Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by True and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Ghostbusters: The Video Game (PlayStation 3)

Ghostbusters: The Video Game review (PS3)

Reviewed on June 30, 2009

There is a sadness in me…
Prototype (PlayStation 3)

Prototype review (PS3)

Reviewed on June 18, 2009

Every memorable game—be it good or bad—has at lease one defining moment. Moments that leave you in disgust, wondering why you shelled out your hard-earned money for such a travesty. Or, moments that inspire awe, that captivate you and reaffirm your decision to invest in the game.
Resident Evil 5 (PlayStation 3)

Resident Evil 5 review (PS3)

Reviewed on May 28, 2009

Over the countless years I’ve been playing video games, I’ve anticipated the release of many titles. Most of them have been sequels—Shining Force II, Lunar: Eternal Blue, Bloodrayne 2. It’s a long list. But never, ever, have I anticipated a game as much as I did Resident Evil 5.
Resident Evil: Code Veronica X (PlayStation 2)

Resident Evil: Code Veronica X review (PS2)

Reviewed on March 02, 2009

When it comes to Resident Evil, I openly admit to being a fanboy. I buy the comics, the toys, the skins and any other gimmick I can find; most of it in anticipation for Resident Evil 5. I’m so eager, in fact, that I was willing to play Code Veronica based solely on a rumor that it contained a very short—albeit significant—plot revelation for the upcoming RE 5.
LittleBigPlanet (PlayStation 3)

LittleBigPlanet review (PS3)

Reviewed on January 29, 2009

Very rarely am I ever “blown away” by a game. I play a fair amount of the “good, even the great. Games that are overwrought with airships or zombies; battles with a Colossus or battles with one's inner demons. Games that all claim to be Epic, yet harbor some resemblance to something I’ve already played.
Resistance 2 (PlayStation 3)

Resistance 2 review (PS3)

Reviewed on November 10, 2008

For a while now, I’ve had an itch. One to do unbridled, unprecedented violence in a first-person shooter. Yet, any I found disappointed me. Condemned was choppy, Jericho was bland and Unreal Tournament was redundant. If I was to be sated, I needed something different. I wanted an all-out war, in a game that didn’t force upon me the same re-hashed formulas consistent of first-person shooters.
Silent Hill: Homecoming (PlayStation 3)

Silent Hill: Homecoming review (PS3)

Reviewed on October 15, 2008

Silent Hill
Stuntman Ignition (PlayStation 2)

Stuntman Ignition review (PS2)

Reviewed on September 18, 2007

I drove a monster truck off a ramp and crashed into a water tower. I hit the nitro and plowed my James Bond-like vehicle through a collapsing cavern of ice. I nailed a cork-screw jump and spun my Night Avenger car *cough* Batmobile *cough* through a rocket that was taking off, gunned a motorcycle through the open hatch of a hovering helicopter. I drove over barricades, under exploding semis and straight through billboards.
Shining Force EXA (PlayStation 2)

Shining Force EXA review (PS2)

Reviewed on August 27, 2007

Say it.
Dungeon Maker: Hunting Ground (PSP)

Dungeon Maker: Hunting Ground review (PSP)

Reviewed on August 01, 2007

I was given free reign to make my dungeon look any way I wanted. Even when I had to put the game down, I was planning my next floor. “Do I want long corridors towards several rooms," I would find myself asking with every floor "or do I want curved, turning hallways to spiral out from the starting point?”
Brooktown High: Senior Year (PSP)

Brooktown High: Senior Year review (PSP)

Reviewed on July 22, 2007

The one thing that The Sims sold was complexity; the thing that Brooktown sells is fun. From the very beginning, you realize it doesn’t take itself too seriously. The game starts out with huge-headed, tiny-bodied characters playing volleyball, jumping freeways on skateboards and racing to class, while “Out Here All Night”, an upbeat and edgy tune blares in the background.
Shining Force (Genesis)

Shining Force review (GEN)

Reviewed on June 24, 2007

I bought Shining Force because of the cover.
Marvel Trading Card Game (PSP)

Marvel Trading Card Game review (PSP)

Reviewed on June 10, 2007

I watched Spider-Man being ever paranoid about being late to meet M.J. and I even got chastised by Xavier when I opted to follow the villain path the second time around.
Top Spin 2 (PC)

Top Spin 2 review (PC)

Reviewed on April 21, 2007

With that said, Top Spin 2 is still the most intricate, most amazing tennis game I have ever played. I built rivalries, I toppled pros. I found myself hunched over my desk, completely oblivious to the outside world, utterly enthralled. Every win I fought for, every shot I calculated.
Silent Hill (PlayStation)

Silent Hill review (PSX)

Reviewed on March 29, 2007

Everyone--to this day--compares Resident Evil to Silent Hill. Both surfaced around the same time, both games received enormous success with their original release and both brought the horror genre, at least for a time, into the spotlight. But in essence, comparing Resident Evil to Silent Hill is like comparing Dawn of the Dead to The Ring. Both are great in their own right, but one has a gore/survival feel to it, the other a haunting, psychological feel. In my opinion...
Winning Eleven: Pro Evolution Soccer 2007 (PSP)

Winning Eleven: Pro Evolution Soccer 2007 review (PSP)

Reviewed on March 09, 2007

There were several occasions where I would shoot the ball, it would smack the goalie right in the head, launch into the air for several seconds, then—finally—he would stick his hands up, in some feeble attempt to block my shot, which he already did with his face
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on July 05, 2006

Everyone said it was over
Shadow Hearts From the New World (PlayStation 2)

Shadow Hearts From the New World review (PS2)

Reviewed on July 01, 2006

We’re here to take your pornography and sodomize our vast imaginations
Red Dead Revolver (PlayStation 2)

Red Dead Revolver review (PS2)

Reviewed on May 07, 2006

Here are a few examples of bad before and after scenarios. Go work out, then when you’ve exercised yourself until you’re starving eat a bunch of cookies and candy bars. Put an entertainment center or bookshelf together using only tape, and then throw all of your stuff on it at once to see if it holds. And finally, watch a really bad “western” movie (The Quick and the Dead) then search fervently for a “western” game (Red Dead Revolver) to fill the mental gap that is now in your life. Remin...
SRS: Street Racing Syndicate (PlayStation 2)

SRS: Street Racing Syndicate review (PS2)

Reviewed on April 27, 2006

From the old school arcade to the modern day consoles, racing games have developed a large following. Whether you’re a fan of tearing down the streets racing for pinks in games like Need for Speed or entering the circuit and chasing the checkered flag in games like Sega Rally, there is something for everyone. Even for the guys like me who don’t know anything about racing or even cars for that matter, there are games. Games like Street Racing Syndicate. Maybe not the best thing out there, but cer...

Additional Results (20 per page)

[001] [002] [003] [004] [005]

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.