The object of your affection here is King Khufu's Knife. When you begin your search, you'll be resting on crumbling blocks situated over sinking desert sand. None of them contain anything of interest, so hop along to the right (stay in the sand long and it drags you down to suffocate you). Here, you can pogo to the right to find more of the ledges, and dragonflies that flit slowly between them. Bounce from the backs of these insects to make your trip to the right simpler, until you come to a red barrel at the base of a short hallway.

Walk right along the hall and you'll soon see a large treasure chest partially obscured by the blocks. As you near it with the intent of busting it open, Scrooge falls through a falls floor into the room below, where one of his nephews waits. Look left and you can break the blocks by hopping from the sand and swinging your cane. They contain large diamonds. Now go right and talk to your nephew, who notes that there are quite a few traps.
Continue right from him and you'll find a bouncing statue (pogo it from above) as well as a dragonfly. Use the statue or the insect to bounce up to a treasure chest here, which contains a large diamond. From there, continue right and you'll notice a ring and a set of blocks over sand just to your right. There's also a platform with a handle at its base, just right of the ring. Jump and hang from the handle until the ledge lowers completely, then hop to the ring and from there onto the platform to reach the room above, where you can break open the treasure chest for a red diamond. Now drop back into the previous room, pogo the blocks, then fall through the sand into a hidden room below.

You're now on a series of blocks over a bottomless pit. Another of your nephews is just to the right, with a clue for you: 'One is three, three is two, four is one, two is four.' Walk left from your nephew to where a 'down' arrow is hovering in the air. Step on it and it will glide down, then reveal hidden stone steps that appear from the wall to your left. Follow these left, noting that you'll need to plan carefully to pogo from the fourth one to the fifth, which will appear left to it but much higher. From that block, you can then reach the ledge to the left (note the hanging 'down' arrow block here, which you'll be using to cross back over the pit shortly) and move into the next room.
Here, you'll see a series of numeric blocks positioned on the floor. You need to hit them in the following order: 1, 1, 1, 3, 3, 4, 2, 2, 2, 2. When you do so, you'll open the gate to the left, which allows you to access the treasure chest there and the
piece of the treasure map it contains.

Now head back right to your nephew, and from there hop over the wall to his right. Drop down to the next blocks below, sliding along the wall as you do so that you reveal four small diamonds worth $2,000 apiece. From there, continue right and note you can bust open the treasure chest you find there for an ice cream cone, if it's needed.
Further right is another bouncing statue. Bounce off his head onto the 'down' block you find there, which reveals high blocks. Cross over those blocks to find a rope to your upper right. If you mess up, you'll have to drop down, use the rings to cross the pit to your left, and try again. Otherwise, climb up the rope into the next room, and from there into yet another room. The treasure chest on the upper ledge here contains a large diamond, and you'll have to drop from the rope at the room's center if you wish to snag it (also be aware of the bouncing statue creature). That central rope I mentioned leads up into the next room, where you'll find Launchpad hanging around on a ledge.

If you want to reach Launchpad, you'll have to pull the nearby barrel into position so you can bounce up onto the ledge. For now you should do so simply so you can get around to the treasure chest, which contains a large diamond. Ignore Launchpad for now, even if you plan to take advantage of his ride (there's some good treasure nearby that you want to collect first). Once you've collected the booty in this room, it's time to head left toward a pit of sinking sand. You want to jump to the first column of blocks here, and from there bounce along the back of a cobra over to a second column, from which you can leap to safe land. If you defeat the cobra but find yourself stuck between the columns, hop up against the left one and swing your cane. As you sink, it should break the bottom one, which you can slide under. Keep hopping once you're under the column, moving left to solid ground.
You now will see a stone column positioned over two blocks, which in turn cover an apparent bottomless pit. Overhead, there's a rope, while to the left there's more sand and columns. Because you went to Mu before you came here, you can pull that column out of the way, break the blocks, and drop down to the room below. Here, you'll see a large treasure chest to the left. Note that the tiny square blocks you see just before it are false. Hop over them, onto the treasure chest, then drop down to its left side. Now turn and swipe the chest to obtain the red diamond it contains.

Further left is a room full of treasure chests suspended in the air (they contain two large diamonds, a 1-up doll, a red diamond, a small diamond and an ice cream cone). Beyond that room is the treasure chest you saw near the start of the stage (the one on the other side of the false floor). It contains another red diamond. Fall through that floor, then loop your way back around again to the room where you pulled the stone column out of the way just a short time ago.
Now that you're back, this time you should head left toward the columns in that direction. Proceed left until you come to an apparent solid wall. Let the sand lower you as you press left against that wall's base. Scrooge will start under the wall when he gets low enough, at which point you should hop repeatedly as you head left. You'll come out from under the wall to find two treasure chests. One contains a large diamond, the other a red diamond. Now head back right, and this time climb the rope leading upward.

Here another nephew awaits, with a cryptic message from the wall along the lines of 'The one who sees the light of the sun will find the way.' It's a clue to a nearby puzzle, of course. Just to the right, a rope leads up into another room. First, stand on the 'down' switch to reveal blocks leading to a hidden treasure room. Press right through the wall and you'll find several large diamonds (and a red diamond) before dropping through a hidden door that plops you back in front of Launchpad. Go ahead and take the ride back to Duckburg now, if you want, or else return to where your nephew gave you the hint about the light of the sun.
Now, climb the rope in that room, up into the next chamber. Look to the wall to the left. Break the blocks along its base, then walk left through the wall to a large treasure chest that contains a red diamond. Now return to the right. The blocks will likely be back. Break them again, then head right until they're out of the screen. Return left and the blocks should be back yet again. Pogo upward from them and press left to find a secret path leading off to the left at the upper level. You'll now be in a room with a diagonal shaft of light pointing downward, near a mirror. Stand just to the right of the mirror, hook it with your cane, and pull it toward the right. The light will hit the lens, bounce toward the lower left, and create a new opening through which Scrooge should drop.

You're now in a secret treasure room, where you can grab a special mirror worth $1,000,000. Also of interest is a red diamond hidden along the walls to your left and right. When you've collected those and the treasure, climb the rope down into the room below. There's a chest just to your left now, which contains an ice cream cone. You've been in this room before, if you followed this FAQ. Head right and climb the rope leading back into the room above. Now you need to head to the right, past the bouncing statue.
Here you will find some ledges that block your way, but they have handles beneath them. Jump up to the handles, hang on them for awhile, and they will lower so that you can use them to progress to the right. Past the last of these ledges is a narrow opening that leads into the boss chamber.
Pharaoh Duck
This guy's pattern is very simple. The room has four blocks, resting over a huge pool of sinking sand. The duck will randomly pop up from between one of the blocks, hop onto a block, then leap into the air. As he does so, he'll send a spear flying your way. Pogo over the spear, then land on the duck's head as he retreats into the sand. This is the easiest way to be sure you hit him while avoiding the projectile.
Since he never alters his pattern, it's simply a matter of remember the very simple procedure. You only have to hit him five or six times and he'll fall away to leave you holding the treasure, that knife you've heard so much about.
NEXT: Scotland