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Forums > Submission Feedback > Masters's Deadfall Tropics review

This thread is in response to a review for Deadfall Tropics on the PC. You are encouraged to view the review in a new window before reading this thread.

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Author: dementedhut
Posted: May 27, 2018 (11:23 AM)
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I also like playing challenging games, but as you described, this doesn't sound fun. Designing a game where you're killed in one hit is always a tricky endeavor, since you have to take into consideration a save/checkpoint system, whether to spawn or not, and the general difficulty of enemies and hazards... and this title sounds like it missed the mark in a huge way.

As for being able to leap longer using a run mechanic... I recall experiencing that in one game, but I can't remember what it was. And that's really bugging me.

But yeah, good review! This looked interesting when I saw it pop up on the front page, and I might have tried it had I scrolled by it on Steam, so this saved me the hassle.


I head spaceshit noises.

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Author: Masters (Mod)
Posted: May 27, 2018 (12:25 PM)
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Thanks for reading, Pick. I always feel bad slighting indie games, but I would want to be warned to stay away, so it's only right that I do the warning if I'm in the position to do so.


I don't have to prove I'm refined - that's what makes me refined!

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