Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by Melaisis and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Majesty 2: The Fantasy Kingdom Sim review (PC)Reviewed on November 15, 2009Earlier this year I previewed Majesty 2. Back then I praised its novelty and commented on how the revolutionary management system could signal a whole new type of simulation-strategy game. There were moments where I felt like a massively multiplayer community director – assigning quests and handing out rewards to heroes. This made the title drastically different to other titles in the same genre and a pleasure to play. The whole preview was based on the concept that you don't truly control your kingdom's inhabitants and instead you recruit them at specifically-designed guilds. Then you simply allow them to roam free around the land. I found this to be a fascinating element and was the key reason behind me enjoying the beta so much. This unique feel has thankfully been carried through to the full version. |
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General Chaos review (GEN)Reviewed on October 08, 2009I'm a huge strategy fan, so imagine my delight when I was chosen to review General Chaos for the Sega Megadrive. Its one of the founding fathers of the genre and a lot of RTS details we're now all familiar with made their premier here. Players take control of either General Chaos or his nemesis General Havoc as each team tries to capture their opponent's capital city. You can jump into battles instantly, although there's also an option to play on a large, extremely simplified, RISK-type m... |
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Supreme Ruler 2020 GOLD review (PC)Reviewed on October 03, 2009Supreme Ruler is a decent game, so long as you can get your head around it. Old school, die-hard management fans may really get to grips with this title, but most of us will be left out in the cold. |
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Champions Online review (PC)Reviewed on September 07, 2009A while back I previewed Champions Online. At the time I was optimistic about the full version and now I'm not disappointed in the slightest. The completed build of CO is everything I hoped for and more but I don't feel its fair to brandish it as a 'WoW killer' at this early stage. However, the game does provide a tonne of unique traits that should ensure its future survival - even on today's cut-throat MMO market. |
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Dragonica review (PC)Reviewed on August 01, 2009Dragonica is a 3D, fantasy, action-oriented, side-scrolling MMORPG developed by Barunson Interactive. Its published by Gpotato in the EU and THQ*ICE in the US. As with most other titles promoted through both of these sites, Dragonica is free to play. However, gamers can opt to buy extras for their character from a shop dealing in real money. Anyone who has played Lunia or MapleStory will feel right at home here. Conversely, Dragonica has a level of polish not yet to be found in its overpopulated peers. |
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Officers review (PC)Reviewed on June 08, 2009Officers is a fun toy. Every map is like a sandbox in which you can rain destruction upon the Nazis. Its key feature, huge battles, is both the best part of gameplay and the worst. |
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Elven Legacy review (PC)Reviewed on May 06, 2009If you're a turn-based strategy fan looking for something new, a Fantasy Wars fanatic or even a real-time regular who appreciates the RISK-type features many titles feature on their overworld map, Elven Legacy is for you. It sucks you in and dupes you into playing hours at a time, whilst managing to make every minute enjoyable. Whilst some elements such as the unvaried objectives and linear path may put a lot of people off, the game compensates by throwing in exciting fights and a fascinating plot. |
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Runes of Magic review (PC)Reviewed on April 22, 2009From first glance, the game defines itself as a generic fantasy MMORPG. It doesn't even try to disguise itself as anything truly unique, making clear that its basically everything you'd expect from the get-go. All the usual features are here, from the typical character classes (warrior, mage etc.), to an extensive creation myth that has no relevance to the quests or characters in-game. |
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Cross Fire review (PC)Reviewed on March 27, 2009CrossFire is a grain of sand in a desert full of free, online first-person shooters. The majority of these are played and maintained by fanatic Koreans with glazed eyes and twitchy fingers, going to any lengths to improve their skill. At first glance, this particular title fails to stand out from its peers; sporting low-grade graphics, two factions that are constantly at war for no real reason and a promotion system that will be uncannily familiar to the fans of Battlefield or Call of Duty. The gameplay, whilst repetitive, is oddly addictive and never really gets frustrating, despite having to fight alongside some rather incompetent people. |
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Grand Ages: Rome review (PC)Reviewed on March 16, 2009Grand Ages: Rome is made by the same developers and initially could be mistaken to be the same game as IR. The strict attention to detail is still prevalent, as is the fluid economy and employment system. The one big thing that GA introduces is more variation. With its predecessor, it was easy to apply the same strategy to every map – maps which were all too similar to one another. The obvious aim of its spiritual sequel is to mix things up a little. This is something that's prominent from first play-through. |
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Europa Universalis III Complete review (PC)Reviewed on December 17, 2008Approximately a year ago, Jason Venter reviewed the vanilla version of Europa Universalis III for this very site. Jason articulately chronicled his rise to power as Calais in the fifteenth century, writing of how rebels would easily seize territory and he would hastily be defeated. Mr.Venter discovered, very quickly, the importance of being a competent leader. The people do not respond well to being constantly drafted into the forces, nor do they appreciate needlessly high taxes. If you are a fair ruler and concentrate on appeasing the masses (along with your neighbours) then the game makes for a very pleasant experience. |
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Imperium Romanum: Emperor Expansion review (PC)Reviewed on November 16, 2008Imperium Ronanum: Gold Edition is by no means a bad game. I believe it was built for newcomers to the genre, as everything from resource management to the interface is incredibly simplified. Regulars will still see some uncannily similarities to games they've played before, namely Glory of the Roman Empire. Make no mistake, though: This is not a typical strategy aimed at your average war-monger. |
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Fatal Fury: Battle Archives Vol. 1 review (PS2)Reviewed on October 29, 2008For a collection of titles that are approaching 17 years old, Fatal Fury: Battle Archives Volume 1 provides an experience that both newcomers and veterans to the series will enjoy. The franchise has inspired an anime and a full-length feature film, and its easy to see why: Loveable characters, believable settings and gameplay elements that changed the genre forever make this tidy, budget bundle a must-buy. |
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World Heroes Anthology review (PS2)Reviewed on October 20, 2008World Heroes Anthology makes no excuses for itself: its a simple, brutal fighting game optimised for the multiplayer experience. Comparisons between it and the Street Fighter series are inevitable, especially since the latter has released compilation packs of its past titles before. World Heroes Anthology follows the same schema of thinking, featuring all four World Heroes games bundled together onto the same disc for the PS2. Its really good value if you and your friends have gotten bored of button-mashing in other games of the genre, but don't expect WHA to come equipped with the same flair that's found in more polished games. |
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Geo-political Simulator review (PC)Reviewed on October 14, 2008Getting things back into the green through changing the budget is like playing Operation with shaky hands – doable, but difficult and pointless. All this makes for an experience that is essentially unfriendly to the causal player or warmonger, as you have to be really secure in your power (usually only possible after investing a considerable amount of time into balancing your affairs) before even thinking about launching a mission to 'blow shit up'. Its accurate to real life, but will really deter people who simply don't have the opportunity to play a game for that long in order to get to the juicy part. |
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Galactic Civilizations II: Endless Universe review (PC)Reviewed on October 06, 2008his means that anyone who has touched anything resembling a turn-based strategy before will easily pick it up but the simple setting change doesn't make the game good. Its kind of like how many people say that Firefly was just a Western for Star Trek fans. Except Firefly had Nathan Fillion. And was entertaining. |
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Silverfall: Earth Awakening review (PC)Reviewed on September 05, 2008In all, Earth Awakening is something every RPG fan who has not liked anything since Morrowind should give a crack at; it is a depthy, creative and exciting universe that highlights the great things about non-linear gameplay and AI companions, only to be let down by a pointless multiplayer. |
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Pro Cycling Manager/Tour de France 2008 review (PC)Reviewed on August 04, 2008The premise of being a cycling manager preparing for the Tour de France is a simple one: Find a team; Train them until they threaten to quit; Find a sponsor; Win. |
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Great War Nations: The Spartans review (PC)Reviewed on July 15, 2008In all, this is hardly a Hellish game. It throws in some really interesting mechanics (backed by opponents willing to make use of them at every opportunity) that makes Hellas interesting and that little more closer to the ideal strategy experience. |
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Overclocked review (PC)Reviewed on May 28, 2008Overclocked follows the story of David McNamara, former army psychiatrist, as he wanders the rain-slicked streets of New York, hunting for clues to uncover the mystery surrounding his five new patients. |
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