Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Final Fantasy review (NES)Reviewed on August 12, 2011The toughest part of the final dungeon for me was the opening floors, simply because I frequently ran into encounters with multiple gas dragons and their brutal breath attack. They were great to gain levels against, but when I wanted to conserve healing spells because I was making a run for the final boss, they could wreck my day. |
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West review (X360)Reviewed on August 12, 2011West is not quite the deep wonderland I had hoped for. It's a straightforward RPG with overt moral prattle. Guiding us into deep thought is something an intelligent game should do, but forcing us down that avenue dulls the experience. |
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From Dust review (X360)Reviewed on August 10, 2011From Dust isn't like most strategy games. It doesn't focus more than it needs to on micromanagement. You don't have to develop a village's culture or provide the people with food or entertainment. There are no numbers to monitor and there aren’t many bothersome gauges to watch. Your main concern is keeping humanity alive while trying to establish a set number of villages, ranging from one to four, on each map. |
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Warhammer 40,000: Kill Team review (X360)Reviewed on August 06, 2011With all the stylish games that have come out this summer, it's good to have one like Warhammer 40,000: Kill Team to cleanse the old palate. It's not a perfect title, but it does what it should while providing a fun and short experience. |
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The Fancy Pants Adventures review (PS3)Reviewed on August 06, 2011Run Fast! Run Fancy! |
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R-Type II review (GB)Reviewed on August 06, 2011The GameBoy iteration of R-Type II managed to take the already flawed and decidedly obnoxious arcade experience, and made it loathsome and near-unplayable. |
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Dragon Ball Z: Sagas review (PS2)Reviewed on August 06, 2011Dragon Ball Z: Sagas is an uninteresting brawler made worse by a gaping hole in the gameplay. It was a novel idea turning DBZ into a brawler, but Avalanche would have been better off taking the expected route in creating an arcade style beat 'em up. |
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Jeopardy! review (WII)Reviewed on August 06, 2011Fortunately, you can avoid the issues with the various difficulty presets by choosing the hidden “Custom” difficulty option and tweaking each setting as you see fit. In that manner, it’s possible to introduce near-perfect balance to a game that very much needs it. The developers could have saved everyone a lot of grief if they had just put those options on a startup screen ahead of each competition, but apparently the sort of audience that enjoys answering obscure trivia questions isn’t ready for something so mentally taxing. |
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Power Strike review (SMS)Reviewed on August 03, 2011While going through its six levels, I grew tired of its repetitive nature, limited power-ups and slew of bosses that all were essentially bases with lots of guns. However, I was glued to my controller, my attention completely absorbed by its frenetic action while I constantly weaved and dodged between bullets while hoping my sub-weapons could hold out long enough to carry me just a little farther. |
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Bastion review (X360)Reviewed on August 03, 2011...you almost feel like you didn't want it to end in the first place, and it wasn't just because of that welcoming old voice or the awesome visuals. The game itself is fun, challenging and addictive thanks to it's simple and easy to pick up gameplay. Bastion has something that a lot of recent “artsy” games don't: both style and substance. |
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Gradius V review (PS2)Reviewed on August 01, 2011I've stated that I like playing the first Gradius because of its fine balance, but Gradius V is the first time in the main series where I've genuinely enjoyed playing the whole thing, from start to finish. |
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Ace Gals Tennis review (X360)Reviewed on August 01, 201180 MSP may not be much to spend on a casual tennis game, but the fact still remains that there are much better indie titles out there for the same price. |
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Shadows of the Damned review (X360)Reviewed on July 31, 2011It's rare to experience a truly funny video game these days. It seems most games stumble over themselves trying to create life-like experiences and gritty, scintillating gameplay; humor is a mere afterthought. |
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Catherine review (PS3)Reviewed on July 31, 2011In the evenings, after spending entirely too much time drinking with his buddies at a bar called the Stray Sheep and talking about nightmares that leave his mind when he awakens in the morning, Vincent goes home and goes to bed and dreams that he is climbing a seemingly endless tower of blocks while many others around him—all of them appearing as sheep—do the same thing. If Vincent can only reach the cathedral on the eighth floor, a mysterious stranger in a confessional booth promises him, the recurring nightmares will cease. |
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Trapped Dead review (PC)Reviewed on July 31, 2011The errors, the bugs, the flaws, oh god, they're everywhere. In number and in menace, they drown out the game’s zombies. They’ll become your biggest fear. But instead of eating away at your brains, they’ll instead devour any interest you once had. |
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Cthulhu Saves the World review (X360)Reviewed on July 31, 2011On occasion, the tributes to its inspirations are a bit over-enthusiastic and the frequent fourth-wall breaking can be obnoxious, but the vast majority of this game is well written and funny. |
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Silent Hill review (PS3)Reviewed on July 29, 2011The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness. She’s a little girl lost, drowning in a sea of powder: The lonely resort town of Silent Hill has claimed her. |
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Tales of Vesperia review (X360)Reviewed on July 29, 2011Even when it stumbles - and make no mistake, it stumbles - it's hard to not like Tales of Vesperia. It's big, dumb, JRPG fun. |
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Dead Space 2 review (X360)Reviewed on July 28, 2011There’s no sneaking terror. There’s no sneaking. There’s no calm before the storm. There’s just storm. |
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The Tiny Bang Story review (PC)Reviewed on July 28, 2011The latest lovely hidden object/adventure hybrid is The Tiny Bang Story - and, frustratingly, it gets the mix half-right. It’s evocative, painting a world that seems to spring more and more to life the further you progress into the game. But it falls into some of the classic traps that both adventures and hidden object games have succumbed to over the years, and the result is a game I wish I could recommend more than I’m about to. |
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