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Forums > Submission Feedback > Masters's Dimension Drive review

This thread is in response to a review for Dimension Drive on the Switch. You are encouraged to view the review in a new window before reading this thread.

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Author: EmP (Mod)
Posted: July 27, 2018 (09:20 AM)
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The new Steam chat interface is shit. How is this relevant feedback? Well, it means that it often says I’m online when I’m not so I come back every day to messages like this

MASTERS: I posted that review!
MASTERS: Have you read the review yet?
MASTERS: Hello?
MASTERS: I’ll take your silence as being intimidated by the greatness of my review.
MASTERS: You pretentious limey bastard!

MASTERS: Have you read the review yet?

So, to offer belated reply at such a time as I am, you know, awake (which I tend not to be at 3am GMT), yes. Yes I have.

Happily, it’s a game I’ve been watching for a while. As I am the authoritative voice around here on scrolling shooters, I’m often interested when developers manage to break the old, old shmup conventions, which this games does and you cover well. It even does them well with the ability to warp between two screens. It would have been easy for you to just ride this innovation to the end of the review, but it’s tempered well with lowered expectations when it comes to level choice and design. I’ll probably still end up with a copy of this game some when down the road (it’s the curse of being the one everyone looks to for indie adventure horror weird shit shooter opinion, I guess….) but I know what I’m getting into now clearly.

Capitalising the g in gimmick was pretty clever, too.


For us. For them. For you.

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Author: Masters (Mod)
Posted: July 27, 2018 (11:56 AM)
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Haha, I love the inclusion of REAL, AUTHENTIC QUOTES from me, very nice.

Anyway, thanks for finally reading and commenting. ^_^ Just one to go!


I don't have to prove I'm refined - that's what makes me refined!

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