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Forums > Submission Feedback > overdrive's Dragon Age: Inquisition review

This thread is in response to a review for Dragon Age: Inquisition on the PlayStation 4. You are encouraged to view the review in a new window before reading this thread.

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Author: justjess
Posted: August 18, 2023 (02:07 PM)
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Really excellent review! I 100% agree with you about the spongey enemies - they present almost no challenge but you are there forever. I did love this game a lot though, and agree that it was a nice return to form for the series (DA2 was not my fave).

I remember finishing this game up and feeling really terribly sad that I wouldn’t see my companions again. I think it did an excellent job with building a real sense of fraternity between characters. I was very made when my character fell for Blackwell, tho. Did you get into any sordid affairs?


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Author: overdrive (Mod)
Posted: August 20, 2023 (09:23 AM)
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Yeah, if you're properly geared up with the best stuff you can craft, I think about the only legit challenging fights are the two bosses in The Descent DLC. The leader of the Darkspawn Emissaries teleports constantly, has an infinite number of basic darkspawn backing it up and has good magic attacks and the final boss is utterly brutal if you're melee (read that the best tactic for it is to control a mage or rogue and cheese it with distance attacks while always being on the move). Now, if you're like me and immediately equip that cool axe that's 80 damage points better than what you had been using WITHOUT noticing that it has the "awesome" add-on that it causes you to take twice the damage you would normally...well, then a hell of a lot of stuff is really brutal. I was dying to dragons, arcane horrors and random other stuff and wondering how my guy declined so much, so quickly for hours before figuring out that mistake.

I loved the character banter. Always liked how Dragon Age continued the banter from Baldur's Gate, but took out the annoying little detail of how, if you put certain characters in a party together, one of them would eventually kill the other. Made party management annoying, as I'd be like, "Damn, Edwin, you're a great offensive mage, but half my party is gonna kill you if you make one more comment and you can't help yourself, so I guess I'll use that other mage whose Intelligence stat is a point lower..." At least if something like that happened in these games (well, just Origins, I think), it was because of something I did or didn't do and not just because I stuck the drow-hating Paladin in a party with the drow cleric.

My affair was with Cassandra. Which would have made things awkward if the game was more real-life, due to how she eventually took a seat on the bench because Blackwell's "draw aggro while boosting his guard to be near-invulnerable" skill was way more useful to me on the battlefield. But before I devised that strategy, she was my "ride or die"!


I'm not afraid to die because I am invincible
Viva la muerte, that's my goddamn principle

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