

Kirby's Dream Land 3 review (SNES)

Reviewed on December 03, 2008

Although not with plenty of flaws, Kirby Super Star was a giant step in the right direction. Having several moves at your disposal that varied with each power and combining multiple styles of gameplay was much better than the previous aging Kirby formula. The game was only slightly above average, but at least there seemed to be some life in the Kirby series.
Halon's avatar
Out to Lunch (SNES)

Out to Lunch review (SNES)

Reviewed on December 03, 2008

Although most of my gaming time is spent playing manly Xbox and PC titles, I have played several messed up games over the years. In the matter of fact The Lost Vikings, a puzzle game starring three goofy Viking misfits is one of my favorite SNES games. Marsupilami for the Sega Genesis is another weird game that I would’ve loved if it wasn’t for a few annoying problems. But these games are nothing compared to Out to Lunch, which is easily the weirdest game I’ve ever played....
Halon's avatar

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