Game: Lucid Awakening
Author: Sillypieman
Reviewer: The Doctor
When you consider the astounding number of projects created everyday by this community, one cannot help but to wonder why the Completed Projects thread is so bare.
It takes a lot of motivation and dedication to bring a project to fruition; motivation and dedication that, it seems, some people lack. But even so, today we take a look at one of those projects that have come to completion, and done so with gameplay time exceeding the eight hours.
Lucid Awakening can seem impressive at first glance, with its pretty, albeit irrelevant, title screen and shameless boasting by the author in the game’s thread, under “features”. In addition, how many games can claim to be finished without being a contest entry? However, it lacks strong appeal in the first few hours, and as you can actually see the author’s skill increasing throughout the game, it will take a while for players to warm up to it, time which requires patience most members of this community don’t have. That being said, the game is not without charm the RPG classics such as Breath of Fire or Legend of the Seven Stars have (NOT the super Mario game, that’s in a totally different league).
As soon as the title comes up, most player will instantly remember the music, although heavily remixed, as being Chrono Cross’ “Girl who Stole the Stars”. This sets the genre for the rest of the games’ musical score, taken almost exclusively from the Breath of Fire series and various Final Fantasies. Most of the tunes have been remixed enough to keep them from being blatant rip-offs, although the author does seem to have some problems with being unable to capture the mood of particular scenes with the music. One example that comes to mind is near the middle, when an NPC explains some rubber science while Chrono Cross’ tear jerking “Lost Pieces” (it was either that or “People Seized with Destiny”) plays in the background. The game does contain some original music (or taken from games I am not familiar with); I found the final dungeon’s tune particularly enjoyable.
In the endless struggle between quality and size, the author of Lucid Awakening decided to stand with size; all music come in the form of midis, which WILL make you grit teeth once or twice, but at least keeps the game’s size under fifteen megabytes.
![]() | ![]() | ![]() | ![]() | ![]() |
Community review by Doctor (July 31, 2008)
A bio for this contributor is currently unavailable, but check back soon to see if that changes. If you are the author of this review, you can update your bio from the Settings page. |
More Reviews by Doctor [+]
|
|
If you enjoyed this Lucid Awakening review, you're encouraged to discuss it with the author and with other members of the site's community. If you don't already have an HonestGamers account, you can sign up for one in a snap. Thank you for reading!
User Help | Contact | Ethics | Sponsor Guide | Links