Jason Venter says: "When you first enter a city, you'll generally follow the same process: climb a tower to reveal more of the map, visit your guild, investigate until you have enough clues to find your target, then take his life. Along the way, you can stop soldiers from picking on unlucky citizens and you can scale the tallest structures to aid in your search, but a lot of that is unnecessary and time-consuming. Even the investigations themselves grow old, since they almost always involve punching someone a few times, picking a pocket or sitting down on a bench to eavesdrop on suspicious characters."
Mike Suskie says: "AltaÔrís actions are divided between socially acceptable and socially unacceptable, and you can switch between the two with the right trigger. Unfortunately, Assassinís Creed is one of those sandbox games where the ďcopsĒ (i.e. the guards) want to kill you for every little thing that you do. And since all of AltaÔrís best and most convenient abilities are considered suspicious behavior, expect to attract quite a bit of attention from the local law enforcement. This includes the act of running, which evidently is a sin punishable by death."
horror_spooky says: "Gamers everywhere have been anxiously awaiting the release of Assassinís Creed ever since itís original announcement. I have to admit, after watching trailers and videos of Creedís gameplay, I was more than impressed and I had a feeling that the experience would be totally mind-blowing. Sadly, Assassinís Creed isnít that pinnacle of gaming that most people thought it would be, but itís still better than most games, which means you should definitely give it a look. "
johnny_cairo says: "At long last, a medieval Grand Theft Auto crossed with Virtuosity with a whole lot of Hashishism and no small amount of heinous Arabic stereotypes. To be fair, Ubisoft Montreal consists of many people of differing beliefs and opinions, so there is no doubt the handful of Christian characters are also uptight, militant arseholes. Yes, it's the Middle East during the Crusades, the glorious 12th century AD. Even in the heart of Mesopotamia, everyone speaks in the tongue of the heretic..."
Mega5010 says: "Stealth is not important as youíd think. With a name like Assassinís Creed, wouldnít you expect the gameplay to revolve around sneaking around and killing your targets and getting out undetected? Of course you would! The brotherhood makes a big deal about not drawing attention, but youíll find its borderline impossible NOT to draw attention. Most of the assassinations take place in crowded, guarded areas, full of frustrating gameplay mechanics like twitchy guards and troublemakers."
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