Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Gradius Deluxe Pack review (SAT)Reviewed on July 17, 2011If there's one thing I can take away from Gradius Deluxe Pack, it's that there's a right way and a wrong way to make a challenging game. |
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Akane the Kunoichi review (X360)Reviewed on July 17, 2011Akane is light, bite-sized and can be picked up and put down at will; this is appreciated. But that doesn’t mean to say it won’t claw your face off and have you thank it for the maiming by the end. |
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Ms. Splosion Man review (X360)Reviewed on July 13, 2011Whenever I thought a particular ordeal wasn't too tough, it seemed like it wouldn't take long for me to have to face a tougher version of it...likely with some sort of instant-death trap added to the mix in order to provide a bit of extra pressure. I'd need split second timing to outrace a series of propelled spiked walls. Or bounce from one flying car to the next, occasionally 'sploding on a barrel so it could propel me to the next group of vehicles (as opposed to meeting my demise courtesy of one obstacle or another). Or any number of other tasks. |
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Sex Games review (C64)Reviewed on July 13, 2011False advertising |
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Cloud Master review (SMS)Reviewed on July 12, 2011Cloud Master has tepid and disposable written all over it, but its accessibility is its saving grace. |
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Eternal Sonata review (PS3)Reviewed on July 12, 2011The creative premise of this action RPG is that the composer Chopin is a playable character who inhabits a world that he thinks is a dream. Here, instead of playing the piano and composing music, he fights alongside a collection of teenage girls and boys, three 8 year olds, a prince and his consort, and some rebels as they struggle against a devious Count Waltz who is hell bent on turning the population into mindless soldiers. Musical terms and motifs dominate: names are musical terms, with the ... |
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Everblue review (PS2)Reviewed on July 12, 2011You start the game as Leo, a rookie diver on the Caribbean island of Daedalus with this mysterious death in the back of your mind, and a lot to learn about diving. |
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The Magic Obelisk review (WII)Reviewed on July 11, 2011Faulty cooperative AI is usually where I draw the line. If I can't work with a game without talking down to it, then it's just not worth my time. I learned that when I played Brute Force. Yet, I still wanted to give The Magic Obelisk the benefit of the doubt and try to make it all the way through. |
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WWF No Mercy review (N64)Reviewed on July 10, 2011It is a timeless wrestling game -- one with a still faithful following, one with a generation of devotees steadfast that it has not yet been eclipsed -- that reminds us how mortal we are. |
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Wing Arms review (SAT)Reviewed on July 10, 2011When I play an aerial combat game, I expect a whole lot of Pew! action. You know, here a Pew! There a Pew! Everywhere a Pew! Pew! We all do. |
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Puzzle Agent 2 review (PC)Reviewed on July 09, 2011Following the closure of his last case, Nelson Tethers is racked with guilt over the string of unsolved disappearances in the eerie, insular community of Scoggins, Minnesota. And so, after taking vacation from his job as an FBI Puzzle Detective, our protagonist fires up his snowmobile and treks back to tie up any loose ends. |
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Nancy Drew: The Captive Curse review (PC)Reviewed on July 07, 2011Young gamers, and perhaps those who are new to the point-and-click adventure genre, would find a lot to enjoy here – it is obviously marketed towards these audiences, and the developers succeeded in delivering a great product for them. |
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The Witcher 2: Assassins of Kings review (PC)Reviewed on July 07, 2011The Witcher 2 doesn’t stop with waterfalls and ferns, though, or even with prostitutes and foul-mouthed dwarves and snide noblemen. It paints this fantastic world full of complicated people and it lets you interact with all of that in such a way that eventually, like Geralt himself, you are unable to continue as a passive observer. You have a stake in what happens to the people around you, a position in the middle of all of it that you chose for yourself through your prior actions. |
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Zapper review (GCN)Reviewed on July 07, 2011Zapper seldom has any interesting or impressive scenes. You do much the same on every level, perform the same jumps, dodge the same traps, kill the same enemies, and even discover the same secret areas. |
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Red Faction: Guerrilla review (X360)Reviewed on July 06, 2011You'll kill soldiers with one swing and take down buildings with just a bit of effort. It's hilariously overpowered, crumbling concrete walls like they were made of styrofoam. In third-person over-the-shoulder shooters, it's rare that a melee weapon is this indispensable. You won't mind that the game forces you to hold it at all times, as there's something indubitably MANLY about running up to things and effortlessly destroying them by swinging a mighty hammer of the gods. |
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Portal review (PC)Reviewed on July 04, 2011Valve doesn’t just do original game-play. The game-play may make a game good, but the experience and overall package make it great. Valve have created a breath of fresh air using many ideas from Half-Life. The protagonist remains quiet and can only be seen through portals, and the ambience of a science facility draws many parallels to Black Mesa. |
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Switchball review (PS3)Reviewed on July 03, 2011With uninteresting puzzles and gameplay, Switchball becomes little more than a game of struggling against awkward controls and heavy eyelids. It's very relaxing, but that's the trouble. It's too relaxing. |
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Red Faction: Armageddon review (PC)Reviewed on July 01, 2011Armageddon takes the core elements that attracted all of us to the series in the first place and combines them to create a solid game that series fans can't afford to miss. |
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Fossil Fighters review (DS)Reviewed on June 30, 2011The hammer chips and softens the tough outer layer of the fossil rock while the drill carefully cleans away the remaining sediment without obliterating the delicate skeleton underneath. Upgrades give you stronger versions of these tools, but because of their strength, your chances of breaking certain bones are much greater. |
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Pitfall! review (A2600)Reviewed on June 30, 2011Most screens have some combination of hazards for you to contend with: perhaps you'll have to swing across water on a vine while making sure you don't land on a barrel. Or that pond might contain a trio of alligators. You'll have to jump from one head to the next, making sure you're not on their mouth when it opens. Some ponds and quicksand pits are, I guess, magical and will appear and disappear. When they vanish, you can run across the screen safely, but if they return and you're in their part of the screen, you die. |
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