Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Pit-Fighter review (SNES)Reviewed on May 12, 2011"Blood Sport" it ain't... |
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Brink review (X360)Reviewed on May 12, 2011Like Quake Wars, Brink has excellent bot support, which makes it a viable single-player game. Or, even better, a game you can enjoy with a small group of friends playing among bots. It's remarkable how well the AI can handle this relatively complicated game, making use of different weapons, different class abilities, the movement system, and various elements of the maps. In fact, one of the best ways to learn a map is to follow a bot. When it comes to competent bots making multiplayer more than just multiplayer, medium budget games like Brink and Section 8 put to shame AAA franchises like Halo and Call of Duty. |
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Shining Force II review (GEN)Reviewed on May 10, 2011There’s a reason why I’ve revisited Moun on an almost yearly basis, and beaten the hell out of goat-eared mages. And it’s the same reason why I’ll meet up with FREYJA around the same time next year and do it all over again. |
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Limbo review (X360)Reviewed on May 10, 2011Hell is where the heart is. |
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Vampire Moon: The Mystery of the Hidden Sun review (DS)Reviewed on May 09, 2011Vampire Moon: The Mystery of the Hidden Sun takes a good idea and does absolutely nothing with it. |
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Wall Street Kid review (NES)Reviewed on May 09, 2011The polished interface makes it easy to keep your attention where it should be: on deadlines. Those deadlines do a remarkably good job of building tension because you know that if you make too many mistakes, you’ll lose everything. Stocks go up in value or drop sharply, so complacency works against you. There’s a certain element of surprise, as well. You might get a hot stock tip and dump everything to invest in a new stock, only to see the next day that the stock you previously owned enjoyed a tremendous increase just after you ditched it. When you’re trying to drive up the value of your portfolio in time to buy a new car (or else face a ‘Game Over’ screen), losses and missed opportunities really hit home. |
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Tenchu Z review (X360)Reviewed on May 08, 2011For all its faults, Tenchu Z is something all games should be but are increasingly often not: it is fun. |
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Dune: The Battle for Arrakis review (GEN)Reviewed on May 07, 2011Dune: The Battle for Arrakis doesn't need extras to know how to rock. |
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Wings of Wor review (GEN)Reviewed on May 07, 2011This is a fantasy game and I don't mean a "control a cute witch as she blasts hordes of adorable critters who turn into lollypops and flowers" fantasy. I'm talking about a dark fantasy where you're in control of an angel descending into a macabre, hellish world to confront grotesque monstrosities seemingly conjured from the worst nightmares of the game's designers. |
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Godzilla review (C64)Reviewed on May 04, 2011Has there ever been a Godzilla movie where the military succeeded in defeating him without the help of another monster or a cockamamie invention? No. Congrats, you're the first nimrod in history to accidentally kill Godzilla with the military. |
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Conduit 2 review (WII)Reviewed on May 03, 2011Conduit 2 is fine for Wii owners searching for a decent shooter, but fans of the genre shouldn’t expect anything special from it. |
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Pokémon Black Version review (DS)Reviewed on May 02, 2011When you are wandering the wilds between towns, there often are places where the road simply stops. Then you must traverse tall grass or dark sand or whatever. That has always been true, but now every third or fourth step from the beaten path seems to result in a random encounter. That’s not an exaggeration. I’ve counted on multiple occasions. Sometimes I would win a battle, take one step and then immediately find myself in another battle. I was hoping to take at least two or three steps. |
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Raven Squad: Operation Hidden Dagger review (PC)Reviewed on May 02, 2011I feel a bit guilty for panning anybody’s first effort, and my hope that a decent game can be made from this premise is genuine. But the only thing you’ll find here is mounting disappointment and enough dropped balls to start a play pit with. |
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Dead Space 2 review (X360)Reviewed on May 01, 2011In the very first scene – before we even take control – Isaac is talking to a guy who’s trying to get him out of his straitjacket, and then the guy gets stabbed in the face by an infector, and then scythes sprout out of his back, and then his face peels off, and then he goes “BLEEEAAAAAAARRRRRRKLLKEJBGFMVRSKGUSBOVMOCDGJEBSHRV!” And then the game gets loud. |
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Mafia II review (PS3)Reviewed on April 30, 2011[Mafia II] doesn't pave new ground and it probably won't be remembered as one of the greatest mafia stories ever told across any medium, but it is the best mafia story that our industry has ever told and I think that's something to celebrate. |
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Sea Monster review (A2600)Reviewed on April 30, 2011Sea Monster is another obscure Atari 2600 game lost in the depths. The name might stir the imagination and prompt a lover of esoterica to search it out. You might think the game sets you up as the eponymous beast devouring snack after snack--sharks, whales, unwary swimmer--and racking up points. |
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WWF Smackdown review (PSX)Reviewed on April 28, 2011The advent of the McMahon-Helmsley era, The Rock 'N' Sock Connection, and a complete revamp of The Undertaker. Then along comes Smackdown!. |
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Hang On review (SMS)Reviewed on April 28, 2011Hang On is still enjoyable, in its small way. |
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Bart Simpson's Escape from Camp Deadly review (GB)Reviewed on April 27, 2011Escaping the woods to the mess hall offers no solace. There the platforming is nixed and an all out food fight ensues. While this sounds like an exciting battle royale involving food and foolery, it's merely a scene of straightforward side-scrolling with the occasional press of the B button. Leave it up to Imagineering to make murdering someone with a hamburger or piece of broccoli feel tedious. |
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Portal 2 review (PS3)Reviewed on April 26, 2011So there you go. Portal 2 might not have been the brain-teaser I’d hoped for, but it is too much a breath of fresh air in a world of stale design for me not to be impressed by it. If more designers did things like Valve we’d have... well, we’d only have one game released every two years. But it would be a goddamn incredible game. |
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