Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Forums > Submission Feedback > pickhut's Infinite: Beyond the Mind review

This thread is in response to a review for Infinite: Beyond the Mind on the PlayStation 4. You are encouraged to view the review in a new window before reading this thread.

Add a new post within this thread...

board icon
Author: honestgamer
Posted: March 21, 2021 (12:14 AM)
Actions: Register for a free user account to post on the forums...

This could be so many indie games these days. Or even just so many games in general. They're competent and then some, but is there a lot of reason to play unless you've exhausted the classics they mimic and really love the genre? Maybe not. You did a great job reviewing this. Thanks!


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

board icon
Author: dementedhut
Posted: March 21, 2021 (12:21 AM)
Actions: Register for a free user account to post on the forums...

Funny you should say that, because I actually brought up that subject in one of the original openings for the review; I eventually removed it because it was just taking away needless space from the actual game itself. Thanks for reading!

Edit - Oh, found it in all its drafty glory:

In an age where 3D gaming became the norm, proclaiming something as a 2D sprite-based action game, inspired by classic titles of yesteryear, used to be novel. Used to. Nowadays it's treated more as a gimmicky incentive to get people to buy their games, and, more times than not, they end up playing games with very questionable quality. It has gotten to a point----- (I abandoned it here when I realized this was getting needlessly meaty.)


I head spaceshit noises.

board icon
Author: honestgamer
Posted: March 21, 2021 (02:33 AM)
Actions: Register for a free user account to post on the forums...

That was probably the right call. There's nothing wrong with your scrapped text, except that it could be written just as easily about so many games and it detracts from the focus you wanted to place on the game actually being reviewed. That kind of discussion might also do a better job closer to the end of a review, because it's generally important to kick things off with immediate relevance. The further you get into a review without discussing the essential facts (such as the game's genre or your general thesis about its quality), the more you risk alienating all but the friendliest of readers. These are the sort of thoughts that keep me up at night. Anyway, good job with this review, as I said. Your instincts remain strong!


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

board icon
Author: dementedhut
Posted: March 21, 2021 (05:15 PM)
Actions: Register for a free user account to post on the forums...

Yeah, it would've worked better as a closer; it's amazing how many opening paragraphs I've written that ultimately became closing paragraphs. Opening paragraphs are usually my toughest opponents when it comes to writing a review. Sometimes I'll go with a "message" or some kind of analysis/history lesson which actually has a chance of working with the game, and other times it becomes a jumbled mess by the second paragraph. When that happens, it's just best to get to the point with the very first sentence. Just go for it, even if it means you'll have a drastically smaller review on your hands; at least everything about the game, good and bad, was explained.


I head spaceshit noises.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2024 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.