One A Day
January 05, 2010

Those who follow me on Twitter may have seen that I, along with several other games journalists and a few people who don't even do anything to do with games at all, am embarking on a year-long writing project. That is, to write one thing a day that isn't an actual commission or assignment.

Others taking part include Playstation Mag's Andy Kelly, who masterminded the whole thing, PC Gamer UK's Jaz McDougall and Rich McCormick, Reso's own Dan Lipscombe and Jen Allen, BritishGaming's Mark Brown and a whole heap more.

My stuff's all happening over at Have a read, if you want. And go to Andy's blog for a full list of participants.

Most recent blog posts from Lewis Denby...

aschultz aschultz - January 06, 2010 (08:45 AM)
Impressive. It seems like it actually has to be an essay in some detail. I'd say that even getting 90% of the days is quite an accomplishment, for the sort of thing you're writing, and you've got an encouraging social network.

Are you allowed to work a few days ahead, or is that cheating?

Your post reminds me of the small silly essays I visualized and never wrote. I tried something similar a while back with limericks and made it to about 10 or 15. But then, they started getting repetitive and I was annoyed. Still write em, though, when I find an amusing rhyme.

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