No draggin with Dragon Wars
September 05, 2007

So I trashed Dragon Wars, writing and organizing the maps. Nailed down a few fun cheats too, accepted at GameFAQs nonetheless. I was shocked to see 14 cheats on the update page. I'd sent in 4. The backlog was ~80 or so before it got cleared. So 66 of 80 cheats were rejected. Puts some of my cheat rejections in perspective.

Also tuned my map editor. You can now delete squares and walls with 1 button push instead of having to reassign a wall/icon value of zero. I was cranking through maps at the end.

There's so much that is easy to design the basic coding for--drag drop cut paste, undo, bookmarking favorite icons, even inserting text. There's so much that's cool to see, that demystifies what commercial apps do, but then you realize there are so many details.

I think most of the bugs I fix are the ones that finally annoy me too much, but the problem is, the more I use it the more I'll put up with them. Oh well.

Anyway I was so ahead of schedule, for once, that I am not going to bother to play anything for a few days. I think. I have a couple overdue library books anyway...

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