Patreon button  Steam curated reviews  Discord button  Facebook button  Twitter button 
3DS | PC | PS4 | PS5 | SWITCH | VITA | XB1 | XSX | All

Forums > Submission Feedback > jerec's Cities: Skylines review

This thread is in response to a review for Cities: Skylines on the PC. You are encouraged to view the review in a new window before reading this thread.

Add a new post within this thread...

board icon
Author: honestgamer
Posted: February 22, 2017 (09:52 PM)
Actions: Register for a free user account to post on the forums...

It sounds like I'm in for a treat when I finally play it! I have it on my computer, because it just recently went on a sale that was finally too good to resist. It had been on my wish list for a long while, because I loved the recent SimCity and wanted more along similar lines.

Also, I can definitely identify with your comment about losing a day to SimCity. I used to lose a lot of time to the old SNES version, which I now have on Virtual Console. And more recently, my wife got really mad at me because I forgot to go to bed due to being busy with SimCity on PC.

It's possible that I just shouldn't be trusted with sim titles. Europa Universalis III got me in a similar spot of trouble, a number of years back. I'm almost afraid to try Crusader Kings II...


"Too often we enjoy the comfort of opinion without the discomfort of thought." - John F. Kennedy on reality

"What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it really is a doorway, and if you choose to go inside, you'll find many unexpected things." - Shigeru Miyamoto on secret doors to another world2

board icon
Author: jerec
Posted: February 22, 2017 (10:24 PM)
Actions: Register for a free user account to post on the forums...

Oh man, the original Sim City. Yeah I liked that one as well, but never as much because I'd played 2000 first. I have stuff like Civilization V on my PC that I just haven't been able to get into... even Skylines, I could see myself putting in hundreds of hours if I just had the time.


I can avoid death by not having a life.

board icon
Author: Nightfire
Posted: February 24, 2017 (03:33 PM)
Actions: Register for a free user account to post on the forums...

This game is so good. While there are a few ways that the "simulation" aspect of this game are broken compared to the 2013 SimCity, it's a fair trade-off for what you get in return.

For example, if you tag one of your citizens in Skylines and watch them for a while, you might notice that it takes over a month for them to complete a trip to the shopping mall and get back home. In SimCity if you do the same, you'll notice them going to work in the morning, staying at their workplace all day, making a short detour to do some shopping after work, then returning home at night, which makes a lot more sense. But I'd still take everything that Skylines has to offer over that kind of minutiae any day of the week, if only for the freedom to build a massive sprawling city that (mostly) makes sense from a simulation perspective.

Nice review, by the way! :)


placid like acid

board icon
Author: jerec
Posted: February 24, 2017 (04:12 PM)
Actions: Register for a free user account to post on the forums...

Yeah, there is a bit of a time differential, but that is easily ignored. Thanks for the feedback :)


I can avoid death by not having a life.

User Help | Contact | Ethics | Sponsor Guide | Links

eXTReMe Tracker
© 1998 - 2025 HonestGamers
None of the material contained within this site may be reproduced in any conceivable fashion without permission from the author(s) of said material. This site is not sponsored or endorsed by Nintendo, Sega, Sony, Microsoft, or any other such party. Opinions expressed on this site do not necessarily represent the opinion of site staff or sponsors. Staff and freelance reviews are typically written based on time spent with a retail review copy or review key for the game that is provided by its publisher.