Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Awesomenauts review (X360)Reviewed on May 06, 2012Awesomenauts is easy to recommend simply because it’s so different from other experiences available on consoles. It brings in the competitive edge that makes online FPS games so popular but does something wholly different with it. |
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Shark Attack review (A2600)Reviewed on May 03, 2012It was clear that [the developer] didn't put much time, attention or care into their product, especially when you consider the oversized scuba sprite. A move like that bespeaks lazy and cheap development. In the end, you're left with little reason to play Shark Attack over the piles of more effective Pac-Man clones. |
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Xenoblade Chronicles review (WII)Reviewed on May 03, 2012If you like JRPGs and own a Wii, Xenoblade Chronicles is the game you’ve been waiting for. |
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Street Fighter X Tekken review (PS3)Reviewed on May 02, 2012Problems begin to arise when players realize the clock is running out on them, and often. |
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Trials Evolution review (X360)Reviewed on May 02, 2012Well, I'm going to have to find a way to perfectly run tracks that utterly brutalized my biker during my first stab at them. Hell, I'll be happy if I just FINISH the Gigatrack course. Just thinking about running it perfectly seems so unrealistic that I don't even know why I'm considering it a possibility. |
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Wolf Fang: Kuhga 2001 SS review (SAT)Reviewed on May 01, 2012Vapor Trail has a sequel called Wolf Fang. Let's focus on the more pressing issue first: Vapor Trail managed a sequel. |
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Metroid II: Return of Samus review (GB)Reviewed on April 30, 2012Samus may have returned, but as failure. |
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Blaster Master 2 review (GEN)Reviewed on April 30, 2012Blaster Master 2 exists only as a sobering example of completely missing the entire bloody point. |
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ActRaiser review (SNES)Reviewed on April 30, 2012At a time when your simulation options were either Sim City or ActRaiser and games weren't exploring concepts such as existentialism and spirituality, the experience held up a lot better. In other words, ActRaiser's main selling point was how different it was at a time when gamers were eager to see something new. Had ActRaiser been just a great action game, it might not have stood out so much in 1990, but it would still be enjoyable now. |
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Prototype 2 review (X360)Reviewed on April 29, 2012While Prototype 2 is a definite improvement, it’s not like fixing the first game’s flaws unearths some hidden masterpiece here. It’s not a great sequel so much as the game we should’ve gotten in the first place, and now it arrives several years too late to the party. |
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Circus Caper review (NES)Reviewed on April 28, 2012I felt little guilt replaying through it with cheats on, and I recommend anyone who wants to check it out do the same...But fortunately the cheap deaths will fade away much sooner than the bears on unicycles and such instead. |
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Final Fantasy X review (PS2)Reviewed on April 28, 2012After that debacle, though, I noticed that Yuna had a particular piece of armor designed to block three particular negative statuses, so I decided to make sure she was always in the party when fighting them. Sure enough, she was able to avoid being confused or silenced by the beast and, as a result, cure my other members so they could finish it off. A tough monster made easier due to me using my brain — I was proud of myself! |
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Pitfall II: Lost Caverns review (A2600)Reviewed on April 28, 2012Pitfall II isn't a great game. It's tedious at some points, overly frustrating at others. However, it isn't a terrible one either. It has the classic Atari charm and an adventurous atmosphere. |
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Trials Evolution review (X360)Reviewed on April 27, 2012The result may not feel like a revolutionary update, but it’s exactly the right way to pull off a quality Trials sequel. |
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The Walking Dead: Episode 1 - A New Day review (PS3)Reviewed on April 26, 2012Like the comic and show, the game is really about relationships and tough decisions. The dialogue options are the heart of the game. You can choose how to react to most things characters say. Depending on the situation, you can lie or tell the truth, be hateful or helpful, insult someone or support them. Characters will remember the things you do and say to them, and later scenes will change depending on your decisions. |
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Rayman 3 HD review (PS3)Reviewed on April 26, 2012While Rayman Origins hasn’t exactly set the world on fire, those who gave it a chance were impressed with it for (among other things) its sense of humour and charm. Perhaps to capitalize on these new fans, Ubisoft recently released a new HD remaster of the least charming title in the series, Rayman 3. |
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Metal Gear Solid 4: Guns of the Patriots review (PS3)Reviewed on April 25, 2012Metal Gear Solid 4: Guns of the Patriots can best be described as an average game that has been carried by the legacy of its predecessors. While it utilizes many of the old-school storytelling and gameplay elements that made other games in the series fun, it completely misses the mark in other areas. Does that mean Metal Gear Solid 4 is overrated? You bet. |
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Journey review (PS3)Reviewed on April 25, 2012Perhaps games like these are starting to come off as obnoxious. |
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F.3.A.R. review (X360)Reviewed on April 23, 2012When playing fear, you expect to be frightened by its concept and content, but the 3rd experience doesn’t contain many scares, which is baffling. I am not saying that the game is mundane and tarnished it has a profound storyline, and blood does spray like a hosepipe. By giving it a chance you are waking up the judgemental orb in your mind, you are the critic. |
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Ms. Pac-Man review (A2600)Reviewed on April 23, 2012As you hone your skills, you'll find situations growing more desperate and thrilling. Each key factor-- mechanics, rules, progressively climbing difficulty, spot on collision detection--comes together to make a simple, fast-paced and addictive title. |
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