Kirby: Triple Deluxe art
HonestGamers Guides

Kirby: Triple Deluxe Guide > Story Mode > Fine Fields - Stage 3

Head right as you descend along a hill. You should move slowly enough to take out the enemies here, and watch the background as the descent evens outs to a flatter plane. Balls will roll out toward you from the background and try to squash you. Keep going and you'll find a fire-based enemy perched atop some blocks. Inhale him for the Fire ability and keep going, up the hill past another boulder to a door.

Through that door, you'll find another series of ledges. Be careful of the guy in the background who throws a boomerang blade, and another guy in the foreground who is more obvious. Keep advancing until you reach several consecutive clumps of grass. Make sure that you burn or cut these, as one hides a 3D Warpstar. Ride that to the background and head toward the right to find the Rare Keychain: Triple Star.

Continue right to find another 3D Warpstar, which takes you back to the foreground and deposits you in front of a door. Enter it and start to the right. Here, you can hop onto red pressure plates to fire sets of rockets at the background. Aim the first one near the middle of the left stack of blocks, and fire shots using the right rocket launcher so that you burrow down through the middle of the stack to reveal a Sun Stone. Then continue right and use the available 3D Warpstar to switch to the background. Walk left and gather your goodies, then return right and continue to find a doorway.

After passing through that door, proceed carefully. There are chutes that will send huge boulders toward the screen. Pause to watch where they'll pass through and then leap as it is safe. Near the last such boulder, you can drop down and use a dash move to destroy some blocks in a low passage. There, you'll find a doorway. Enter to find a puzzle room.

In this puzzle room, you'll find the Fire ability in a bubble on the ledge. Grab it, then look to the right. Note that you can tilt your handheld in this area and a block with a vertical line of rope across its face will slide back and forth accordingly. Light the leftmost rope and run over to the cannon that waits to the right. Now tilt your handheld so that the rope slides to the right and lines up with the lower right edge of the rope. Once the fire passes from that first rope to the moving block, slide the block back left. As the fire burns up the rope, it should pass to the final chunk of rope, which is attached to the cannon where you are waiting. That will shoot you upward through an obstruction and allow you to grab a Sun Stone. Then you can pass through the waiting door to return to the proper stage.

Continue right now and you'll find another door. Pass through it and find yourself in a forest. Head right to scarf down a piece of Miracle Fruit. Advance from there and you'll find a new enemy that stubbornly clings to the inside of hollowed out logs. They'll extend to snap at you before turning to expose their tails. When they do that, they're much easier to inhale. Gulp them down as you advance to the right and climb up along some ledges. You can pass through the logs to find other routes, but start by climbing to the top to enter a doorway.

Inside, you'll find a ladder. Climb to the top and you'll see two large blocks to the left and a hanging ball on a chain to the right. Face left and suck the two blocks, so that they slide right and drop off the ledge. That allows you to hop onto the top of the recently moved blocks and face right. Suck to pull the ball toward you, and back up as you do. When the ball snaps into place, stop inhaling. It will swing back down and to the right, breaking through a wall to let you through. Drop down and grab a Sun Stone from the chest. Now head back down and pass through the door.

Back out in the main level area, look to the right and suck the large block toward you. Give yourself room and it'll drop down and break apart to reveal some stars and grant you access to an opening. Pass through and continue right. Start downhill and gulp down the enemies that leap to the foreground. At the base of the hill, inhale the horizontal row of blocks to reveal a Keychain. Continue right and you should soon reach a large cannon. Inhale to suck its shot up to your lips, then wait for the cannon to turn so that the red glowing button is facing you. Exhale the cannonball to destroy the cannon.

Keep advancing right and you will find a column built out of cannons. Repeat the same process as before, but note that the last cannon may extend a spiked bar instead of firing a shot. If it does that, be prepared to jump when the bar swings around. Otherwise, there's nothing new to worry about here except the speedy rotation (the cannons turn faster as you decommission each one). When the last cannon is destroyed, a door appears.

Pass through that door and you're in a dark forest setting. Start right, then face left and suck the large block that waits in that direction. You can drag it along until it settles into a low groove. Hop onto it, then face right to suck at the faint blue star. You'll slurp up the whole backdrop, revealing 3D Warpstar. Hop onto it and into the background. Head left for the level's final Sun Stone, then go back right and pass through the door to exit.

NEXT: Fine Fields - Stage 4