Review Archives (All Reviews)
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Fatal Frame review (PS2)Reviewed on December 15, 2009Most games are meant to entertain. Some are also meant to help us relax. Games like golf, for instance, are said to be amazing stress relievers. Supposedly it has something to do with hitting little balls while wearing baggy pants in the great outdoors. And then there’s Fatal Frame which, as far as I can tell, people play to give themselves heart attacks. It has little to do with the great outdoors and the only baggy pants involved are filled with the shit that was scared out of you ... |
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Asuka 120% Maxima Burning Fest review (TGCD)Reviewed on December 14, 2009The idea of schoolgirls beating each other up in sanctioned one-on-one combat is absurd, but the energy, competitive arrogance, and youthful vitality ring true. The concept may not translate as well into American culture, but this club-vs-club extravaganza struck a chord with Japanese gamers. Although outdone by its descendants, Asuka 120% Maxima Burning Fest delivers a fun, hyperkinetic look back at what once made the PC Engine "the" system to own. |
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Lost: Via Domus review (X360)Reviewed on December 14, 2009There's a special feature on the LOST - Season 3 DVD that looks at the concept and creation of the video game. It's really nothing more than four minutes of hype and promises, which makes LOST: Via Domus sound really awesome. |
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Resident Evil: The Darkside Chronicles review (WII)Reviewed on December 14, 2009When Resident Evil: Umbrella Chronicles came out, there were several glaring omissions from the level selection. What happened to Resident Evil 2? Or Code Veronica? It was pretty obvious that Capcom left them out on purpose. Perhaps they thought RE2 and RE3 were too similar in location to both feature on the same game? A more cynical view is that they probably saved RE2, their most popular game, and Code Veronica, the least popular game, for a separate release in order to milk the series for mor... |
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15 Puzzle review (X360)Reviewed on December 13, 2009Snowcap Games' 15 Puzzle is exactly what it claims to be: an electronic version of the classic sliding tiles game. Even if you didn't know what it was called, you probably know the one: it's a flat four-by-four grid, containing fifteen tiles and one empty slot. The goal is to slide tiles around until they're in the correct order. |
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Silent Hill: Shattered Memories review (WII)Reviewed on December 13, 2009Silent Hill: Shattered Memories is much like the feared movie adaptation of a popular video game. Although there is a real Silent Hill movie in existence, the movie is probably much closer to the canon story of the video game series than this “reimagining”. Like a movie adaptation, Shattered Memories takes the basic concept of the first Silent Hill game; Harry Mason searching for his lost daughter after a car crash, and morphs it into a much shorter, watered down experience. All the principle ch... |
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Peggle review (X360)Reviewed on December 13, 2009As a game and an experience, Peggle succeeds tremendously in what it set out to achieve. You might say, by that measure, it’s perfect. |
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Return to Mysterious Island 2: Mina's Fate review (PC)Reviewed on December 12, 2009Despite a couple of hiccups, Return to Mysterious Island 2 does enough of the important things right to deliver a unique and slightly nostalgic experience, and is sufficiently different from its older sibling to justify its place on the fence between Sequel and Expansion. |
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Qix++ review (X360)Reviewed on December 12, 2009These changes at first seem to provide some welcome depth to the experience, but they come at a cost: instead of allowing you to play through an endless mode—which would have been a nice challenge and would have felt true to its arcade roots—the game now replenishes your stock of ships with each new stage and switches to a credits sequence once you finish the eighth zone. Then you can complete a second batch of eight stages. Once you've done that, you're done with the single-player mode unless you feel like going back to obtain a better score. |
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Street Fighter 2010 review (NES)Reviewed on December 10, 2009From the bottom of my heart, I believe this game is based on a true story. Of course, any mild-mannered human cannot grasp the possibility of this logic being real, but thankfully, you have me to explain the details. See, Ken, of Street Fighter fame, built a time machine and went back to the past, to warn the citizens of yesteryear about the impending hardships of the year 2010. He knew people would consider this crazy, however, especially since his time machine, which would have been the ultima... |
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Call of Duty: Modern Warfare 2 review (X360)Reviewed on December 08, 2009I don't claim to be a wizard with all types of armaments known to man. I don’t claim to have a vast knowledge of how combat tactics work either. That being said, I do understand numbers, human error, and other things of that nature. I bring this up because Modern Warfare seems to have a grasp on how numbers 1 and 2; it falls flat on its face with number 3. |
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Chronicles of Mystery: Curse of the Ancient Temple review (DS)Reviewed on December 07, 2009An undeveloped plot is this title's catastrophic failing. A casual game like this, without providing much challenge or variety in its gameplay, has to tell a compelling story. Curse of the Ancient Temple builds layers of intrigue and conspiracy, but then whimpers to an ambiguous ending. |
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Might & Magic II review (APP2)Reviewed on December 05, 2009Might and Magic II overcompensates wildly for its predecessor's insane difficulty, and the poetry even scans and rhymes. With more organized and rewarding side quests, you won't notice how stupid the two new character classes are. The formula remains intact: FPRPG, five towns, several castles with quests, dungeons that may or may not be relevant, and all manner of weird nooks that give items or raise attributes--temporarily or permanently. While it's not appreciably bigger than the original, MM2... |
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Kenka Bancho: Badass Rumble review (PSP)Reviewed on December 04, 2009The payoff is a hilarious look at the world of delinquents, at least as it's portrayed in several anime series. If that aspect of youthful Japanese culture sounds interesting, then you'd be crazy not to pick this game up and at least give it a whirl for a few minutes. It's weird, wacky, and completely insane. Come on -- do I need to Smash Talk you into a purchase? |
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Viking: Battle for Asgard review (PS3)Reviewed on December 03, 2009Gruesome. In a word, it's what Viking: Battle for Asgard strives to achieve. A rival viking stumbles dead after the cut of your blade, an 'X' icon next to his still upright corpse. There's a difference between slaughter and sending a message. You could let his body fall by the wayside, focusing on the flock advancing. Or you could warn the impending legion of their doom. Tap that 'X' in time and watch as Skarin mercilessly gores the deceased on his blade before decapitating the mini... |
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NBA 2K10 review (X360)Reviewed on December 02, 2009Excluding the My Player mode, NBA 2K10 is a good (though very familiar) basketball game that still manages to capture the essence of the sport. |
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Cars: Race-O-Rama review (X360)Reviewed on December 02, 2009Cars: Race-O-Rama is essentially a streamlined version of the first game with new collectibles, bigger environments, superior controls, and fewer story developments. If you’re a kid who loves Cars, this drive is going to feel like a highway to Heaven. If not, the repetition and lack of challenge could make this game feel like a road with no exit. |
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Tropico 3 review (PC)Reviewed on December 02, 2009A city building game that adds enough new gameplay elements to make it stand out of the crowd. |
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DJ Hero review (X360)Reviewed on December 02, 2009Activision hasn't had the best of track record (double entendre) when it comes to music games. They bought the rights to Guitar Hero when Harmonix left the franchise to make Rock Band, and from there the Hero franchise has been a downward slope. I had given up hope when Guitar Hero World Tour came out, and laughed at how badly the Hero franchise wanted to be Rock Band. |
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Bleach: The 3rd Phantom review (DS)Reviewed on December 01, 2009The 3rd Phantom generates its joy by including a wide range of characters, showing them in positions you've never seen, and ultimately letting you focus solely on your favorites. In that regard, this otherwise mediocre game is a resounding success. |
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