Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Dead Rising 2: Off the Record review (X360)Reviewed on July 16, 2012To everyone's surprise, Capcom made an announcement a few months into the following year about a new game in the franchise. With that, we got the natural successor to Dead Rising 2: Dead Rising 2. Oh, Capcom... |
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Resident Evil 5: Gold Edition review (X360)Reviewed on July 15, 2012Lost in Nightmares will take hardly more than an hour to complete, and it’s really only a worthwhile investment if you really want to know how Jill got into the predicament that cast her as a Excella Gionne’s personal bodyguard. Fighting the Guardians of Insanity, hulking grotesques armed with giant cudgels, feels more like something out of Silent Hill than Resident Evil, and putzing through a much-watered down version of the Resident Evil 1 mansion really only makes me realize that it’s better... |
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Resident Evil 5 review (X360)Reviewed on July 15, 2012These tone-downs in difficulty actually serves as more of a reason to keep playing than not, surprisingly, and you’ll come to find that even though the main quest in 5 isn’t long at all, there are still plenty of reasons to continue playing long after you’ve fired an RPG right into Wesker’s face . . . as he’s melting in a pool of lava . . . inside of a gigantic volcano . . . shouting at the top of his lungs, “CHRIIIIIIIIISSSSSSSSSSSSSSSSSSSS!!!!!!!” |
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Minecraft: Xbox 360 Edition review (X360)Reviewed on July 14, 2012While I’ve played the game quite often from first obtaining it, I feel that there is still so much to do. My ambition from Minecraft doesn’t extend to reaching any set goals. Rather, it’s about looking forward to a journey that will take me beyond lava lakes and nether portals and into something far more withstanding – my own world. Made my way. |
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Binary Land review (NES)Reviewed on July 12, 2012Binary Land has something to offer if you look past it's faults and the conspicuous lack of a 2-player mode. |
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Johnny Kung Fu review (3DS)Reviewed on July 12, 2012UFO Interactive's latest eShop release has charm, if not much substance. |
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Advanced Dungeons & Dragons: Heroes of the Lance review (NES)Reviewed on July 12, 2012In Heroes of the Lance, traveling was more like wandering. I had no idea where I was at any point, where I was going, or how I was going to get to the unknown goal. I'd try a random door and hope what was beyond it didn't massacre my party. From there I'd try another random door, and another, and another in the hopes of reaching the mysterious goal. |
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Dead Rising 2: Case West review (X360)Reviewed on July 11, 2012Hijinks ensue as the two constantly bicker with each other, spout smart ass comments, and get themselves caught in unfortunate situations. In other words, welcome to Dead Rising: Buddy Cop Edition! |
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Dead Rising II: Case Zero review (X360)Reviewed on July 10, 2012It's like the equivalent to purchasing a Dead Rising 1 demo where Frank West and the helicopter pilot have to land for fuel and punch a guy in the face. |
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DiRT Showdown review (X360)Reviewed on July 09, 2012If you're in the mood for a decent, accessible racing game, you can do a lot worse than DiRT Showdown. The trouble is that you can also do a lot better for a lot less money. |
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Monster Party review (NES)Reviewed on July 09, 2012[Monster Party] pales in comparison to other side-scrollers on the NES; games that feature brilliant levels, stiff challenges, and epic 8-bit boss battles. Sadly, little of that appears in Monster Party. |
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Dead Rising 2 review (X360)Reviewed on July 08, 2012For the longest time, I, and I think a lot of gamers, believed a sequel to Dead Rising was never going to materialize. |
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Master Chu and the Drunkard Hu review (NES)Reviewed on July 06, 2012Here's a game where Color Dreams stepped up a little bit, but ultimately fell back into their old nasty habits. They curbed their weakness for ripoffs with unstable play control, but ultimately still gave us a game that isn't at all pleasing to play. |
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Spec Ops: The Line review (X360)Reviewed on July 06, 2012Spec Ops: The Line: Game Review |
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Theatrhythm Final Fantasy review (3DS)Reviewed on July 04, 2012The varying rules from one mode to the next can seem overwhelming at first, but the differences are actually rather minor and you’ll adapt to everything quickly enough. The biggest difference is actually the differing background imagery. Battle Music places you in a combat scenario that looks like it was pulled from one of the first nine games, with your characters on the right side of the screen and enemies appearing to the left. |
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Wizardry II: Legacy of Llylgamyn review (NES)Reviewed on July 04, 2012CRPG ports are havens. Some are arguably better than their computer counterparts, gaining music, bug fixes, and new features. Wizardry 1 and 2 are two ports I'd immediately point to as games that improved on the NES. I do not think this is a point lost on active NES players as I often see The Proving Grounds of the Mad Overlord cited as an excellent alternative to the Dragon Warrior style RPGs that are so prolific on the NES. |
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Air Fortress review (NES)Reviewed on July 04, 2012Air Fortress came to life when it thrust me into desperate situations while inside the fortress itself. Forget the blending of genres. The blend of isolation, claustrophobia, tension, panic, and the fear that you might not have enough energy to survive was the real mixture this game thrived on. |
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Kickle Cubicle review (NES)Reviewed on July 02, 2012It's like the developers spent more time making it look cute and less time developing a challenging puzzler. I don't know if the toned down challenge was intentional, what with the cutesy atmosphere and all, but it sure as hell wasn't welcome. |
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Pokémon Conquest review (DS)Reviewed on July 01, 2012The realm of Ransei is on the verge of destruction. Its people live for only two things: war and Pokemon. There are countless warriors roaming the land with their trusted animal companions, each seeking the glory and authority rewarded to the victors. Legends say that if a single warlord were to conquer all 17 kingdoms in Ransei, the creator of the world will return and bestow its powers upon the chosen one. As a result, the various nations are locked in eternal conflict, each vying for the slig... |
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Quantum Conundrum review (PC)Reviewed on June 30, 2012We play games primarily for enjoyment; we play games ideally for the full package, in which interactive and non-interactive elements are married seamlessly, and Quantum Conundrum suffers from a clear divide in quality that prevents it from ever truly resonating. That certainly doesn't stop it from being worth the money, but it's been a while since such a unique game felt so formulaic. |
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