Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Rayman 3 HD review (PS3)Reviewed on April 26, 2012While Rayman Origins hasn’t exactly set the world on fire, those who gave it a chance were impressed with it for (among other things) its sense of humour and charm. Perhaps to capitalize on these new fans, Ubisoft recently released a new HD remaster of the least charming title in the series, Rayman 3. |
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Metal Gear Solid 4: Guns of the Patriots review (PS3)Reviewed on April 25, 2012Metal Gear Solid 4: Guns of the Patriots can best be described as an average game that has been carried by the legacy of its predecessors. While it utilizes many of the old-school storytelling and gameplay elements that made other games in the series fun, it completely misses the mark in other areas. Does that mean Metal Gear Solid 4 is overrated? You bet. |
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Journey review (PS3)Reviewed on April 25, 2012Perhaps games like these are starting to come off as obnoxious. |
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F.3.A.R. review (X360)Reviewed on April 23, 2012When playing fear, you expect to be frightened by its concept and content, but the 3rd experience doesn’t contain many scares, which is baffling. I am not saying that the game is mundane and tarnished it has a profound storyline, and blood does spray like a hosepipe. By giving it a chance you are waking up the judgemental orb in your mind, you are the critic. |
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Ms. Pac-Man review (A2600)Reviewed on April 23, 2012As you hone your skills, you'll find situations growing more desperate and thrilling. Each key factor-- mechanics, rules, progressively climbing difficulty, spot on collision detection--comes together to make a simple, fast-paced and addictive title. |
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Pure review (X360)Reviewed on April 22, 2012Pure will just have to settle for being more fun to play than it really has any right to be. |
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Raiders of the Lost Ark review (A2600)Reviewed on April 21, 2012Markets are kind of cool, as you collect money in the game and can use it in these places to buy bullets and other useful things. In this one, you also can try to interact with a giant head plastered on the left side of the screen. Which will then kill you. Ha-ha…you have to love trial-and-error puzzle solving! You're not supposed to interact with it…or walk above or below it. In fact, you should pretend its third of the room doesn't even exist. |
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Journey review (ARC)Reviewed on April 20, 2012Your idle band members mug and smile cluelessly even when your current guy gets hit. Then he falls and pouts and bangs his fists on the ground to the chorus of "Who's Crying Now." This is my favorite musical gaming pun by a long shot. |
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Legend of Grimrock review (PC)Reviewed on April 19, 2012What Almost Human tried and succeeded to capture was the feeling of isolation. There are no other friendly faces around, and the only trace of former occupants to be found are hastily-scribbled letters that you can find from time to time. |
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Alan Wake review (X360)Reviewed on April 18, 2012When playing through the enthralling epic called Alan Wake your gaming senses will be rubbed with a marinade of complete and utter astonishment. The game will take you on a journey, a dark, ghostly crusade, where light is your best friend. The darkness overthrows you; it enables haunting figures to follow your innocent, startled, frame. In this game, it not wrong to be afraid of the dark, its not childish, or uncharacteristic. Because the darkness can overwhelm you, it can control you, your mind... |
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Moonsweeper review (A2600)Reviewed on April 18, 2012There was something addictive about Moonsweeper. A good portion of it was the same old story: command a spacecraft, gun down extraterrestrials, laugh at their burning pieces on the planet surface. But Imagic dressed it up in such a new and unique way that it felt fresh. You didn't just move back and forth at the bottom of the screen whilst shooting a horde of odd shapes, nor did you just zoom along and fire at the occasional threat a la Zaxxon. You actually did both! |
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Green Day: Rock Band review (PS3)Reviewed on April 18, 2012As a music reviewer I am intrigued, and excited to review Green Day rock band. I have seen the band three times including the colossal Wembley Stadium gig in 2010. The virtual slice is compelling and deeply interactive. You can play as leading man Billie Joe Armstrong, bassist Mike Dirnt, and drummer Tre Cool. All you need is a guitar, some drums, and if you like to bellow, a microphone. The game is a lot of fun. |
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Dino Crisis review (PSX)Reviewed on April 17, 2012Dino Crisis dives straight first into the mechanics of Resident Evil one and two. It like playing those games, but with the undead replaced by sneering dinosaurs. Capcom have definitely stretched the elements of ‘’Panic Horror’’ in the game, giving the audience the same thrills, but adding some new creative dimensions. Like for instance, the character can walk while shooting, these small snippets make the game more accessible. The controls though, are pretty much the same. |
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Eternal Sonata review (PS3)Reviewed on April 15, 2012Eternal Sonata should in fact be one of the select games in your RPG collection. |
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Pu-Li-Ru-La review (SAT)Reviewed on April 15, 2012Then you got anthropomorphic bottles in business attire, a painting of a nun that can whip out a huge tongue, and a towering sumo wrestler chilling beside Mount Fuji. Seriously, how do you pitch a game like this? |
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Fortune Builder review (CVN)Reviewed on April 14, 2012It's more fun to watch the little dot-cars that multiply and move between businesses and residences as your town grows--or even turn away from the long dead-end road you forgot to industrialize. Single pixels were never so cute. |
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Missile Command review (A2600)Reviewed on April 14, 2012No, Missile Command is not easy on the eyes whatsoever, and yet somehow that's incredibly beautiful. Most of the screen is wide open nothing: a blank night sky and a bleak environment. There you sit, alone, vulnerable, no discernible geographic advantage, waiting in anticipation for those rockets to arrive. It's disquieting because you get the sense that you are it. You are the only remnants of a civilization, and once the bases you're defending are toast your only existence wi... |
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Journey review (PS3)Reviewed on April 14, 2012You'll be surprised just how much of a philosophical, yet intuitive gaming experience you'll have with ThatGameCompany's newest downloadable (Journey). |
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L.A. Noire review (X360)Reviewed on April 13, 2012I have never seen a game like LA Noire before. When it comes to facial expressions and character development, this game strikes a gold mine of complete astonishment. The developers Team Bondi and Rockstar have done a wonderful job of incorporating real life traits, even a simple smile from protagonist Cole Phelps, will enlighten the gamer. The game is a phenomenon and is a gold buckle on Rockstar’s long plated belt. |
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Dead Space 2 review (PS3)Reviewed on April 12, 2012Horror games will always make your heart shudder and scream. Dead Space 2 takes your heart and speaks to it, prods it, haunts it, overwhelms the valves, chills the blood that passes through the veins. If your eyes aren’t compatible for frightening experiences, then this game isn’t for you, please utilize your gaming skills elsewhere. Dead Space 2 is the sequel to the very popular Dead Space, a game that was rich in quality and diversity, swarming with Necromorphs that want to extract the blood a... |
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