Metroid II: Return of Samus |
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Metroid II: Return of Samus reviewReviewed January 01, 2005darkfact says: "Label me elitist, dub me curmudgeonly, call me “old school” to a fault. Certainly, I originally purchased Metroid II out of a sense of obligation -- the cart being the follow-up to my favorite NES game -- and with little desire to actually enjoy myself while playing it. I perceived injustice being done -- I allowed myself to view this black-and-white atrocity as little more than an outright insult to an undeniable classic, an effort lacking in heart as much as in hype from a..." |
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Metroid II: Return of Samus reviewReviewed August 20, 2013dementedhut says: "When Metroid II works, it displays pockets of brilliant game design, but when it falters..." |
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Metroid II: Return of Samus reviewReviewed April 30, 2012disco says: "Samus may have returned, but as failure." |
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Metroid II: Return of Samus reviewReviewed March 03, 2003kraidraid says: "Metroid II may not be the most graphically stimulating game ever, nor the most challenging. But without it, where would the plot setup for Super Metroid come in? Also, considering the technology for the time, it is a VERY well done game. I'm gonna use the same criteria to base my opinion on that Donnie W. also used, so here goes. " |
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Metroid II: Return of Samus reviewReviewed March 08, 2005psychopenguin says: "Oh my lord. Something told me I was not going to enjoy playing this game when I first decided to sit down and play it. I don't know why, but I had this strange feeling that I was not going to enjoy it. I had enjoyed Super Metroid a lot, and remains one of my favorite games to this day, and Metroid is a classic game, and always will be, but I had a strange feeling that this game was going to turn out to be a crappy game. And guess what? " |
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Metroid II: Return of Samus reviewReviewed August 03, 2002ratking says: "Metroid had become a cult favorite, and an instant classic for the NES. Millions of gamers wanted a sequel for it, and the gameboy seemed the perfect place. They took the same strategy used to make the first one, and made Metroid II: The Return of Samus. However, like the first one, in my eyes it was a very overated game, not worth the money to buy it. " |
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Metroid II: Return of Samus reviewReviewed June 08, 2004snowdragon says: "Something moved. What was that noise? Is something coming? I don't feel too safe walking down this dank corridor ..... wait, how many missiles do I have? Do I have enough? I haven't found a missile supplement in a while ..... should I keep going? Will a Metroid pop out at me? Do I really have enough missiles? Is it worth it to run back to the ship and recharge, or should I just blast a few enemies and hope for a few refills? What if oh God a Metroid AHHHHHH....... " |
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