Review Archives (All Reviews)
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Tom Clancy's Splinter Cell: Conviction review (X360)Reviewed on April 19, 2010Where Conviction diverges from its predecessors is in pacing. Guards in previous titles didn’t know what they were up against; at the player’s discretion, they often didn’t even know they were up against anything at all. On the flipside, Fisher’s enemies in Conviction know exactly who he is. They know his reputation. They scream profane threats at him when they can feel him in their midst. They don’t like him, but the feeling is mutual. Fisher is no longer a patient, calculating government agent. He is a rogue operative uncovering a conspiracy involving the death of his daughter and he’s out for blood. |
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SBK: Snowboard Kids review (DS)Reviewed on April 17, 2010In our modern society today, life has become too urbanised: you get up in the morning in the inner city or suburb, ready yourself with a breakfast and a shower, and then commute for upwards of an hour or higher so you can continue your struggle in the rat race that is life. Sometimes you just need to kick back and find something to distract you, whether it be an internal process such as meditation or external entertainment like watching sports on TV. |
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Trog review (NES)Reviewed on April 15, 2010Trog has been unfairly admonished as being a Pac-Man rip-off. Someone please explain how a game with a slew of power-ups, more enemy attack behaviors, three unique bonus games, and more intricate level design can constitute being a "rip-off." Sure, the main idea is the same - in this case you play as a dino (Pac-Man) as you navigate through single screen mazes while robbing eggs (pellets) from one-eyed cavemen named Trogs (ghosts), who would like nothing more than a nice, juicy d... |
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Blue Toad Murder Files: The Mysteries of Little Riddle review (PS3)Reviewed on April 14, 2010If you've heard of Blue Toad Murder Files: The Mysteries of Little Riddle, it was probably mentioned in the same breath as the Professor Layton series, and for good reason. Blue Toad Murder Files takes obvious inspiration from the Professor Layton games. As one of four detectives from the Blue Toad Agency, you arrive in the town of Little Riddle at the beginning of the first episode. Almost immediately, you witness the murder of the town's mayor (the game is called Blue Toad Murder Files, after all). From there, you're tasked with wandering from place to place, questioning people and solving random puzzles until they eventually lead you to the killer. |
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Ace Combat 5: The Unsung War review (PS2)Reviewed on April 13, 2010After playing through the first few missions of Ace Combat 5: The Unsung War, I was dead set on putting it on equal footing with Ace Combat 4: Shattered Skies. For those that don't know, AC4 is a simple, solid title with good enemy AI, guaranteed to give players a fun time. In those beginning levels, AC5 was shaping up to be a similar journey, with some differences to separate it from its close predecessor. At this point in time, the Ace Combat series hasn't made any huge leaps in any par... |
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Major League Baseball 2K10 review (X360)Reviewed on April 12, 2010When batting, you will have to be patient in identifying pitches, rather than taking a rip at everything thrown. Pitchers often straddle the outer-edge of the strikezone, and a batter caught trying to pull a ball way out there will often tap weak grounders to the pitcher and second baseman. |
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Sylphia review (TGCD)Reviewed on April 11, 2010Sylphia throws so much at players early on, but somehow still keeps producing surprising new opponents for every level. This is not native Japanese mythology, but the designers immersed themselves in the spirit. Winged gargoyles carry crossbow-wielding Spartans. A skeleton charioteer -- one horn broken from his ram's head helmet -- whips at you from afar. The flying chariot is pulled by manticores instead of horses. It's as though the developers stole some child's sketchbook and made a game based off of it. It's as though they stole my sketchbook. |
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Nostalgia review (DS)Reviewed on April 10, 2010It’s nice to just pick up an RPG that doesn’t have you sitting through hours of pretentious dribble about how Villain X used to be valiant and brave until Fate stepped in and cock-slapped them, and play it. |
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Project: Snowblind review (PS2)Reviewed on April 10, 2010While there's never really a place in Project: Snowblind where stealth is a necessity, it's always an option. And I have to admit, I do feel a certain sense of satisfaction when my creeping through ducts grants me the opportunity to gun down a couple of unsuspecting soldiers who were lying in wait for me to come nonchalantly strolling down that wide-open corridor. |
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Murder in the Abbey review (PC)Reviewed on April 09, 2010In The Name of the Rose is a pretty famous novel written by Umberto Eco, but better known as "that movie in which the always-bearded Sean Connery is bossing Christian Slater around". |
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Lock's Quest review (DS)Reviewed on April 08, 2010One normally would not equate being an engineer or an architech with having a 'fun, eventful career'. While both certainly make lots of money and still do field work, they also tend to be fairly droll overall, consisting mostly of long-term projects in which technical detail has to be redone/redrawn and refined over and over again and adjustments need to be made over the course of a project in progress. I should know: my sister is an engineer. |
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God of War III review (PS3)Reviewed on April 07, 2010Five minutes into God of War III, the game was already such a grand, glorious spectacle that it permanently skewed my perception of what can be done in a video game. A shot from the game’s first level might reveal Kratos confronting a horde of demonic soldiers in a lush forest, and it’s a scene that would make any other game blush; the impeccable attention to detail is even easier to admire in high definition, and as our protagonist slings his blades through the air, it’s a testament to m... |
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Ace Combat 4: Shattered Skies review (PS2)Reviewed on April 06, 2010After the gimmick-fest that was Ace Combat 3: Electrosphere, which also featured weak enemy AI, I thought it would've been crazy for Namco to repeat this mess on the follow-up, at least without some big enhancements. Mercifully, they instead decided to play it safe with the series' debut on the PlayStation 2, Ace Combat 04: Shattered Skies. How so? Well, they took the best AC game on the first PlayStation, Ace Combat 2, and expanded on its design and play mechanics. Why they didn't origin... |
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Yakuza 3 review (PS3)Reviewed on April 05, 2010-- |
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Way of the Samurai 3 review (X360)Reviewed on April 04, 2010I've dumped 60+ hours into this game and have come to the sobering conclusion that it is indeed under developed crap. It took 60+ hours of shitty gameplay to undo all the goodwill and anticipation I had from playing the original title. |
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Parasite Eve II review (PSX)Reviewed on April 04, 2010People take Parasite Eve’s story too seriously. I remember my scientist friend getting all worked up because the game was perpetuating what she called a “biased view of the medical certainties of Mitochondria.” On the other extreme, my dorky high school friend became convinced, after playing the first game, that if he could get his metabolism high enough he would gain super powers. The conversations that ensued from such passionate beliefs were often, to say the least, baffling. To sa... |
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Light's End review (X360)Reviewed on April 02, 2010This mechanic lends Light’s End a unique feel; there’s no battle engine to be found or any statistics to build; it’s purely a character-based puzzler where you need to jump from differing perspectives throughout the game to keep the story moving along. |
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Heavy Rain review (PS3)Reviewed on March 31, 2010It almost seems unfair to criticize Heavy Rain for not being a legitimate game since, to its credit, it never claims otherwise. Quantic Dream have been pushing it as an “interactive drama” since day one, and a trophy you earn early on during the story even labels it as such. As a well-documented traducer of the adventure genre as a whole, it’s a little weird that I even bothered to play Heavy Rain in the first place, considering that my biggest complaints about the title (namely, t... |
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World Cup Of Pool review (DS)Reviewed on March 31, 2010Unfortunately, the inclusion of sixty stellar pros boils down to displaying a still photo before each match, because the computer certainly doesn't play like any of those big names. It fails to execute smart safeties. It will ignore tailor-made combinations that would result in a win. Worst of all, it simply flubs easy, straight-in shots. I've never seen it come close to running a rack. |
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The Red Star review (PSP)Reviewed on March 30, 2010The Red Star stands on its own, with or without the name and skin based on the comics. It just doesn't stand very well. |
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