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Forums > Submission Feedback > JoeTheDestroyer's Mortal Kombat II review

This thread is in response to a review for Mortal Kombat II on the Sega 32X. You are encouraged to view the review in a new window before reading this thread.

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Author: qxz
Posted: March 05, 2016 (05:53 AM)
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From the review:
Nauseatingly sweet content should have no place in the Mortal Kombat series, but developer Probe saw it fit to include a more compassionate way to cap off Mortal Kombat II's bone-crunching violence: new "friendships." Because nothing says "Hey, sorry about the broken jaw, concussion and life-altering trauma and injuries" like creating a magical rainbow with your hands.

Those ironic finishing moves are present in the actual arcade game. I can understand the presence of the friendship moves, if only for Midway saying something akin to "take that, you stupid moral guardians". But the "babalities"? Those are just idiotic -- and just saying "babality" just sounds putrid.

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