Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Cho Aniki review (TGCD)Reviewed on September 08, 2010Ever since composer Koji Hayama played the drums for classmates at a school festival, his dream was to "be famous". Cho Aniki's serendipitous success made his dream come true. When the Japanese speak of culturally significant videogames, they speak of Dragon Quest, Final Fantasy, and Cho Aniki. |
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Metroid: Other M review (WII)Reviewed on September 07, 2010It’s not easy being Samus Aran. She’s the most badass bounty hunter in the galaxy…but that’s all anyone cares about. Everyone knows about her insanely powerful weapons, legendary battles, and the mass destruction she’ll inevitably trigger. But they all forget something far more important: there’s a person hiding beneath those layers of impenetrable armor and advanced technology. Not just the cold and calculating killer, but an introspective, flawed, and vulnerable individual. Such things don’t m... |
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Dead Space review (X360)Reviewed on September 06, 2010Dead Space does not start out slow, as in cold blood slowly trickling down the hull-plating in low gravity. But simply slow. In fact, nothing happens. During the introduction, the main character sits completely still. Presently the ship you're on spins slightly dramatically out of control because of a malfunctioning autopilot, while a video of our hero's apparently desperately dying wife is playing in the background, and as a small mutiny is shaping up between the ensign and the captain - and ou... |
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Final Fantasy XI review (PC)Reviewed on September 06, 2010Meet Espiga. |
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Kane & Lynch 2: Dog Days review (PS3)Reviewed on September 06, 2010Kane and Lynch 2: Dog Days seems to get it. It is not a game that opens with a slow burn. It does not begin with a long, drawn-out cutscene. It does not begin with a slow-paced tutorial level that reminds you, the player, in the year 2010, that holding down the L1 button aims your gun while the R1 button fires it. |
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Virtua Fighter CG Portrait Series Vol. 3: Akira Yuki review (SAT)Reviewed on September 06, 2010Virtua Fighter CG Portrait Series Vol. 3 is a tale about one warrior versus mother nature. A non-interactive, grainy tale that’s over in five minutes. Pity poor Akira’s plight, but don’t line the pockets of those who wish to profit from it with shoddy Saturn imports! |
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Kane & Lynch 2: Dog Days review (X360)Reviewed on September 05, 2010Bullets rarely feel as if they’re making proper contact, and aiming serves little purpose other than to give the illusion of accuracy. In an attempt to make the game seem a little more realistic, weapons have been “handicapped,” if you will, to maintain the illusion that these are still two men on the run, testosterone and adrenaline fueling their every move. It doesn’t work, and as a result the game feels artificially lengthened by frustrating firefights and enemies who take more punishment than your controller while playing this game. |
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.hack Part 1: Infection review (PS2)Reviewed on September 04, 2010Many years ago, I watched an anime called .Hack//Sign and absolutely fell in love with it. It told the tale of a young boy trapped inside the virtual reality MMORPG, The World, and how he copes with his existence. As other players heard of and attempted to unravel the mystery behind his condition, they discovered a series of potentially fatal anomalies involving the game’s own mythology. It was the sheer complexity of that mythology and the mystery behind it that drew me in so thor... |
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Sam & Max: The City That Dares Not Sleep review (PC)Reviewed on September 04, 2010Season Three follows this trend by not only being a more adventuresome series of bite-sized quests than those that precede it, but by spit-roasting the results over a curiously potent combination of insanity, Twilight Zone-esque noir and a healthy foundation of self deprecation. |
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Download 2 review (TGCD)Reviewed on September 02, 2010"Cyberpunk isn’t just a genre -- it’s a mindset. It’s a mindset that knows it’s beneath the thumb of corporate greed, but tries to dig itself out anyway. It’s a mindset that sneers at the shallow mainstreamers who swallow the recycled maxims of pseudo-intellectualism." |
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Ivy the Kiwi? review (WII)Reviewed on August 31, 2010NO, this game has absolutely no connections with Kiwi Kraze (The New Zealand Story), other than they both use the word Kiwi in their titles. Ivy the Kiwi? has much more in common with Lemmings and Mario & Wario, where you are an invisible force that must guide a fast little bird through various mazes in a quest to find her mother. You aide the newborn by creating vines that'll help her climb over walls, or use them like shields against such dastardly foes as rats and water drops. Y... |
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Halo 3: ODST review (X360)Reviewed on August 31, 2010It’s an adventuresome idea, but not one that works completely. ODST is, before anything else, largely competent and achieves most of what it sets out to do. The Halo lore is still very much intact, but the insertion of a new protagonist gives the game a new sheen: one of vulnerability. |
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Star Ruler review (PC)Reviewed on August 27, 2010Star Ruler has the scope, devotion, and solid base to do great things and go great distances. Keep watch for something amazing. |
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Heartwork review (PC)Reviewed on August 26, 2010He could still end up in a compromising position with a cold steel barrel up his butt. I consider it fitting payback for his other transgressions. Heartwork considers it the ultimate orgasm. |
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The Longest Journey review (PC)Reviewed on August 25, 2010The Longest Journey isn't perfect, but in that imperfection lies something hugely special: something so magical, and so human. It isn't the best adventure game I've ever played, but it is the one I adore the most. |
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Kane & Lynch 2: Dog Days review (X360)Reviewed on August 23, 2010I didn't think the first Kane & Lynch title, Dead Men, was a terrible game, but it did do a few things wrong that made it only an above-average product. The Campaign mode, for example, while it took gamers on a tour through various locations around the globe, was nothing more than a very basic hide-and-go-shoot action fest. Sure, there were a bunch of police, thugs, and mercenaries on screen trying to kill you, but it mostly felt subdued, especially since you had four or five AI buddies backing ... |
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Kane & Lynch 2: Dog Days review (PC)Reviewed on August 23, 2010So we get a corridor shooter with a bunch of set pieces. These will do in a bind. The early bits are the best, on the crowded streets of Shanghai, chasing a pantless couple, or pinned down by the cops in a video rental store, or gunfire shredding the flimsy wooden panels of a gaudy restaurant, or threading through a stretch of jammed chaotic freeway. Expect a lot of filler between these cool bits, usually in a warehouse or parking garage or something. |
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WWF In Your House review (PC)Reviewed on August 22, 2010As if 1995's WrestleMania: The Arcade Game wasn't enough Mortal Kombat style 'fun' in the guise of the World Wrestling Federation superstars, Acclaim came back the following year! |
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Fist of the North Star: Ken's Rage review (PS3)Reviewed on August 21, 2010Hokuto Musou -- coming to the West as Fist of the North Star: Ken's Rage -- is a proper sequel. Since this is a Musou game, I expected it to play like a Musou game. It often doesn't. Instead of presenting a series of sprawling warzones, the game gives us straightforward levels; simplistic obstacles must be passed, traps must be avoided, and switches must be flipped. Koei has built a world that's out to get noble Kenshiro -- they've built a world in the spirit of Hokuto. |
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River City Ransom review (NES)Reviewed on August 20, 2010In the military, it’s a type of inspection you don’t want to fail. In competition, it means you’re playing without advantages normally at your disposal. With “of the law”, it is the unbearable barb of the headline writer after a police force lifts its height restriction. |
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