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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Yu-Gi-Oh! 5D's Stardust Accelerator: World Championship 2009 (DS)

Yu-Gi-Oh! 5D's Stardust Accelerator: World Championship 2009 review (DS)

Reviewed on June 25, 2009

If you’re a Yu-Gi-Oh fan and know the ins and outs of the rules, you’ll most likely find a decent title in World Championship 2009. But, if your experience with the trading card franchise is non-existent, you’re going to have a much tougher time playing through and enjoying the game.
freelancer's avatar
Mr. Nutz (SNES)

Mr. Nutz review (SNES)

Reviewed on June 24, 2009

It's clear that the adventure — which begins in "Woody Land" — was heavily influenced by Sonic the Hedgehog, as Mr. Nutz collects coins from nooks and crannies across numerous expansive levels. Unlike Sonic, there's no time limit; the squirrel with attitude can ride slow-floating sponges across acidic waters, swing around on vines, and clumsily bounce off of pinball blocks at his own leisurely pace without fear of Time Over. He definitely does dawdle; even holding the "run" button barely picks up the pace.
zigfried's avatar
Shadow Hearts: Covenant (PlayStation 2)

Shadow Hearts: Covenant review (PS2)

Reviewed on June 24, 2009

Much like its predecessor, Shadow Hearts: Covenant thrives on difference. It is not an absolute departure, but more than most it takes several of the most taken-for-granted role-playing game conventions and turns them on their heads. These differences, while not always positive, make Shadow Hearts: Covenant a unique and refreshing entry into a genre characterized by saturation and conventionality.
radicaldreamer's avatar
Bionic Commando Rearmed (Xbox 360)

Bionic Commando Rearmed review (X360)

Reviewed on June 24, 2009

A couple zones in both versions end with a fight against a hovering machine emitting a battle cry of "Pi Pi Pi". My strategy in the NES game was simple: run up and blast it until it explodes. Here, it only can be damaged when Nathan uses his arm to pick up a barrel (a new ability for this game) and throws it at the robot, knocking it out of the air and exposing its lone weak spot. Doesn't sound quite as easy, does it?
overdrive's avatar
Wallace & Gromit’s Grand Adventures: Muzzled! (PC)

Wallace & Gromit’s Grand Adventures: Muzzled! review (PC)

Reviewed on June 23, 2009

Which is why Muzzled! feels like such an important addition to the series. Refining almost all the wavering half-problems of the previous incarnations, it's fresh, exciting and gleefully silly.
Lewis's avatar
Final Fantasy IV: The After Years (Wii)

Final Fantasy IV: The After Years review (WII)

Reviewed on June 22, 2009

When a game is described as fan service, it seems reasonable to question just how the fan is being serviced. Patronage should be rewarded; the Final Fantasy series was built on our backs, us fate-deciding gamers, who saw potential in a poorly translated but ever-engrossing title called Final Fantasy II, which, we were later told, was the fourth game in the series. Two titles in between the NES journeys of a generic bunch of heroes and the plight-plagued saga of Dark Knight Cecil were left over...
drella's avatar
Heir of Zendor: The Legend and The Land (Saturn)

Heir of Zendor: The Legend and The Land review (SAT)

Reviewed on June 22, 2009

For me, seeing the name Micronet associated with any video game brings great discomfort. The first game I played from them, Warrior of Rome, is a mind-numbingly slow and irritating strategy title that's easily one of the Sega Genesis' worst. It only has four stages, but those four alone will steal a part of your spirit, a part you'll never see again. I got Warrior of Rome 2 purely out of curiosity, to see if they learned from their mistakes. They didn't. I was horrified to find out that it was m...
dementedhut's avatar
Gears of War 2 (Xbox 360)

Gears of War 2 review (X360)

Reviewed on June 22, 2009

If you played Gears of War 1, then you pretty much know what to expect from Gears of War 2, but more so.
ManOWarr's avatar
Airball (NES)

Airball review (NES)

Reviewed on June 22, 2009

Any boy transformed into an inflatable purple ball by a wizard probably needs a few breaks. Especially when the wizard won't reverse the spell until the boy retrieves a spell book and six trinkets from inside a massive isometric spike-garden maze. That's the story of Airball, ported from an opaque, over-exacting PC game to a fascinating prototype in the NES's twilight era. It's still got over two hundred junior-grade Escher rooms with the forty-five degree rotated isometric view, but it a...
aschultz's avatar
Moraff's Dungeons of the Unforgiven (PC)

Moraff's Dungeons of the Unforgiven review (PC)

Reviewed on June 22, 2009

Moraffware is responsible for quite a number of cute DOS era games, but foremost among them are a trio of dungeon hacks titled Moraff's Revenge, World and Dungeons of the Unforgiven respectively. Of these, Moraff's World was a major improvement over Revenge, having an entirely new game engine and lots of new options to play around with. Dungeons of the Unforgiven, on the other hand, takes the engine of World, throws only a few things around, and feels more like an elaborate mod than a brand new ...
sashanan's avatar
Moraff's World (PC)

Moraff's World review (PC)

Reviewed on June 22, 2009

In the early nineties, Moraffware was as ambitious as small developers could get. A bundle of titles were released in a fairly short time frame, all with free shareware versions to try out and the option to register to get a bigger and better version of the game. The help files associated with each game spoke of even bigger plans, including a movie and a rock band themed after said games. Neither of those have ever come about, but some of Steve Moraff's games of that age survive to have some mea...
sashanan's avatar
Moraff's Revenge (PC)

Moraff's Revenge review (PC)

Reviewed on June 22, 2009

Out of the three dungeon hacks that Moraffware released in the late eighties and early nineties, Moraff's Revenge is the first, has the most basic graphics, the least depth to its gameplay and the smallest scope - yet also the by far the biggest challenge. Nostalgia aside, Revenge is likely to be the least appealing choice out of the trilogy, unless you want to work for your victory, which the much more popular Moraff's World never really makes you do, and Dungeons of the Unforgiven only to an e...
sashanan's avatar
Street Fighter IV (PlayStation 3)

Street Fighter IV review (PS3)

Reviewed on June 21, 2009

Seth is a terrible boss. It’s not because he’s cheap - ridiculously so, though not quite SNK caliber - but because his design lacks creativity. Ooh, he can mimic the other characters’ signature moves. Big deal. He’s just a hairless, muscle-bound Urien knockoff with a yin-yang for an intestinal tract. Yeah, he’s got a couple of cool moves and a decent voice…but that’s it. Nothing else. Nada. He’s boring. Where’s the personality, the charisma? It’s as if he was thrown in the game as a gener...
disco's avatar
The Chronicles of Riddick: Assault on Dark Athena (Xbox 360)

The Chronicles of Riddick: Assault on Dark Athena review (X360)

Reviewed on June 20, 2009

Riddick is the bogeyman, a silent assassin who can see in the dark, and Vin Diesel exudes the perfect mix of menace and emotional detachment. The outrageous Chronicles of Riddick film tried its best to ideologically kill the character, but Riddick's two videogames bring the devil-may-care badass back. The Chronicles of Riddick: Assault on Dark Athena actually includes both games, making it a tremendous purchase for anyone who missed out on 2004's Xbox classic.
zigfried's avatar
Junior Classic Games (DS)

Junior Classic Games review (DS)

Reviewed on June 20, 2009

Split into six differing categories, each of the thirty mini games is bright, colourful and wrapped around a strong animal motif that’s not overly complicated nor tinged with the disappointing “you’re doing your homework for fun!” aftertaste so many of the more traditional brain-trainers feel obliged to wallow in.
EmP's avatar
Hidden Objects: Mystery Stories (DS)

Hidden Objects: Mystery Stories review (DS)

Reviewed on June 20, 2009

Mystery Stories’ biggest problem is how it seems to want you to believe it’s something more than a game that presents you with a cluttered room then asks you to point out semi-hidden items with your stylus because, as far as games of this ilk go, this title is a competent and sometimes enjoyable take.
EmP's avatar
Metroid Prime 3: Corruption (Wii)

Metroid Prime 3: Corruption review (WII)

Reviewed on June 19, 2009

With the arbitrary ranking of things being all the rage nowadays, I’d say that Metroid Prime 3: Corruption doesn’t even TOUCH the first game but lands head and shoulders above the sequel. But it didn’t start out that way, heavens no. No, I spent the first hour or so of Corruption writhing in pain and cursing the heavens for allowing Retro Studios to befoul their once glorious sub-series.
Suskie's avatar
The Usurper: Mines of Qyntarr (PC)

The Usurper: Mines of Qyntarr review (PC)

Reviewed on June 19, 2009

Imagine if Dimwit Flathead had written Zork I. 1/10
aschultz's avatar
Theatre Europe (Commodore 64)

Theatre Europe review (C64)

Reviewed on June 19, 2009

Theatre Europe is a wargame simulating a not-so-peaceful end to the Cold War, namely a Soviet invasion of West Germany and beyond. Taking turns, the NATO and Warsaw Pact players move their armies across a map, attacking each other, with the Warsaw Pact's ultimate goal being the capture of Bonn and several other NATO cities whereas NATO must keep the Red Army at bay for a month. The game plays out as turn-based strategy and is regretfully for one player only, which means the other side will be co...
sashanan's avatar
Serpentine (Commodore 64)

Serpentine review (C64)

Reviewed on June 19, 2009

There are people who consider the idea of worms crawling around a maze trying hard to eat or be eaten quite revolting. Serpentine is not for them. For this is game that brings us to the bare basics of ''survival of the fittest'': you take control of a blue worm in a PacMan-like maze (minus the cute little edible dots), and as you enter each level, so do three big, hostile red worms. They will try to eat you, and your goal is to do the same to them. Eating enemies is done by nibbling away at thei...
sashanan's avatar

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