R is for......
April 17, 2009

Resident Evil 5

Was at my friend's place last weekend and we played this one. Here's one of those funny bits about playing a game so similar to the previous one in its series: I really have no clue whether this game is easier than RE4 or if that's just in my head. We rarely died (usually only against bosses) while playing it, while we died a lot our first trip through RE4. BUT....that might have been because we knew what to expect from the gameplay, so we were better prepared to handle various Majini and parasites than we were the first time we encountered them in RE4. So the game might be roughly the same difficulty, but it just felt easier due to having honed my skills with RE4 and just doing what I did in that game.

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EmP EmP - April 17, 2009 (02:56 PM)
RE5 has that handy trait that, when you do die, you get a window for your teammate to resserect you.
overdrive overdrive - April 18, 2009 (11:12 AM)
Yeah, that's right. I hadn't even taken that into consideration, but now that you mention it, I did get saved from death a number of times by that. Oftentimes during those ugly areas where I'd be trying to shuffle my inventory around while getting pummeled by foes. And, assuming you don't use a healing item, you can be revived by her 3-4 times before you completely die......which really can help.

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