Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Ninja-Kun: Majou no Bouken review (NES)Reviewed on April 13, 2013If you like your ninja games slow and clunky and miserable, this is the game for you. |
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Magi Nation review (GBC)Reviewed on April 13, 2013Magi-Nation is a fine example of western RPG developers floundering for success in the RPG genre in the early 21st century |
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Dead Moon review (TG16)Reviewed on April 13, 2013In Dead Moon, only during boss fights, your ship turns around and faces left once you reach the screen’s right edge. You’ll feel like you're in an actual arena, struggling to survive a battle with a true rival. The game makes full use of this mechanic, too; bosses will fly all over the screen, forcing you to constantly remain on the move in order to stay alive. |
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Secret of Evermore review (SNES)Reviewed on April 09, 2013A fresh team of developers from Squaresoft (the company’s North American wing) oversaw development with little direction from the head office. Apparently, their instructions were simply to craft a game about a boy and his dog traveling through a world comprised of cheesy movie environments. Given this simplistic premise and the relative inexperience of the developers, it’s not surprising that the product the team produced has so little in common with most other Square titles of the era. |
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Abadox review (NES)Reviewed on April 09, 2013When you resume play, you'll find yourself again controlling that same slow-moving, impotent piece of junk with which you started. The big difference is that now you'll possibly be starting from a mid-level checkpoint or even a more difficult late-game area. Odds are that you'll quickly lose the rest of your lives and realize that you're playing one of those shooters where, if you can't complete it on one life, you might as well reset and start again from scratch. |
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Bokosuka Wars review (NES)Reviewed on April 09, 2013Everybody loses when they play Bokosuka Wars. |
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Action 52 review (NES)Reviewed on April 08, 201352 Ways to Die |
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Pinball review (NES)Reviewed on April 08, 2013Some games are timeless. Others are NES Pinball. |
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Hyperdimension Neptunia Victory review (PS3)Reviewed on April 03, 2013In this form, stats are increased substantially and so is the character’s bust line. Seriously. The young girls are transformed into scantily clad women who wear battle gear that is intended more for fashion than function. I'm not sure why Compile Heart decided to go in this direction, but it’s a franchise staple and it contributes to far too many excessively sexual scenes (including a group bath). |
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Borderlands review (X360)Reviewed on March 31, 2013The game play works incredibly well, but more polish on the more superficial aspects would have made this a game worth revisiting. It may have gotten the Game of the Year, but that was then; the GOTY edition with all of the DLC is affordable now and you’ll get a lot of hours out of it, sure. Borderlands 2 improves on its predecessor in every single way, though, |
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White Noise Online review (X360)Reviewed on March 30, 2013White Noise Online has made the original title, which I really enjoyed for the three months of its applicable life span, completely obsolete. |
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Battle Arena Toshinden review (PSX)Reviewed on March 29, 2013Battle Arena Toshinden is a forgettable fighting game overshadowed by its brothers. |
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BioShock Infinite review (PC)Reviewed on March 29, 2013I'm used to BioShock games tucking their most important characters away in other rooms, so seeing Irrational put so much effort into someone who's at the very forefront from the get-go works wonders to make me feel more connected to the story's happenings. Booker may be the hero, and he's no slacker in the character development field himself, but Infinite is Elizabeth's show. |
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Phantasy Star III: Generations of Doom review (GEN)Reviewed on March 27, 2013ahh hubris thy name is Sega. |
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Bubble Bobble Part 2 review (NES)Reviewed on March 26, 20132 is the loneliest number. |
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Metal Gear Rising: Revengeance review (X360)Reviewed on March 26, 2013For all the silly things that occurred in Metal Gear Solid 2, all the absurd situations Raiden was placed in, and for all the asinine codec conversations I had with Rose (single-handedly trying to stop super-powered terrorists, damn it!), there's one aspect I really enjoyed: using that sword. |
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Quackshot Starring Donald Duck review (GEN)Reviewed on March 23, 2013Although the various equipment available had the potential to facilitate a rousing adventure that could have offered a true sense of exploration, most stages are instead hampered by extremely linear design with little or nothing worthwhile to see that’s off the beaten path. Item swapping mostly just amounts to busy work, necessary though it is, and that process becomes less tolerable each time you’re forced to take another run through an area because you lost your last life and were returned to the world map. |
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Gears of War: Judgment review (X360)Reviewed on March 22, 2013Judgment is uneventful. It is a succession of disconnected rooms in which unremarkable firefights take place. We rarely even see our team moving from one area to the next; when a mission ends, we push a button, look over our scorecard, push another button, sit through a load screen, and find ourselves in the next area. |
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Crysis 3 review (PS3)Reviewed on March 19, 2013Crysis 3 doesn’t have any major flaws, but it also doesn’t offer anything out of the ordinary. |
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Fortune Street review (WII)Reviewed on March 18, 2013Before you begin a game, you can choose to play using either “Easy” rules or the “Standard” set. The latter is definitely the way to go, even if it comes with a hefty learning curve, because it has the potential to dramatically alter the way everything flows. Players can invest in stocks in any region, whether they own property there or not. |
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