This thread is in response to a review for Hacker on the Commodore 64. You are encouraged to view the review in a new window before reading this thread.
Add a new post within this thread...
![]()
Author: drella
Posted: September 17, 2008 (06:54 AM) Actions: Register for a free user account to post on the forums... |
I don't have much else to say other than I thought this was a really good review, because Hacker requires discussing the presentation and back-story to get its appeal across. And this does a fine job conveying it. Sounds like a really neat game to be "in" on at the time.
Not sure how to make a sig? While logged into your account, you can edit it and your other public and private information from the Settings page. |
![]()
Author: bloomer
Posted: September 17, 2008 (10:39 PM) Actions: Register for a free user account to post on the forums... |
I had this on the Apple II, and apart from the initial splat of logon screen mystery, I never got anywhere or enjoyed myself in any way as soon as I had control of the robot :)
Not sure how to make a sig? While logged into your account, you can edit it and your other public and private information from the Settings page. |
![]()
Author: aschultz
Posted: July 12, 2009 (02:57 AM) Actions: Register for a free user account to post on the forums... |
This review persuaded me to give the game a shot. My reaction...wow, this is a spooky game to play in the early hours of the morning, even with a solution next to you. I had a lot of fun with it, especially the in-the-dark parts where you couldn't see where you moved. Amusing ending too. You get to print something out, and it asks you to type "E" for an Epson printer or "I" for an ImageWriter.
My principal said, 'Emo, Emo, Emo.' |
![]()
Author: sashanan
Posted: July 12, 2009 (11:30 AM) Actions: Register for a free user account to post on the forums... |
Serial number of the craft, I'm betting? After all those years I still know it by heart (the Commodore one anyway).
"Deep in the earth I faced a fight that I could never win. The blameless and the base destroyed, and all that might have been. -- GK" |
![]()
Author: aschultz
Posted: July 12, 2009 (11:46 AM) Actions: Register for a free user account to post on the forums... |
Yup. It's got no D.
My principal said, 'Emo, Emo, Emo.' |
![]()
Author: randxian
Posted: July 12, 2009 (01:35 PM) Actions: Register for a free user account to post on the forums... |
Wow. You sure do a good job of painting this as an intriguing, unique experience.
I CAN HAS CHEEZBURGER? |
![]()
Author: aschultz
Posted: July 12, 2009 (01:57 PM) Actions: Register for a free user account to post on the forums... |
Well, the not knowing what to buy *is* unfair, but on the other hand the game is trying to establish some sort of mystery, and a lot of hacking really is trial and error and avoiding the dumb pitfalls. So in that respect, the game copies that, and I think a little unfairness helps define a game's style and lets you feel good about solving it.
My principal said, 'Emo, Emo, Emo.' |
![]()
Author: sashanan
Posted: July 12, 2009 (10:47 PM) Actions: Register for a free user account to post on the forums... |
Although I don't like the sheer trial and error aspect. It's fine if the game won't allow mistakes, but there should be some hints as to what items you need to buy/trade/whatever, instead of sheer guesswork.
"Deep in the earth I faced a fight that I could never win. The blameless and the base destroyed, and all that might have been. -- GK" |
![]()
Author: zippdementia
Posted: March 11, 2010 (07:18 PM) Actions: Register for a free user account to post on the forums... |
Great review Sashanan. I love how you push a certain angle but make no excuses for the game as it would hold up today. Your last paragraph is crucial to the piece. Without it, the whole thing would come tumbling down, making this some sort of wonderful art piece.
Note to gamers: when someone shoots you in the face, they aren't "gay." They are "psychopathic." |
User Help | Contact | Ethics | Sponsor Guide | Links