Review Archives (All Reviews)
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DeathSpank review (PS3)Reviewed on October 21, 2011The sound of cold steel slicing through a demon's rough hide... The jangle of cash as it materializes in the vicinity of your enemy's corpse... The glory of a well-placed post-battle quip... and who can forget Justice! They're equal parts of what make DeathSpank an exhilarating action-RPG, one that boasts a generous amount of humor, action, and side quests. |
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Dark Souls review (PS3)Reviewed on October 20, 2011Dark Souls is one of the finest Zelda games you'll ever play that isn't actually a Zelda game. Don't miss it! |
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BlazBlue: Continuum Shift review (X360)Reviewed on October 20, 2011I sank hours of my time into the game and nearly every precious moment was spent zoning out or wishing that I could play something else. I didn't care when the ninth consecutive opponent fell at my feet with barely a whimper. I didn't much care when the next one soundly thrashed me, either. Everything was pretty enough along the way to that thrashing that I very much wanted to care, to let myself fall in love with the whole experience, but somehow I couldn't because nothing had managed to hook me. |
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Frogger 3D review (3DS)Reviewed on October 19, 2011There are situations where you’ll find yourself playing through something fiendishly clever and you’ll realize that it’s a perfect extension of the classic gameplay. Of particular note are the stages that finish up each of the worlds. To complete the first world, you’ll have to flatten the tires of a huge truck (the same one that elsewhere has been squishing frogs, I like to think) by pushing a spike strip into its path. The second world concludes with a harrowing ride atop several trucks as you avoid low-hanging signs, eagles and holes. |
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Civilization V review (PC)Reviewed on October 18, 2011And here’s a major place in which Civilization V seems to fall down. Maybe it’s just too long since I last tackled a Civ game, and I’ve simply lost my ability to play make believe within its boundaries. More likely, there’s a problem. Because for the life of me, I just could not even fool myself into being convinced by the diplomacy system. |
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Ace Combat: Assault Horizon review (X360)Reviewed on October 16, 2011Then there's the payoff: an up close, incredibly detailed look at the destruction that never gets tiresome. Smoke engulfs metal, wings break off, and you'll sometimes actually see the pilot flail uncontrollably out their aircraft! I excitably let loose an explicit the first time I witnessed that. |
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Bejeweled 2 review (PC)Reviewed on October 14, 2011Adding to the fun are the fruits of putting together four- and five-jewel combos. The former creates a magical sparkly jewel that, if placed into a line of three, will create an explosion to clear out ALL surrounding gems. The latter causes a weird amoeba-like shape to appear. If you find yourself stuck, you can click on it and any surrounding gem to make all of that color get eradicated. |
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Silent Hill review (PSX)Reviewed on October 14, 2011But when a well made horror game beckons you to advance further, dread replaces your enthusiasm. You wonder at what traps could be waiting, or what new grotesque menace could be lurking in the shadows waiting to unzip your torso and feast on your corpse. You advance further, counting your ammunition and health restoration items and hoping it will be enough. |
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Deus Ex: Human Revolution review (PS3)Reviewed on October 10, 2011You are Adam Jensen, a retired police-man now in the employ of Detroit's largest corporation. Your previous effort in Detroit PD has enlightened you to the ways of the world. But also letting you see that as head of security of Sarif Industries, you are more free to help the town and investigate crimes than as a police-officer. Your method is still that of a good cop, however. Always preferring a non-violent and indirect approach. But it is difficult to convince Adam Jensen to look the other way... |
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Gears of War 3 review (X360)Reviewed on October 08, 2011We’ve cared so little for these characters, their conflict or the world they inhabit that years from now, when the next big shooter craze arrives and Gears finally becomes obsolete, I can’t help wondering if we’ll look back on this trilogy with a collective shrug. Gears 3 is simply a great shooter, and for now, that’s enough. I love great shooters almost as much as I hate missed opportunities. |
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Under the Skin review (PS2)Reviewed on October 08, 2011There's even a Resident Evil 3-themed level, including zombies, a hulked-out Nemesis, and Jill Valentine, the latter which you can transform into and... yes, see in her undies. |
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Cursed Mountain review (WII)Reviewed on October 08, 2011While Cursed Mountain provides thick atmosphere, tightly designed levels, and an adequate battle system, it skimps on the aspects a horror title should contain: challenge and scare factor. Without challenge there's nothing to fear. |
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Tales of Vesperia review (X360)Reviewed on October 07, 2011Overall, I found the battle system in Tales of Vesperia to do about as good of a job in taking a lot of different components and making them simple and user-friendly as any game I've played. When you get more powerful, you'll be able to obtain a number of more powerful attacks which culminate in the godly Mystic Artes, which spell bad news for anything in their path. Or you, as bosses also start gaining them after you've gotten a ways into the game. |
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Deus Ex: Human Revolution review (PC)Reviewed on October 04, 2011Eidos Montreal deftly updated the game to give it more modern sensibilities while retaining the core of what captivated us with the original. I'd even go as far as arguing that this is the very best entry in the series and closest to the original vision of what the game could be, though some may disagree. |
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Castlevania II: Simon's Quest review (NES)Reviewed on October 04, 2011Revive Dracula so you can kill Dracula? That's almost as obtuse as this game's campaign... |
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The Magic of Scheherazade review (NES)Reviewed on September 30, 2011I might not know everything about the gaming world, but I am pretty sure that an Arabian Nights tale concerning a time-traveling warrior collecting a wacky assortment of allies to save a bunch of princesses from evil sorcerers and misnamed demons (the Hindu Kali will never live down being mistaken for the Three Stooges' Curly) WHILE occasionally planting seeds to grow money trees in a world where solar eclipses happen every few minutes is RetroWeird. |
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Beat 'Em & Eat 'Em review (A2600)Reviewed on September 30, 2011It's rather salty... |
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Chrono Trigger review (SNES)Reviewed on September 25, 2011There are many facets of this time traveling quest that make it one of Square's finest masterpieces, from lovable characters to an amazing soundtrack, but no one particular piece takes the center stage and begs for your attention above any other. Chrono Trigger is in a state of old school RPG equilibrium; it's balanced just right. |
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Castlevania: The Adventure ReBirth review (WII)Reviewed on September 25, 2011The developers simply could've done their routine of belching out a decent title that did all the basics correctly, while never attempting to be anything beyond that. And you know what? Castlevania: The Adventure ReBirth probably would've been praised as being a good remake, which isn't hard considering the source material. |
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Deus Ex: Human Revolution review (X360)Reviewed on September 24, 2011Deus Ex: Human Revolution so astutely recaptures the spirit of the 2000 original that I’m amazed an outside developer is responsible for it. Compare it to Invisible War, the slicked-up, dumbed-down sequel that still has fans reeling, and you could conclude that Eidos has a better understanding of what makes this series tick than the people who got it running in the first place. |
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