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Forums > Submission Feedback > Follow_Freeman's Super Castlevania IV review

This thread is in response to a review for Super Castlevania IV on the SNES. You are encouraged to view the review in a new window before reading this thread.

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Author: Masters (Mod)
Posted: January 12, 2018 (07:58 PM)
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I enjoyed this review, Freeman. SCIV is one of my all-time favourites. I'd take out the "my opinion" disclaimer though -- just a thought.


I don't have to prove I'm refined - that's what makes me refined!

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Author: Follow_Freeman
Posted: January 13, 2018 (04:00 PM)
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Thank you! And thanks for the advice; I changed that bit to "arguably" the best so and so to retain the subjective nature of my declaration whilst being less awkward. Stayed tuned for a review of a great Castlevania fangame in the near future!

Incidentally, I challenged myself to write this review in four paragraphs, which forced me to neglect something great I found in the manual. Apparently the reason why we have octo-directional attacking in this game but not the others is that Simon found a tome that taught him how to do more than just hit whatever's right in front of him. Do we want that kind of intellect saving us from a demon lord who sustains the six realms of the Abyss (Dawn of Sorrow) with his power? Did someone steal the tome to prevent its use in Simon's Quest and by future Belmonts? What is going on? Guess that's why one shouldn't sweat the details too much.


A song: https://www.youtube.com/watch?v=-RqzFkV2K4g
Film reviews: https://letterboxd.com/Follow_Freeman/

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