Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Virtua Tennis 4 review (X360)Reviewed on May 31, 2011It’s no easy task to follow up a perfect original game with sequel after sequel. Virtua Tennis will always be Virtua Tennis, no matter how you package it. In other words, Virtua Tennis will always be a joy to play. |
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Naruto Shippuden: Ultimate Ninja Storm 2 review (X360)Reviewed on May 31, 2011Essentially, if you're a fan of Naruto you'll probably love it. That's all I have to say, and I've probably wasted ten minutes writing this because almost NOBODY will look past the zany looking box art to the right. But if you do, I think you may find yourself enjoying this game a hullava lot more than you expected to. |
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The Incredibles review (XBX)Reviewed on May 30, 2011The story of Bob Parr and his gifted family of superheroes (wife, Mrs. Incredible; children, Violet and Dash) is told inexcusably poorly. When you finish the adventure, you still won’t know what the movie is about. |
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Brink review (X360)Reviewed on May 30, 2011Being able to communicate with real people is pretty key, as the game involves people taking on one of four different roles (Soldier, Medic, Engineer or Operative – a.k.a. Spy) to complete missions. Success in these tasks is nigh-impossible if you've got some moron CPU, who insisted in his random English accent, 'I'LL ESCORT YOW', sprinting into the firing line then having his head blown off before he can take ten minutes to turn around and attempt to fire back. |
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B Team: Metal Cartoon Squad review (DS)Reviewed on May 30, 2011Here’s the thing; I’ve not played Cannon Fodder since the early nineties, but I still recall the stand out levels, the clever geography and can appreciate the more subtle parodying of the hells of war. In its attempt to revitalise an older way of thinking, all B Team has managed to do is highlight the competence of that it tries to ape and show that it still can’t eclipse a game made almost two decades previous. |
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Plants vs. Zombies review (X360)Reviewed on May 29, 2011With neighbor Crazy Dave (who is obviously crazy because he has a pot for a hat) at your side to give you advice and yell gibberish at you, you’re off to guard your precious home by planting organic armies to do your bidding. You build up your reserves by gathering sunlight, which falls from the sky or pops out of immensely helpful sunflowers. Once you have enough sunlight, you choose from a variety of plants to fortify your home and build your forest. |
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Matt Hazard: Blood Bath and Beyond review (X360)Reviewed on May 29, 2011After the disappointment that was Eat Lead, a mundane attempt at video game satire, I really, truly wasn't expecting its sequel to be hot stuff. I started playing it, realized it was a run 'n gun title in the tradition of Contra... and waited. For what? For Matt Hazard: Blood Bath and Beyond to suck. |
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Tumble review (PS3)Reviewed on May 28, 2011Building with blocks in a clinically pure environment, and then resetting the mess with the push of a button. It sounds an awful lot like a parent's dream come true. In spite of that, is Tumble still fun? |
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Saints Row review (X360)Reviewed on May 27, 2011And while GTA has been veering towards a less ridiculous narrative, Saints Row begs not to be taken seriously. One scene features your character flying out of a vehicle at 60 MPH and skidding along the pavement. Instead of dying or winding up in critical condition, he shrugs it off like he stubbed his toe. |
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Dungeons & Dragons: Daggerdale review (X360)Reviewed on May 26, 2011Dungeons & Dragons: Daggerdale has a lot of glitches, very little plot, almost no enemy variety and a sloppy interface that sometimes makes playing the game a chore. The first few hours almost immediately feel tedious, but the game improves from there. Unfortunately, it never really does anything especially memorable. |
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The Witcher 2: Assassins of Kings review (PC)Reviewed on May 26, 2011Despite a few hitches 'Witcher 2' is a tremendous achievement in the field of computer gaming |
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Dead or Alive: Dimensions review (3DS)Reviewed on May 25, 2011Environments are expectedly gorgeous and expansive, with cascading waterfalls and rope bridges that span wide chasms. There also are the underground laboratory and ancient rooftop venues, and you can still knock your opponent from high ledges and then follow to kick his or her butt on lower ground. In other words, any concessions that had to be made due to the hardware have minimal impact on the presentation… when it comes to fights. |
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Naruto Shippuden: Shinobi Rumble review (DS)Reviewed on May 24, 2011In practice, Shinobi Rumble doesn't deliver superior single-player combat. The fighting mechanics are technically simple, the computer's strategies are equally unsophisticated, and the story mode is simple shorthand. If you're going at this solo, the game will occupy a few hours and then be forgotten forever. |
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Eat Lead: The Return of Matt Hazard review (X360)Reviewed on May 23, 2011You often find yourself thinking, "Is this a nod to another game, or is Eat Lead unintentionally doing something cliche?" |
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The Witcher 2: Assassins of Kings review (PC)Reviewed on May 23, 2011If you can look past the balancing, pacing and technical issues, there is an extremely solid RPG here - nothing especially innovative, but definitely a game that sets out to be the most absorbing, rich and spectacular experience it possibly can be. It’s a disappointment because it largely succeeds in that goal while fluffing the basics. The best RPG of the current generation? With a bit more care, it could have been. |
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Last Action Hero review (GB)Reviewed on May 22, 2011Fists. That's it. There are no guns, no grenades, not even a knife, a sword or a broken bottle. The only time you do get to use a weapon in this game is for one boss battle, but outside that you have to punch both of the different enemies to death. |
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L.A. Noire review (PS3)Reviewed on May 22, 2011L.A. Noire is a fairly dull detective game unnecessarily superimposed on an open-world. Most of the time players spend while playing L.A. Noire is doing things that are boring, mindless, rote. When the cases are interesting, as several admittedly are, the mystery is compelling enough to drive players through these rough patches. But when the cases fall flat, players can become quickly disinterested and the game starts to become wearing and tedious. |
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Super Street Fighter IV: 3D Edition review (3DS)Reviewed on May 21, 2011Street Fighter IV has received its second update with Super Street Fighter IV: 3D Edition for the Nintendo 3DS. The small portable cart packs quite a punch with every feature from Super Street Fighter IV for Xbox 360 and PS3 along with new features including figure collecting, wireless figure battling, and of course, 3D graphics. |
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Mortal Kombat review (PS3)Reviewed on May 21, 2011This game doesn’t just retell events, but remakes the gameplay into something better than ever. The game literally feels like NetherRealm studios took every good piece of Mortal Kombat that ever existed, threw it in a blender, then added their own unqiue umbrella to stir it up with. The results is a bigger, badder, better, Mortal Kombat game. TASTY!!! |
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Halo 3: ODST review (X360)Reviewed on May 20, 2011Daniel Richtmyre - If you are one of many who enjoy the Halo games, than there is really nothing I can say that will deter you from buying Halo 3: ODST. In fact, chances are, you’ve probably already bought the game. Halo 3: ODST uses basically the same formula as pretty much every other game in the series. If you like Halo, you’ll like this game; but if you don’t, than this expansion probably isn’t going to change your mind. |
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