Trinity reviewReviewed June 12, 2009aschultz says: "Infocom's text adventures were usually better at being funny than serious. For example, Zork I and II were better games than Zork III. But Trinity, based on your efforts to prevent the first atom bomb from exploding, works, and staggeringly well. It places you, as a tourist, in Kensington Gardens, with the first missile of World War III about to land. You find a deformed lady, take an interesting transport to the shore, and enter a white door you'll see again later, to wind up in a place ..." |
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Ballyhoo Reviews: 1 Tags: Adventure, Text Release Date: February, 1986 (North America) |
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Beyond Zork Reviews: 1 Tags: Adventure, Text Release Date: October 1, 1987 (North America) |
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Bureaucracy Reviews: 1 Tags: Adventure, Text Release Date: 1987 (North America) |
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