Dungeon Siege III |
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Dungeon Siege III reviewReviewed June 23, 2011Tom Chick says: "Despite some subquests and optional grinding, it’s mostly a long winding trip down an inevitable path, and often times back along the inevitable path. Expect to do a lot of walking. This is a hallmark of the Dungeon Siege series, so it should be no surprise that it hasn’t changed. But developer Obsidian has tried to infuse it with a choice-and-consequence system. In theory, this seems like a great idea. But in practice, it’s the difference between an attack rating of 142 and an attack rating of 145. Was it worth reading through all that dialogue?" |
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