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Kirby: Triple Deluxe Guide > Story Mode > Lollipop Land - Stage 2

Head right along the ledge and watch for the enemies positioned on blocks. You can gulp them down to gain the Archer ability. As you continue along the ledges from there, fish will try to leap at you from the background. There are various other enemies along here, and you can shoot some bomb blocks to break adjoining blocks. On the far right side of the area, you'll do so to reveal a door.

Through that door, you'll find a wide pool of water. You can swim in it and your shots expel bubbles of air that take out enemies. On the far side, emerge from the tank and jump on the 3D Warpstar to ride to the background. Then head left to break a crate open for a Keychain. Return right and continue in that direction to find a large pool of water. Note that in this area, you can use your Archer ability to shoot ropes that keep platforms suspended. They'll drop into water, which allows you to take out an enemy and (further to the right) to drop a platform so that you can access a submerged door.

If you pass through that waterlogged door, you'll find a simple puzzle room. You can tilt the screen to move a weight along a track. It dangles from a rope, so position it above two large blocks that prevent access to a recess containing a Sun Stone. Then float up near the top of the screen and fire an arrow, so that the rope snaps in two and the weight falls and breaks the blocks, granting you access to the stone.

Grab the stone and return to the previous room, then head through the door to your upper right. You will need to shoot a bomb block here to drop down into a pool. Dive down and head to the right. You can use your air bubble shots to stay safe. Swim near the top of the chamber and blast a bomb block, which reveals a Sun Stone. Continue right and stick to the bottom to find another bomb block that you can detonate. You'll reveal a 3D Warpstar. Ride it into the background and swim back to the upper left for the Sun Stone you saw. Then return right and to the foreground. Keep going right from there to finally emerge near the upper right side of that large pool. Now float up toward the upper left to find a space where you can use your Archer ability to shoot a rope and drop a ledge. That grants you access to the Rare Keychain: Master Sword. Then you can head right and through another door.

Just to the right, you can scarf down some Miracle Fruit. Keep going from there to find an oversized toy truck. You can drag it right with Hypernova to make it drop into a groove and apply pressure to a switch. A gate rises and you can advance right. Here, you'll find an inverted, L-shaped platform. You can suck a huge block toward it. The block fires a set of beams upward, but when you pull it into position under the ledge, the beams are blocked. Climb the ladder the block was preventing you from reaching, and now it's time to head left. Here, there's another block. You can use Hypernova to pull one of the toy trucks over it, though. Continue left once you do, and you'll pass some fish. Now there's another block with lasers. Suck it to the right and then drop through the ledge on which it rests. Pass underneath it, then drag it back left, past a ladder. The beams will melt ice and grant you access to a special doorway overhead. Then you can continue to pull the block left. Drop down and pass underneath it, then float up and enter the door.

Inside, you'll find a puzzle room. To your left, there's a toy truck. Another is positioned on a ledge overhead. Start with the one overhead. Suck it left with Hypernova, so it falls and breaks blocks. Then, drop down and suck the other truck toward the right, until it is no longer blocking the vertical shaft down which you sent the first truck. You can then drop down that shaft, to approach the second truck from the left. Now, suck it back left in that direction until it falls down a new shaft, granting you access to a Sun Stone. If you mess up, you can exit and then reenter the room to start fresh.

Once you have the Sun Stone, it's time to leave the room and then climb the ladder to the right. At the top, a huge bullet flies toward you. You can suck it close, then expel it to break apart more bullets, cannons and any suspect architecture. Climb through similar passages, doing precisely that. You'll find a 1up in one ruined block. Then you'll reach a room with a block that sends lasers upward, along with a toy truck. You can use the block to melt ice cubs, which grant access to a door and a Keychain. It's easy to move around the toy truck, or to move it and the block with lasers, so make sure you grab everything and then pass through the door.

In the next area, there's a wide space and a blue star on the far right side. You can use Hypernova to tug at the blue star. Drag it as far left as you can, and lock it in place within the far left golden star emblem. Then head right to find the goal door. Before you enter, though, proceed further right to find the stage's final Sun Stone. Grab it and then head through the door to clear the stage.

NEXT: Lollipop Land - Stage 3