Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
Demon's Crest review (SNES)Reviewed on October 11, 2013Monstrously magnificent |
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X-Men Legends II: Rise of Apocalypse review (PS2)Reviewed on October 10, 2013So, how did this game insert the Age of Apocalypse into their actual continuity? Well, the first thing Apocalypse does here is take over Genosha, displacing Magneto and his Brotherhood of Evil and causing them and the X-Men to engage in some teeth-clinched teamwork. A number of the more notable villains were AoA baddies, such as Abyss, Holocaust and Sugar Man. Sugar Man even refers to being in the alternate universe, noting that Apocalypse is "as good as gold in any universe". |
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Gargoyle's Quest II review (NES)Reviewed on October 10, 2013Fiendishly fantastic |
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Gargoyle's Quest review (GB)Reviewed on October 09, 2013Devilishly delightful |
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Silent Hill: Homecoming review (PS3)Reviewed on October 08, 2013Well, so much for this franchise... |
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Silent Hill: Origins review (PSP)Reviewed on October 07, 2013Silent Hill: Origins is a great addition to a souring franchise, made enjoyable by its stiff difficulty, elaborate stages, and nightmarish scenery and inhabitants. |
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Silent Hill 4: The Room review (PS2)Reviewed on October 06, 2013You're tearing me apart, Konami! |
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Rhythm Thief & The Emperor's Treasure review (3DS)Reviewed on October 05, 2013While Rhythm Thief is an obvious collection of musical mini-games, the game is also part point-and-click. While going around Paris, you get treated to a decent bit of recent French history, some of it coming into play as the game's story runs itself out. Phantom R's nightly occupations, stealing unique items from museums and the likes that are actually forgeries created by his missing father, and replacing them with the real thing, sets off the first batch of rhythm mini-games. |
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The Mansion of Hidden Souls review (SAT)Reviewed on October 05, 2013I bet had a third game came into existence, SoA probably would have named it Mansion of Hidden Souls, The. |
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Silent Hill 3 review (PS2)Reviewed on October 05, 2013"The Silent Hill franchise shows great potential.....aaaand it's gone." |
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Silent Hill 2 review (PS2)Reviewed on October 04, 2013Grade A nightmare fuel |
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Grand Theft Auto V review (PS3)Reviewed on October 03, 2013Grand Theft Auto V finally delivers the open world experience we've been promised for years now, but it tries a bit too hard to be offensive about it. |
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Castlevania Legends review (GB)Reviewed on October 03, 2013Castlevania's Game Boy trilogy goes out with a dull pop. |
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Castlevania II: Belmont's Revenge review (GB)Reviewed on October 02, 2013Now this is the Castlevania I remember! |
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Mansion of Hidden Souls review (SCD)Reviewed on October 01, 2013For an adventure-style title, there's not very much adventuring to do, because the building is so small that the mansion from Resident Evil 1 seems like a castle in comparison. |
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The Castlevania Adventure review (GB)Reviewed on October 01, 2013Go home, Castlevania. You're drunk. |
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Ys Book I & II review (TGCD)Reviewed on September 26, 2013I examine Ys Book I & II, a game you'll often find in top 50 lists but you don't often see a lot of people gushing about it the way you find Final Fantasy fanboys do. Is it because it just never caught on or is the game not as great as everyone says? read on for more. |
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Wolfenstein 3D review (X360)Reviewed on September 25, 2013"Nazis... I hate these guys..." |
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Super Mario Land 2: 6 Golden Coins review (GB)Reviewed on September 25, 2013Wario is probably more clever and original than the series from which he derived. |
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Disney Infinity review (WIIU)Reviewed on September 21, 2013Infinite possibilities on the drawing board suddenly feel quite limited once they've been torpedoed by disappointing execution. |
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