
I just listened to an interview with Brian Greenstone, who programmed some cool arcade games for the 16-bit Apple IIGS computer back in the day. Something interesting I learned was that as the IIGS folded and the SNES came out - unrelated events, but which happened around the same time - a bunch of ex-IIGS programmers suddenly got great jobs coding SNES games, since they were already well versed in programming for the 65816 processor used in both the computer and the console.
| Most recent blog posts from Wade Clarke... | |
| Feedback | |
| honestgamer - October 19, 2008 (03:39 PM) Interesting! |
|