This thread is in response to a review for Ray Tracers on the PlayStation. You are encouraged to view the review in a new window before reading this thread.
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Author: LeVar_Ravel
Posted: May 07, 2026 (09:35 PM) Actions: Register for a free user account to post on the forums... |
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How interesting to see a 1997 game called "Ray Tracers", given that ray tracing has recently become better known for providing fancy graphics in systems like PS5. I wonder why Taito used such a technical name for their title?
==LeVar Ravel |
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Author: dementedhut
Posted: May 08, 2026 (06:32 PM) Actions: Register for a free user account to post on the forums... |
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I actually tried finding any development history concerning the game after reading your comment (ie 10 minutes) and couldn't find any explanation for the title. Though, I should mention that Taito also had another series, a shoot'em up series, around this same time where each game started with the word Ray: RayForce, RayStorm, and RayCrisis.
I heard spaceshit noises. |
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Author: honestgamer
Posted: May 09, 2026 (08:57 PM) Actions: Register for a free user account to post on the forums... |
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I don't remember most people giving a crap about "ray tracing" until Nvidia made it THE thing your graphics had to have in order to be taken seriously by tech bros. The tech dates back to the 80s, but broadly, people didn't care. So, I think it's as noted. There were other "Ray" games, and "Ray Tracers" sounded cool for another "Ray" game. I don't think it's any deeper than that, honestly.
"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality |
Author: LeVar_Ravel
Posted: May 10, 2026 (06:32 PM) Actions: Register for a free user account to post on the forums... |
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Thank you folks for shedding a "ray of light" on the subject!
==LeVar Ravel |
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