Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Dragon Age II review (X360)Reviewed on March 24, 2011I guess people liked the origin stories in the first game so much that BioWare went ahead and made the sequel one giant origin story that cuts short just before it actually goes anywhere. It’s as if someone made a Batman movie that ended with Bruce Wayne putting on his costume for the first time. |
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Epic Dungeon review (X360)Reviewed on March 24, 2011Rogue done right |
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Thunder Force VI review (PS2)Reviewed on March 22, 2011So, the question for all Thunder Force fans concerns the game's difficulty, something that every shoot-them-up masochist thrives on. Will you bleed out of your eye-balls, curled into nothing more but a pathetic lump of flesh in the corner, knowing that you'll never, ever beat that damn boss on Level 3? |
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Thunder Force V: Perfect System review (PSX)Reviewed on March 22, 2011The Pièce de résistance, is the Final Guardian. He is so alien in his prettiness, so well animated, so deliciously cruel, that you begrudgingly endure how unfair he is. Beating him is hard enough, but what’s worse is that if you don’t beat him fast enough, he will fly away and leave you cursing at the screen as you are ‘awarded’ with the incomplete, false ending for the millionth time. |
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Yoshi's Cookie review (NES)Reviewed on March 20, 2011Using minimal wit, you are tasked with moving the cookies around to form matching rows and columns with the hopes of clearing the them out. Yes, it's as boring as it sounds. |
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Lightening Force: Quest for the Darkstar review (GEN)Reviewed on March 19, 2011There's a story here somewhere, but it doesn't matter much--this is a side-scrolling shooter after all. And the story is especially irrelevant when the developers, Technosoft, changed things up when they released Thunder Force V packaged with a revised history of the series. Suffice it to say that you will be expected to kill everything in your path in the name of victory. Martyrdom has no place in space. |
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Thunder Force AC review (ARC)Reviewed on March 17, 2011Thunder Force AC got things backwards. It is a book based on a movie. It went straight to DVD, only to be released in theaters the next year. |
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Dragon Age II review (PC)Reviewed on March 17, 2011I can't help but shake the feeling that this is the Knights of the Old Republic 2 of this generation - an ambitious sequel marred by technical complications. |
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Thunder Force III review (GEN)Reviewed on March 17, 2011Amazingly, on a system inundated with side-scrolling shoot 'em ups, TFIII managed to shine. Critics, shooter fanatics, and casual players alike, found common ground with this cartridge. |
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Astal review (SAT)Reviewed on March 16, 2011Astal is such a disturbingly simplistic side-scroller that, it's hard to believe it was developed by Sega, known for their quality side-scrollers. |
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Osmos review (PC)Reviewed on March 16, 2011Hemisphere Games put some real thought into this game. They didn't want you walking out thinking it was a loveless affair. Each new situation adds to the addiction and stimulates your gray matter and your gall, putting together a solid plan on the fly and having the brass put it into effect, even when it seems you may fail. |
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Thunder Force II review (GEN)Reviewed on March 15, 2011The ideal world is a pipedream. The majority of Thunder Force II is rotten. |
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Dragon Quest VI: Realms of Revelation review (DS)Reviewed on March 15, 2011Though Dragon Quest VI features an interesting and surprisingly complex plot, that’s not actually its most impressive accomplishment. The game probably could have done just as well without doing anything interesting with its plot because the real appeal comes from its impressive scope, its ingenuity and its remarkable depth. |
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Thunder Force review (SX1)Reviewed on March 14, 2011Your ship moves constantly — your input is simply to determine what direction it's moving in at any given time. Making all this movement a bit tricky are the enemies, who tend to constantly swarm your ship as you aimlessly work through each level attempting to figure out exactly what you have to do in order to make it to the next. Thunder Force was essentially a stripped-down version of my least favorite part of my least favorite Genesis game in this series. |
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Poker Night at the Inventory review (PC)Reviewed on March 13, 2011In the end, Poker Night at the Inventory is nothing more than a promotion for Team Fortress 2 featuring a cheap poker game. |
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Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa review (PC)Reviewed on March 12, 2011To the word. Seriously, that's crazy (kinda, but makes sense if you've played the game). Anyways. |
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Trine review (PC)Reviewed on March 12, 2011It's a good thing that trine is only a handful of hours in length because while it definitely is a clever take on the puzzle platform genre, there just isn't enough to really justify a full length game. The combat is frequently tedious, and the backgrounds often feel unpleasant to look at, being overly dark though quite lush. Get in, try out the clever ideas, and get out before you tire. And you will tire. |
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BioShock 2 review (PS3)Reviewed on March 12, 2011Those who don't care for First Person Shooters should probably look elsewhere, as it can make an unprepared person dizzy and aggravated. I highly recommend “Bioshock 2.” |
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Breath of Death VII: The Beginning review (X360)Reviewed on March 12, 2011What would you prefer? Sizable boosts to your health and magic or smaller ones to agility, offense and defense? A powerful spell that assaults one monster or a weaker one that hits everything? A strong healing spell or a weaker one that also cures status ailments? From the beginning, you're involved in the evolution of your party and your decisions will wind up determining just how difficult the game's toughest challenges are. |
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Bucky O'Hare review (NES)Reviewed on March 12, 2011Each scene plays out like a perilous mini-adventure, forming levels like rough and rugged trips through amusements park in hell. The adventure is stupendous, even if the combat is so-so. |
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