Two-dimensional racing games of the OutRun and Hang-On era had a very particular function to their steering; once you're done tilting the controller or arcade wheel, your vehicle auto-adjusts to the forward position. It's so simple and straightforward, that an explanation isn't required.
Riding Hero, a motorcycle "grand prix" title in the same vein as Super Hang-On, forces the explanation, because it does something really awkward with this standard approach to steering. When you're done tilting the controller and let go, the motorcycle continues moving in the direction you "left" it in... You have to manually adjust your bike back to the forward position if you don't want a crash on your hands. This is hard in itself since you're constantly trying not to hit rival opponents and roadside obstacles on courses that consistently bend in all directions. You know what makes this more difficult? There's a stiff, slightly delayed reaction to turning.
That's just one of many, many issues that contribute to the game's downfall.
Community review by pickhut (May 18, 2019)
Pick any sci-fi game from the 1980s and you're likely to spot an Alien reference.
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