You Died but a Necromancer revived you will likely evoke the feeling of 1980s arcade titles when you witness its colorful, pixel-based art style encased in a center "monitor," with side art to complete the arcade cabinet emulation. Even the premise has an oldschool vibe, where you're tasked with reaching the exit of single-screen, maze-like rooms while avoiding tons of hazards, all within a top-down perspective. If you're into classic games, there's enough here, at least from a distant first impression, to be enticed into a purchase.
But once you actually get into the inner-workings, it's actually more than a straightforward nostalgia trip. As you travel through very tight corridors, evading traps that include rotating spiked-logs, projectiles coming from corners of the room, and spikes that pop out of the ground in intervals, something happens; about ten seconds in, the floor starts exploding from the entrance, tile by tile. Obviously, this causes tension, since you're forced to plow through traps much faster. Further adding to the pressure is the fact that if you get killed once on any of the rooms, you'll be whisked back to the first area of a floor. And at this point, you'll realize the game's entertainment value is gonna live and die based on the quality and variation of hazards encountered.
Community review by dementedhut (May 28, 2019)
So what's the second game going to be called? Operation Wolf Returns: Operation Thunderbolt: Second Mission? |
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