This thread is in response to a review for Broken Sword: The Sleeping Dragon on the PC. You are encouraged to view the review in a new window before reading this thread.
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Author: EmP (Mod)
Posted: July 24, 2010 (07:47 AM) Actions: Register for a free user account to post on the forums... |
Recently, a Director’s Cut of the first game has been released on both the iPhone and the Wii.
For us. For them. For you. |
Author: sashanan
Posted: July 24, 2010 (12:49 PM) Actions: Register for a free user account to post on the forums... |
Your thoughts largely mirror mine. It speaks bookparts for the game's atmosphere that its heavy duty overreliance on box moving puzzles and stealth sequences did not make it a bad title.
"Deep in the earth I faced a fight that I could never win. The blameless and the base destroyed, and all that might have been. -- GK" |
Author: Lewis
Posted: July 26, 2010 (11:26 AM) Actions: Register for a free user account to post on the forums... |
Fun fact: In order to write this review, I had the option of simply playing the PS2 version I already had, or buying it for the PC. You'd think it'd be an obvious choice. But my PS2 wasn't set up.
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Author: sashanan
Posted: July 26, 2010 (11:35 PM) Actions: Register for a free user account to post on the forums... |
A console version exists, eh? Now that explains why the control scheme was so...weird. Not unplayable, just so completely unorthodox.
"Deep in the earth I faced a fight that I could never win. The blameless and the base destroyed, and all that might have been. -- GK" |
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