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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
inFAMOUS 2 (PlayStation 3)

inFAMOUS 2 review (PS3)

Reviewed on April 10, 2012

Here we a have a sequel that you can proudly call brilliant. Infamous 2 even betters its predecessor; it overtakes it like a rally car with incomparable velocity. It’s a sandbox classic, with enough punch and grace to enlighten the man or woman who chooses to jump in. Yet again you play as Cole, a man with an electrical heart, and a scarred mind. He is one of the most enigmatic protagonists ever seen in my opinion, in the gaming world that is. He leaves Empire City in the past, and uses New Mara...
Alk31997's avatar
Silent Hill HD Collection (Xbox 360)

Silent Hill HD Collection review (X360)

Reviewed on April 09, 2012

I am not enamoured of any two old games slapped together (just Silent Hill 2 and 3 in this case) being called a “collection” in the first place, especially given how easily Silent Hill 4: The Room (of the same ‘era’) could have been included for more value if not quality. Moreover, the third instalment isn't a great game anyway; certainly not on par with the second – but this is still the best release for the series in ages.
Masters's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on April 09, 2012

Final Fantasy VII will empower you; it will place a fireball of compassion and grace in you heart. The fire will enhance and grow. Your mind will inhabit a great deal of pleasure, when playing a game, which is simply engrossing and mind-blowing. Final Fantasy VII will leap into your lap like a lovable dog, that you will pet for hours. With a storyline that will take your cognition afar, with great cinematics and flair, this game will attach onto you like a parachute, you will jump and you will l...
Alk31997's avatar
Miner 2049er (Apple II)

Miner 2049er review (APP2)

Reviewed on April 07, 2012

I figured once I became a big college student or even an adult, I'd be able to breeze through a game like this with my life smarts. That'd I'd be stronger and quicker and more mature and--well, I did realize stuff. Like how grossly unfair early video games were.
aschultz's avatar
Silent Hill: Downpour (Xbox 360)

Silent Hill: Downpour review (X360)

Reviewed on April 07, 2012

Silent Hill is back; the franchise has been reshaped to fit the survival horror puzzle yet again. But is it cohesive and brilliant, does it touch the inner core of fright? Does it iron the collar of amazement? That would be no. It is a game that offers some scary snippets, some spooky moments, but that’s that, it doesn’t have the same structure, the same cycle of fear. It doesn’t haunt the mind as much as prior Silent Hill fixtures; you have go out in the wide terrains to find trepidation.
Alk31997's avatar
Legaia 2: Duel Saga (PlayStation 2)

Legaia 2: Duel Saga review (PS2)

Reviewed on April 07, 2012

Legaia 2: Duel Saga seems to be a throwback to old-school JRPGs, which might satisfy the hardcore RPG gamer looking for some nostalgia. But while striving for the old-school vibe it throws away the many things that made the original Legend of Legaia so innovative and endearing. It is hard for me to recommend this game to fans of the original that may have higher expectations. But then again, it is hard to recommend this game to RPG newcomers as well.
Sise-Neg's avatar
Jungle Hunt (Atari 2600)

Jungle Hunt review (A2600)

Reviewed on April 06, 2012

You'd start out swinging from vines like Tarzan. Interestingly enough, this game originally was called Jungle King where you controlled a guy who looked like Tarzan. And then the lawsuits came rolling in, so the name of the game and the appearance of the hero were changed, giving you a Dr. Livingston-like character instead.
overdrive's avatar
Dishaster (Atari 2600)

Dishaster review (A2600)

Reviewed on April 04, 2012

I can't really dredge up much on Dishaster except my apathy towards it. Mediocre titles may not score as lowly as a terrible games, but at least the terrible ones have given me something to remember. Sometimes it's better to be a lower number than stuck somewhere in the middle, lost in limbo.
JoeTheDestroyer's avatar
Silent Hill: Downpour (Xbox 360)

Silent Hill: Downpour review (X360)

Reviewed on April 03, 2012

Some might argue that the canon was lost once it left the hands of its original developers; since that time it has been passed from studio to studio, each with ingenuous intentions of making the first ‘next gen’ standout. Regrettably, that still hasn’t happened.
Masters's avatar
Resident Evil: Operation Raccoon City (Xbox 360)

Resident Evil: Operation Raccoon City review (X360)

Reviewed on April 02, 2012

While unfortunate, those issues don't really bog down the central selling point of ORC that much, which is four on four online gaming. Neither lush in game modes (total of three without DLC purchases) or revolutionary in approach, I guess some could say it's the greatest weakness of this release, presenting a really simplistic venue. However, ORC more than makes up for that with constant struggles you'll endure in every match.
dementedhut's avatar
Pushmo (3DS)

Pushmo review (3DS)

Reviewed on April 01, 2012

With a seemingly effortless efficiency, the developers of Pushmo have created a puzzler which presents a delicate blend of difficulty and fun, while maintaining variety; things rarely get stale in this downloadable treat.
Linkamoto's avatar
Punky Skunk (PlayStation)

Punky Skunk review (PSX)

Reviewed on March 31, 2012

Because when I picture a badass, I think of a skunk on a pogo stick.
dementedhut's avatar
Little King's Story (Wii)

Little King's Story review (WII)

Reviewed on March 31, 2012

Your royal guard has a tendency to get caught up on fences, on the edge of buildings and so forth. By the time you’re commanding a group of 17 soldiers, it’s all but impossible to make everyone climb a simple staircase without cautious preparation. Such issues also cropped up in games like Pikmin and Overlord, but here their impact on moment-to-moment gameplay is more severe.
honestgamer's avatar
Mario Party 9 (Wii)

Mario Party 9 review (WII)

Reviewed on March 30, 2012

Mario Party 9 operates differently. Rather than four players wandering around a board to buy a star from Toad, all the players travel together in a single vehicle, taking turns at being behind the wheel. The boards aren’t circuits; they have a start and a finish, and they feel like the right length – not too short that the game is over too quickly, not too long that the game drags on. If you only have two or three human players, you don’t have to have an AI controlled character if you don’t want...
jerec's avatar
Desert Falcon (Atari 2600)

Desert Falcon review (A2600)

Reviewed on March 30, 2012

Although Desert Falcon tries to be an arcade shooter and a progress quest, it's neither here nor there. The game suffers because of this indecision. Rather than strengthening one aspect, the developers spread their efforts thin, and the end result is a bland, awkward shmup.
JoeTheDestroyer's avatar
Wild Arms 2 (PlayStation)

Wild Arms 2 review (PSX)

Reviewed on March 30, 2012

If nothing else, Wild Arms 2 entertains solely because of how comfortable it is seeking refuge in audacity. In the early going, Ashley Winchester, the lead player in an ensemble cast of protagonists, gets possessed by a demon that once threatened to destroy Filgaia, the world in this series. By the end of the game's second disc, a touch of demonic possession seems as normal as watching the sun rise.
overdrive's avatar
Journey (PlayStation 3)

Journey review (PS3)

Reviewed on March 30, 2012

The aim of Journey is an attempt at engendering empathy without overtly inserting it. Rather than rely on story to build empathy with a virtual character, Journey offers us the opportunity to empathize with the general human condition.
zippdementia's avatar
Mass Effect 3 (Xbox 360)

Mass Effect 3 review (X360)

Reviewed on March 30, 2012

The hype that surrounded Mass Effect 3 was bursting from the seams. A game that has ruffled the collar of the RPG genre, a game that is a prime example of virtual excellence, I can only praise it with sweet tender love. EA and Bioware have pushed the boundaries, massaging the heart and core of brilliance, utilizing their skills to the very limit, stretching the tendon of profound imagination. As the player you can get pushed into the deep end, or you can let the intriguing storyline unfold. It’s...
Alk31997's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 30, 2012

Somehow, the most appealing aspect of any chapter is the game's strong learning curve. Even though you receive a great deal of guidance from the Goddess of Light, that advice only tells you how to interact with your surroundings (such as when she instructs you to grind along rails or explains what activating certain switches might accomplish).
wolfqueen001's avatar
Kid Icarus: Uprising (3DS)

Kid Icarus: Uprising review (3DS)

Reviewed on March 29, 2012

Kid Icarus is finally back, and in style.
disco's avatar

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