Anti-gaming sentiment and Hillary Clinton may be old news, but they are still present. Reading an article from Times Online, I came across some statistics that Clinton and her cohorts are using to back up their position. Just to show how misleading and destructive ignorance can be, here are the findings being used;
"Researchers from the University of Oklahoma recently found that two-thirds of school fights were instigated by regular video game players, but only 4% were started by children who had never played such games."
"Other studies showed that violent games would not cause serious problems in healthy families, but could do so in families where children were left alone for many hours."
I will not make a claim that these findings are innacurate, but I do think it's very possible that they are being misinterpreted. Both findings fail (or possibly neglect) to consider that kids who have family problems, social problems, violence issues, and/or behavioral disorders may be more prone to play games. Instead, they assume that games are the cause of these problems. I bet that most of us here know, or possibly are, someone who picked up gaming as a means of escaping from a negative environment.
Just look at the latter finding again. Of course the second family is going to have problems if they are not spending time together. By that logic, I could easily make a statement like, "Breakfast cereal caused serious problems in families where children were left alone for many hours." I just knew that Trix bunny was bad news.
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