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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Target Earth (Genesis)

Target Earth review (GEN)

Reviewed on March 27, 2011

Whenever you think you understand how Target Earth plays, it always seem to do something to slap your ass back to the title screen.
dementedhut's avatar
Dead Space 2 (PC)

Dead Space 2 review (PC)

Reviewed on March 26, 2011

All in all, Dead Space 2 manages to improve on the original whilst retaining a great sense of atmospheric suspense.
Zpardi's avatar
Myst (PC)

Myst review (PC)

Reviewed on March 25, 2011

If you bought a computer between about 1993 and 1996, you'll have got a free computer game with it. Perhaps your mum will have played it, sitting in front of the PC for hours on end, trying to figure out solutions to the game's many puzzles as she wandered around the pretty environments. Myst quickly became one of the most popular games in the world, mainly because you couldn't bloody avoid the thing.
Lewis's avatar
Phantom Brave: The Hermuda Triangle (PSP)

Phantom Brave: The Hermuda Triangle review (PSP)

Reviewed on March 24, 2011

This is an interesting try at making the game a portable smash, but in the end it falls a little short of the mark.
MolotovCupcake's avatar
Prinny 2: Dawn of Operation Panties, Dood! (PSP)

Prinny 2: Dawn of Operation Panties, Dood! review (PSP)

Reviewed on March 24, 2011

Prinny 2: Dawn of Operation Panties, Dood! is a side-scrolling throwback that classic gamers should definitely enjoy.
MolotovCupcake's avatar
Assassin's Creed (Xbox 360)

Assassin's Creed review (X360)

Reviewed on March 24, 2011

Stealth is not important as you’d think. With a name like Assassin’s Creed, wouldn’t you expect the gameplay to revolve around sneaking around and killing your targets and getting out undetected? Of course you would! The brotherhood makes a big deal about not drawing attention, but you’ll find its borderline impossible NOT to draw attention. Most of the assassinations take place in crowded, guarded areas, full of frustrating gameplay mechanics like twitchy guards and troublemakers.
Mega5010's avatar
Lufia: The Legend Returns (Game Boy Color)

Lufia: The Legend Returns review (GBC)

Reviewed on March 24, 2011

Anyhow, not only is the Ancient Cave back in this game, but with twice the number of floors (because, you know, measly 100-floor dungeons are for wimps) AND every single dungeon in the game takes its cue from this place. Yes, they all are multi-floor extravaganzas where everything seems randomly created. This makes things boring. You have no puzzles (unless you consider "striking things on walls to see if that opens up a corridor" to be one) or anything to detract from the tedium. All you do is walk through each floor, avoiding traps, killing monsters and collecting treasures...and then do the same on the next floor and the next until you've completed the dungeon. Then you go to the next town, find out about the next dungeon and do the same there.
overdrive's avatar
Dragon Age II (Xbox 360)

Dragon Age II review (X360)

Reviewed on March 24, 2011

I guess people liked the origin stories in the first game so much that BioWare went ahead and made the sequel one giant origin story that cuts short just before it actually goes anywhere. It’s as if someone made a Batman movie that ended with Bruce Wayne putting on his costume for the first time.
Suskie's avatar
Epic Dungeon (Xbox 360)

Epic Dungeon review (X360)

Reviewed on March 24, 2011

Rogue done right
JoeTheDestroyer's avatar
Thunder Force VI (PlayStation 2)

Thunder Force VI review (PS2)

Reviewed on March 22, 2011

So, the question for all Thunder Force fans concerns the game's difficulty, something that every shoot-them-up masochist thrives on. Will you bleed out of your eye-balls, curled into nothing more but a pathetic lump of flesh in the corner, knowing that you'll never, ever beat that damn boss on Level 3?
darketernal's avatar
Thunder Force V: Perfect System (PlayStation)

Thunder Force V: Perfect System review (PSX)

Reviewed on March 22, 2011

The Pièce de résistance, is the Final Guardian. He is so alien in his prettiness, so well animated, so deliciously cruel, that you begrudgingly endure how unfair he is. Beating him is hard enough, but what’s worse is that if you don’t beat him fast enough, he will fly away and leave you cursing at the screen as you are ‘awarded’ with the incomplete, false ending for the millionth time.
Masters's avatar
Yoshi's Cookie (NES)

Yoshi's Cookie review (NES)

Reviewed on March 20, 2011

Using minimal wit, you are tasked with moving the cookies around to form matching rows and columns with the hopes of clearing the them out. Yes, it's as boring as it sounds.
JoeTheDestroyer's avatar
Lightening Force: Quest for the Darkstar (Genesis)

Lightening Force: Quest for the Darkstar review (GEN)

Reviewed on March 19, 2011

There's a story here somewhere, but it doesn't matter much--this is a side-scrolling shooter after all. And the story is especially irrelevant when the developers, Technosoft, changed things up when they released Thunder Force V packaged with a revised history of the series. Suffice it to say that you will be expected to kill everything in your path in the name of victory. Martyrdom has no place in space.
Masters's avatar
Thunder Force AC (Arcade)

Thunder Force AC review (ARC)

Reviewed on March 17, 2011

Thunder Force AC got things backwards. It is a book based on a movie. It went straight to DVD, only to be released in theaters the next year.
Leroux's avatar
Dragon Age II (PC)

Dragon Age II review (PC)

Reviewed on March 17, 2011

I can't help but shake the feeling that this is the Knights of the Old Republic 2 of this generation - an ambitious sequel marred by technical complications.
Zpardi's avatar
Thunder Force III (Genesis)

Thunder Force III review (GEN)

Reviewed on March 17, 2011

Amazingly, on a system inundated with side-scrolling shoot 'em ups, TFIII managed to shine. Critics, shooter fanatics, and casual players alike, found common ground with this cartridge.
Masters's avatar
Astal (Saturn)

Astal review (SAT)

Reviewed on March 16, 2011

Astal is such a disturbingly simplistic side-scroller that, it's hard to believe it was developed by Sega, known for their quality side-scrollers.
dementedhut's avatar
Osmos (PC)

Osmos review (PC)

Reviewed on March 16, 2011

Hemisphere Games put some real thought into this game. They didn't want you walking out thinking it was a loveless affair. Each new situation adds to the addiction and stimulates your gray matter and your gall, putting together a solid plan on the fly and having the brass put it into effect, even when it seems you may fail.
JoeTheDestroyer's avatar
Thunder Force II (Genesis)

Thunder Force II review (GEN)

Reviewed on March 15, 2011

The ideal world is a pipedream. The majority of Thunder Force II is rotten.
EmP's avatar
Dragon Quest VI: Realms of Revelation (DS)

Dragon Quest VI: Realms of Revelation review (DS)

Reviewed on March 15, 2011

Though Dragon Quest VI features an interesting and surprisingly complex plot, that’s not actually its most impressive accomplishment. The game probably could have done just as well without doing anything interesting with its plot because the real appeal comes from its impressive scope, its ingenuity and its remarkable depth.
honestgamer's avatar

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