A post about games I've been playing over the last week
January 27, 2015

1. I finished Skyrim after a total of roughly 465 total hours (215 the first time and 250 this time, where I did DLC stuff, too) by doing all the work in Dragonborn. Submitted review of Dragonborn that will go up WHENEVER JASON GETS TO COPY-EDITING IT!!!!!!!!!!! And then, in all likelihood, whenever I realize it's been edited and actually think to post it! Sort of a bittersweet moment, as that game was a huge cornerstone of my free time for the past few months, so it's kind of like there's a void in my heart that will never be filled again.

2. I'm 1/4 levels through the third and final hub of Spyro the Dragon 2: Ripto's Rage. The main challenge will be simply getting the 40 orbs needed to fight the final boss, as a lot of them are annoying/tricky due to PS1-era camera angle fun. The boss of Hub 2 was a super-fun fight though, especially after getting those first couple hits on it, when it becomes a giant free for all with both you and it going after all the goodies being dropped in order to attack each other.

3. I got a couple more stars in Super Mario Galaxy and am about 50% of the way through the fifth hub. Not going for a 100% completion sort of game, but would like to get all the basic stars and at least a good number of the hidden ones. The Comet Challenges (or at least most of them) and the three green trial levels can go to hell. Also, Kingfin's galaxy can go to hell. That took way too long for me to get through. Damn swimming levels...

4. I'm also getting close to the end of Dragon Quest IX. Beat Hootingham-Gore at the entrance to the evil empire's castle and now have to do the rest of that dungeon.

5. As well as Grinsia, also on the 3DS. Very, very generic RPG.

6. I'm still save-scumming my way through Eschalon Book One one Thug at a time.

7. In Magicians and Looters, a solid 360 Indie metroid-vania type, I'm meandering through the Labyrinth. Not really any fighting in here, at least so far, as it's more along the lines of solving puzzles and getting new abilities to get further into the place.

8. Also playing Deus Ex: Human Revolution. It was, for the most part, greatly interrupted by all the Skyrim-ing. I'm closing in on the end of the first main part of the game, except I have to sneak all the way out of Desolation Row in order to turn in side quest results to an undercover cop...and then go all the way back through in order to catch my helicopter flight to the next area.

9. In (random Japanese words) Burning Heroes, I'm continuing to "enjoy" one of the worst-designed RPGs I've played in forever that I'm still playing more out of a morbid sense of curiosity than any other reason. On the sixth of eight characters.

10. I might be getting close to the end of the third chapter of Terranigma. I did a castle dungeon where I had to essentially use "stealth" in a luck-based way to get through. Man, this game was great for the first two chapters, but the third has just dragged. Too much world-building and not enough fun dungeon adventuring.

11. In Lufia II, I finished the Cave Northwest of Alunze in order to take the shrine to the next place.

12. I think I might have done a battle in Tactics Ogre for the SNES, too, so I'm officially in the second chapter of the chaos path after deciding to not slaughter the unarmed villagers.

Most recent blog posts from Rob Hamilton...

pickhut pickhut - January 28, 2015 (05:33 AM)
Magicians and Looters looks bizarrely interesting. I might have to check this out sometime.
overdrive overdrive - January 28, 2015 (10:45 AM)
It is a pretty good game. I mean, as per the norm with many indie titles, the humor is all over the place ranging from funny to, "uh, well, you tried". But it seems to have actual length, a lot of hidden secrets and a bit more difficulty than what I was expecting. Having three characters, each with their own strengths, is an added bonus, as you have to switch at times in order to get through places. The guy has a shield, one girl is nimble and dual-wields, while the third has enhanced jumping and (now) wall climbing (but the worst attack range, which doesn't seem to matter in the Labyrinth, since that seems to be more of a puzzle zone).

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