As much as I love The Maw, there's a constant feeling eating away at me that nearly £10 is pushing it a bit. Two hours of linear chomping leaves little desire to return, even considering its monumental entertainment value. Portal got away with this length, partly because it was The Official Best Game In Ages (what was I thinking when I 8/10'd it?), and partly because it was primarily sold in a package that also included a very strong collection of far lengthier games. I'm a real advocate of shorter, sweeter entertainment - but you have to be realistic about what you charge for it, particularly in these times of banker fuck-ups and stretches of pennilessness.
For all the time you do spend with The Maw, it's difficult to supress wide-eyed smiles and childlike laughter. It seems, along with various critters around this whimsical little planet, The Maw has eaten a fair chunk of World of Goo. The premises of the two games are markedly different, of course, this being a Nintendo-esque, 3D platform adventure, but the visual style, the attention to minute detail, and the compelling accessibility stetch across both games.
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