OutRun was by no means your typical driving game when released in 1986's arcades. Taking after Hang-On's structure of reaching the goal before time runs out, with checkpoints supplementing additional time, OutRun also drastically expanded this concept. Add in colorful visuals assisted by Sega's Super Scaler hardware, catchy tropical music, and dedicated cabinets, one of which was a sit-down that actually moved, and it's no wonder it became an instant classic at launch. Not surprisingly, Sega ported the hit to their lone home console, the Master System, the following year.
Unlike its predecessor's use of a motorcycle, here you are in control of a red car that "vaguely" resembles a Ferrari Testarossa, with a female passenger accompanying you in a race through normal traffic. And what makes this journey standout from arcade racers of its day and today is the way it tackles track layouts. Whereas Hang-On always has a predetermined destination from beginning to end, the road trip here has branching paths that appear prior to reaching a checkpoint. When the split happens, you have a choice between two destinations, with each having a substantially different arrangement and scenery from one another.
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Community review by dementedhut (April 22, 2025)
For some reason, it took me FOREVER to submit this Puzzle Bobble review. Not gonna give an actual time frame, but it's been sitting in rough draft for "months." |
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