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Forums > Submission Feedback > hastypixels's Bomberman review

This thread is in response to a review for Bomberman on the TurboGrafx-16. You are encouraged to view the review in a new window before reading this thread.

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Author: Masters (Mod)
Posted: March 27, 2019 (07:36 AM)
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This is a very good review, Hasty, even if I disagree with much of it. It's probably my favourite of your reviews.

I will say that the multiplayer feature was a BIG deal in the game's heyday; I actually played the game with four friends using the TurboTap peripheral and five TurboPads, and sheer chaos ensued. The amount of fun you would have... can't be undersold. The TG16 was the only system which could allow 5-player simultaneous play, and Bomberman was one of the few games which made use of that ability. This was, for the small TG16 audience, Unreal Tournament before its time.


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Author: hastypixels
Posted: March 27, 2019 (04:52 PM)
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Thanks, Masters. I appreciate that. Back in the day I knew just one kid who had the TG16, and he had Bonk and Commander Keith, so you might imagine I was underwhelmed. That's part of what has fueled my interest in the system's more outstanding offerings now. I still don't find it a good mesh for my tastes, but it's not difficult to see what made the PC Engine a hit.

I didn't get my multiplayer kicks until Super Mario Kart's Battle Mode... which reminds me, that's one I should review. I suppose that the singleplayer campaigns of Bomberman aren't the shining moment of these titles. I just finished my playthrough of 94, and... well, yeah. When I get there.


Look, the only time I'm not wrong is when I'm right, so...

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Author: Ogreatgames
Posted: March 28, 2019 (12:56 AM)
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_

Nice review.

I recall this version of Bomberman getting a shear praise for its amazing end bosses and impressive multiplayer.

I think this was the version of Bomberman with screen scrolling.

I played the NES Bomberman, and I remember how all the stages were confined to one screen.

It was still fun though.


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Author: hastypixels
Posted: March 28, 2019 (04:21 PM)
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Actually, all versions of Bomberman on NES featured screen scrolling, though the first was always the same size and shape of rectangle. Bomberman 2 varied the stage occasionally, from scrolling to non-scrolling, but, yeah, variety wasn't the hallmark of these early games. That wouldn't come until later.


Look, the only time I'm not wrong is when I'm right, so...

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